mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-05 18:04:09 +00:00
Merge remote-tracking branch 'origin/master' into miami
# Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h
This commit is contained in:
commit
509ca11d76
17 changed files with 445 additions and 17 deletions
|
@ -88,8 +88,6 @@
|
|||
#include "Occlusion.h"
|
||||
#include "debugmenu.h"
|
||||
|
||||
|
||||
|
||||
eLevelName CGame::currLevel;
|
||||
int32 CGame::currArea;
|
||||
bool CGame::bDemoMode = true;
|
||||
|
@ -237,6 +235,9 @@ bool CGame::InitialiseOnceAfterRW(void)
|
|||
DMAudio.SetMusicFadeVol(127);
|
||||
CWorld::Players[0].SetPlayerSkin(FrontEndMenuManager.m_PrefsSkinFile);
|
||||
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
CustomFrontendOptionsPopulate();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue