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Fix missing ifdef
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1 changed files with 2 additions and 0 deletions
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@ -1921,10 +1921,12 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
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ISLAND_LOADING_IS(LOW)
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ISLAND_LOADING_IS(LOW)
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CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
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CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
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#ifdef NO_ISLAND_LOADING
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else if(FrontEndMenuManager.m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_MEDIUM) {
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else if(FrontEndMenuManager.m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_MEDIUM) {
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RemoveIslandsNotUsed(CGame::currLevel);
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RemoveIslandsNotUsed(CGame::currLevel);
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CStreaming::RequestIslands(CGame::currLevel);
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CStreaming::RequestIslands(CGame::currLevel);
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}
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}
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#endif
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CStreaming::LoadAllRequestedModels(false);
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CStreaming::LoadAllRequestedModels(false);
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