Merge remote-tracking branch 'origin/miami' into lcs

# Conflicts:
#	src/modelinfo/PedModelInfo.cpp
This commit is contained in:
Sergeanur 2021-04-09 04:31:46 +03:00
commit 519218572a
16 changed files with 194 additions and 91 deletions

View file

@ -245,10 +245,16 @@ CGame::InitialiseRenderWare(void)
#ifdef LIBRW
#ifdef PS2_MATFX
rw::MatFX::modulateEnvMap = true;
rw::MatFX::envMapApplyLight = true;
rw::MatFX::envMapUseMatColor = true;
rw::MatFX::envMapFlipU = true;
#else
rw::MatFX::modulateEnvMap = false;
rw::MatFX::envMapApplyLight = false;
rw::MatFX::envMapUseMatColor = false;
rw::MatFX::envMapFlipU = false;
#endif
rw::RGBA envcol = { 64, 64, 64, 255 };
rw::MatFX::envMapColor = envcol;
#else
#ifdef PS2_MATFX
ReplaceMatFxCallback();

View file

@ -105,7 +105,7 @@ CPools::CheckPoolsEmpty()
printf("pools have been cleared\n");
}
// Thankfully unused, it would break the game!
void
CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
{

View file

@ -239,6 +239,75 @@ void GetTextureCorners(int32 x, int32 y, CVector2D *out)
out[3].y = RADAR_TILE_SIZE * (y);
}
uint8 CRadar::CalculateBlipAlpha(float dist)
{
if (FrontEndMenuManager.m_bMenuMapActive)
return 255;
if (dist <= 1.0f)
return 255;
if (dist <= 10.0f)
return (128.0f * ((dist - 1.0f) / 9.0f)) + ((1.0f - (dist - 1.0f) / 9.0f) * 255.0f);
return 128;
}
void CRadar::ChangeBlipBrightness(int32 i, int32 bright)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_bDim = bright != 1;
}
void CRadar::ChangeBlipColour(int32 i, int32 color)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_nColor = color;
}
void CRadar::ChangeBlipDisplay(int32 i, eBlipDisplay display)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_eBlipDisplay = display;
}
void CRadar::ChangeBlipScale(int32 i, int32 scale)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_wScale = scale;
}
void CRadar::ClearBlip(int32 i)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1) {
SetRadarMarkerState(index, false);
ms_RadarTrace[index].m_bInUse = false;
ms_RadarTrace[index].m_eBlipType = BLIP_NONE;
ms_RadarTrace[index].m_eBlipDisplay = BLIP_DISPLAY_NEITHER;
ms_RadarTrace[index].m_eRadarSprite = RADAR_SPRITE_NONE;
}
}
void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
{
for (int i = 0; i < NUMRADARBLIPS; i++) {
if (type == ms_RadarTrace[i].m_eBlipType && id == ms_RadarTrace[i].m_nEntityHandle) {
SetRadarMarkerState(i, false);
ms_RadarTrace[i].m_bInUse = false;
ms_RadarTrace[i].m_eBlipType = BLIP_NONE;
ms_RadarTrace[i].m_eBlipDisplay = BLIP_DISPLAY_NEITHER;
ms_RadarTrace[i].m_eRadarSprite = RADAR_SPRITE_NONE;
}
};
}
// Why not a proper clipping algorithm?
#ifdef THIS_IS_STUPID
bool IsPointInsideRadar(const CVector2D &point)
{
@ -319,74 +388,6 @@ int LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &
return edge;
}
uint8 CRadar::CalculateBlipAlpha(float dist)
{
if (FrontEndMenuManager.m_bMenuMapActive)
return 255;
if (dist <= 1.0f)
return 255;
if (dist <= 10.0f)
return (128.0f * ((dist - 1.0f) / 9.0f)) + ((1.0f - (dist - 1.0f) / 9.0f) * 255.0f);
return 128;
}
void CRadar::ChangeBlipBrightness(int32 i, int32 bright)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_bDim = bright != 1;
}
void CRadar::ChangeBlipColour(int32 i, int32 color)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_nColor = color;
}
void CRadar::ChangeBlipDisplay(int32 i, eBlipDisplay display)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_eBlipDisplay = display;
}
void CRadar::ChangeBlipScale(int32 i, int32 scale)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1)
ms_RadarTrace[index].m_wScale = scale;
}
void CRadar::ClearBlip(int32 i)
{
int index = GetActualBlipArrayIndex(i);
if (index != -1) {
SetRadarMarkerState(index, false);
ms_RadarTrace[index].m_bInUse = false;
ms_RadarTrace[index].m_eBlipType = BLIP_NONE;
ms_RadarTrace[index].m_eBlipDisplay = BLIP_DISPLAY_NEITHER;
ms_RadarTrace[index].m_eRadarSprite = RADAR_SPRITE_NONE;
}
}
void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
{
for (int i = 0; i < NUMRADARBLIPS; i++) {
if (type == ms_RadarTrace[i].m_eBlipType && id == ms_RadarTrace[i].m_nEntityHandle) {
SetRadarMarkerState(i, false);
ms_RadarTrace[i].m_bInUse = false;
ms_RadarTrace[i].m_eBlipType = BLIP_NONE;
ms_RadarTrace[i].m_eBlipDisplay = BLIP_DISPLAY_NEITHER;
ms_RadarTrace[i].m_eRadarSprite = RADAR_SPRITE_NONE;
}
};
}
// Why not a proper clipping algorithm?
int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
{
CVector2D corners[4] = {
@ -465,6 +466,50 @@ int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
return n;
}
#else
int
ClipPolyPlane(const CVector2D *in, int nin, CVector2D *out, CVector *plane)
{
int j;
int nout;
int x1, x2;
float d1, d2, t;
nout = 0;
for(j = 0; j < nin; j++){
x1 = j;
x2 = (j+1) % nin;
d1 = plane->x*in[x1].x + plane->y*in[x1].y + plane->z;
d2 = plane->x*in[x2].x + plane->y*in[x2].y + plane->z;
if(d1*d2 < 0.0f){
t = d1/(d1 - d2);
out[nout++] = in[x1]*(1.0f-t) + in[x2]*t;
}
if(d2 >= 0.0f)
out[nout++] = in[x2];
}
return nout;
}
int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
{
CVector planes[4] = {
CVector(-1.0f, 0.0f, 1.0f),
CVector( 1.0f, 0.0f, 1.0f),
CVector(0.0f, -1.0f, 1.0f),
CVector(0.0f, 1.0f, 1.0f)
};
CVector2D tmp[8];
int n;
if(n = ClipPolyPlane(rect, 4, tmp, &planes[0]), n == 0) return 0;
if(n = ClipPolyPlane(tmp, n, poly, &planes[1]), n == 0) return 0;
if(n = ClipPolyPlane(poly, n, tmp, &planes[2]), n == 0) return 0;
if(n = ClipPolyPlane(tmp, n, poly, &planes[3]), n == 0) return 0;
return n;
}
#endif
bool CRadar::DisplayThisBlip(int32 counter)
{

