Begin work on GenericSave

This commit is contained in:
Wes Hampson 2020-03-05 01:44:42 -08:00
parent 19488323ea
commit 4fee2cbdd9
3 changed files with 86 additions and 4 deletions

View file

@ -946,9 +946,9 @@ void CRadar::RequestMapSection(int32 x, int32 y)
#endif
#if 1
WRAPPER void CRadar::SaveAllRadarBlips(int32) { EAXJMP(0x4A6E30); }
WRAPPER void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size) { EAXJMP(0x4A6E30); }
#else
void CRadar::SaveAllRadarBlips(int32)
void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size)
{
}

View file

@ -130,7 +130,7 @@ public:
static void RemoveRadarSections();
static void RemoveMapSection(int32 x, int32 y);
static void RequestMapSection(int32 x, int32 y);
static void SaveAllRadarBlips(int32);
static void SaveAllRadarBlips(uint8 *buf, uint32 *size);
static void SetBlipSprite(int32 i, int32 icon);
static int32 SetCoordBlip(eBlipType type, CVector pos, int32, eBlipDisplay);
static int32 SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay);

View file

@ -2,18 +2,27 @@
#include "main.h"
#include "patcher.h"
#include "Camera.h"
#include "CarGen.h"
#include "Clock.h"
#include "Date.h"
#include "FileMgr.h"
#include "GameLogic.h"
#include "Gangs.h"
#include "Garages.h"
#include "GenericGameStorage.h"
#include "PathFind.h"
#include "PCSave.h"
#include "Phones.h"
#include "Pickups.h"
#include "PlayerPed.h"
#include "Pools.h"
#include "Radar.h"
#include "Restart.h"
#include "Script.h"
#include "Stats.h"
#include "Streaming.h"
#include "World.h"
#include "Zones.h"
const int SIZE_OF_ONE_GAME_IN_BYTES = 201729;
@ -31,9 +40,82 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
bool
GenericSave(int file)
{
/*char *tmpSaveName;
wchar saveName[24];
SYSTEMTIME saveTime;*/
// TODO: Use GetLastMissionPassedName() to get this
//tmpSaveName = CStats::LastMissionPassedName;
//AsciiToUnicode(tmpSaveName, saveName);
//// TODO: some stuff here
//memcpy(work_buff, saveName, 0x30);
//GetLocalTime((SYSTEMTIME *)(work_buff + 0x30));
//*((uint32 *)(work_buff + 0x40)) = SIZE_OF_ONE_GAME_IN_BYTES;
//*((uint32 *)(work_buff + 0x44)) = CGame::currLevel;
//
//PcSaveHelper.PcClassSaveRoutine(file, work_buff, 0xE8);
uint8 *buf;
uint8 *tmpbuf;
uint8 *postsize;
uint32 size;
uint32 reserved;
bool result;
// TODO: simplevars and scripts
for (int i = 1; i < 19; i++) {
buf = work_buff;
size = 0;
reserved = 0;
MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
switch (i) {
case 1: break;
case 2: break;
case 3: break;
case 4: break;
case 5: ThePaths.Save(buf, &size); break;
case 6: break;
case 7: CPickups::Save(buf, &size); break;
case 8: gPhoneInfo.Save(buf, &size); break;
case 9: CRestart::SaveAllRestartPoints(buf, &size); break;
case 10: CRadar::SaveAllRadarBlips(buf, &size); break;
case 11: CTheZones::SaveAllZones(buf, &size); break;
case 12: CGangs::SaveAllGangData(buf, &size); break;
case 13: CTheCarGenerators::SaveAllCarGenerators(buf, &size); break;
case 14: break;
case 15: break;
case 16: break;
case 17: break;
case 18: break;
case 19: break;
}
CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
result = PcSaveHelper.PcClassSaveRoutine(file, work_buff, size);
if (!result)
{
return false;
}
}
// TODO: padding
return true;
}
bool
ReadInSizeofSaveFileBuffer(int32 &file, uint32 &size)
{