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fix mistakes
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parent
e3273d7268
commit
4fd93fea51
3 changed files with 12 additions and 11 deletions
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@ -5932,7 +5932,7 @@ cAudioManager::ProcessGarages()
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void
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cAudioManager::ProcessFireHydrant()
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{
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static const int SOUND_INTENSITY = 35;
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const int SOUND_INTENSITY = 35;
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float distSquared;
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@ -25,6 +25,9 @@ CExplosion gaExplosion[NUM_EXPLOSIONS];
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RwRGBA colMedExpl = { 0, 0, 0, 0 };
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RwRGBA colUpdate = { 0, 0, 0, 0 };
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const RwRGBA colAddExplosion = { 160, 160, 160, 255 };
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const RwRGBA colGrenade = { 96, 96, 96, 255 };
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int AudioHandle = AEHANDLE_NONE;
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void
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@ -99,15 +102,14 @@ CExplosion::GetExplosionPosition(uint8 id)
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}
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bool
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CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool isMakeSound)
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CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool makeSound)
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{
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const RwRGBA color = { 160, 160, 160, 255 };
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const RwRGBA colorGrenade = { 96, 96, 96, 255 };
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CVector pPosn;
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CVector posGround;
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RwRGBA colorMedium = colMedExpl;
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RwRGBA color = colAddExplosion;
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RwRGBA colorGrenade = colGrenade;
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bool bDontExplode = false;
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pPosn = pos;
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pPosn.z += 5.0f;
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@ -138,7 +140,7 @@ CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionT
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explosion.m_nIteration = 1;
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explosion.m_nActiveCounter = 1;
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explosion.m_bIsBoat = false;
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explosion.m_bIsMakeSound = true;
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explosion.m_bIsMakeSound = makeSound;
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explosion.m_nParticlesExpireTime = lifetime != 0 ? CTimer::GetTimeInMilliseconds() + lifetime : 0;
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switch (type)
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{
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@ -152,10 +154,9 @@ CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionT
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CEventList::RegisterEvent(EVENT_EXPLOSION, posGround, 250);
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if (Distance(explosion.m_vecPosition, TheCamera.GetPosition()) < 40.0f) {
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uint8 tmp = CGeneral::GetRandomNumberInRange(0, 64) - 64;
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RwRGBA tmpColor = colorGrenade;
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tmpColor.green += tmp;
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tmpColor.blue += tmp;
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CParticle::AddParticle(PARTICLE_EXPLOSION_LFAST, explosion.m_vecPosition, CVector(0.0f, 0.0f, 0.0f), nil, 4.5f, tmpColor);
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colorGrenade.green += tmp;
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colorGrenade.blue += tmp;
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CParticle::AddParticle(PARTICLE_EXPLOSION_LFAST, explosion.m_vecPosition, CVector(0.0f, 0.0f, 0.0f), nil, 4.5f, colorGrenade);
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}
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break;
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case EXPLOSION_MOLOTOV:
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@ -37,7 +37,7 @@ class CExplosion
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float m_fPower;
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float m_fZshift;
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public:
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static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool isMakeSound = true); //done(new parametr in android ver is fix for one mission)
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static bool AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32 lifetime, bool makeSound = true); //done(new parametr in android ver is fix for one mission)
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static void ClearAllExplosions(); //done
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static bool DoesExplosionMakeSound(uint8 id); //done
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static int8 GetExplosionActiveCounter(uint8 id); //done
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