View file

@ -1763,7 +1763,13 @@ CStreaming::StreamVehiclesAndPeds(void)
for(i = 0; i < CCarCtrl::TOTAL_CUSTOM_CLASSES; i++){
if(CCarCtrl::NumRequestsOfCarRating[i] > maxReq &&
((i == 0 && zone.carThreshold[0] != 0) ||
#ifdef FIX_BUGS
(i < CCarCtrl::NUM_CAR_CLASSES && zone.carThreshold[i] != zone.carThreshold[i-1]) ||
(i == CCarCtrl::NUM_CAR_CLASSES && zone.boatThreshold[i - CCarCtrl::NUM_CAR_CLASSES] != 0) ||
(i > CCarCtrl::NUM_CAR_CLASSES && i < CCarCtrl::TOTAL_CUSTOM_CLASSES && zone.boatThreshold[i - CCarCtrl::NUM_CAR_CLASSES] != zone.boatThreshold[i - CCarCtrl::NUM_CAR_CLASSES - 1]))) {
#else
(i != 0 && zone.carThreshold[i] != zone.carThreshold[i-1]))) {
#endif
maxReq = CCarCtrl::NumRequestsOfCarRating[i];
mostRequestedRating = i;
}

View file

@ -1297,10 +1297,12 @@ void
RenderEffects_new(void)
{
PUSH_RENDERGROUP("RenderEffects_new");
/* // stupid to do this before the whole world is drawn!
CShadows::RenderStaticShadows();
CShadows::RenderStoredShadows();
CSkidmarks::Render();
CRubbish::Render();
*/
// these aren't really effects
DefinedState();
@ -1323,6 +1325,13 @@ if(gbRenderFadingInEntities)
CRenderer::RenderFadingInEntities();
// actual effects here
// from above
CShadows::RenderStaticShadows();
CShadows::RenderStoredShadows();
CSkidmarks::Render();
CRubbish::Render();
CGlass::Render();
// CMattRenderer::ResetRenderStates
DefinedState();

View file

@ -1029,6 +1029,11 @@ extern bool gbRenderWorld2;
#ifndef MASTER
DebugMenuAddVarBool8("Render", "Occlusion debug", &bDispayOccDebugStuff, nil);
#endif
#ifdef LIBRW
DebugMenuAddVarBool32("Render", "MatFX env map apply light", &rw::MatFX::envMapApplyLight, nil);
DebugMenuAddVarBool32("Render", "MatFX env map flip U", &rw::MatFX::envMapFlipU, nil);
DebugMenuAddVarBool32("Render", "MatFX env map use matcolor", &rw::MatFX::envMapUseMatColor, nil);
#endif
#ifdef EXTENDED_PIPELINES
static const char *worldpipenames[] = { "PSP", "PS2", "Mobile" };
e = DebugMenuAddVar("Render", "World Rendering", &CustomPipes::WorldPipeSwitch, nil,