mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-13 06:44:09 +00:00
the great reorganization
This commit is contained in:
parent
219a65b81a
commit
53023eb65b
150 changed files with 45 additions and 37 deletions
178
src/core/common.h
Normal file
178
src/core/common.h
Normal file
|
@ -0,0 +1,178 @@
|
|||
#pragma once
|
||||
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define _USE_MATH_DEFINES
|
||||
#pragma warning(disable: 4244) // int to float
|
||||
#pragma warning(disable: 4800) // int to bool
|
||||
#pragma warning(disable: 4305) // double to float
|
||||
#pragma warning(disable: 4838) // narrowing conversion
|
||||
#pragma warning(disable: 4996) // POSIX names
|
||||
|
||||
#include <stdint.h>
|
||||
#include <math.h>
|
||||
//#include <assert.h>
|
||||
#include <new>
|
||||
|
||||
#ifdef WITHD3D
|
||||
#include <windows.h>
|
||||
#include <d3d8types.h>
|
||||
#endif
|
||||
|
||||
#include <rwcore.h>
|
||||
#include <rpworld.h>
|
||||
|
||||
#define rwVENDORID_ROCKSTAR 0x0253F2
|
||||
|
||||
// Get rid of bullshit windows definitions, we're not running on an 8086
|
||||
#ifdef far
|
||||
#undef far
|
||||
#endif
|
||||
#ifdef near
|
||||
#undef near
|
||||
#endif
|
||||
|
||||
typedef uint8_t uint8;
|
||||
typedef int8_t int8;
|
||||
typedef uint16_t uint16;
|
||||
typedef int16_t int16;
|
||||
typedef uint32_t uint32;
|
||||
typedef int32_t int32;
|
||||
typedef uintptr_t uintptr;
|
||||
typedef uint64_t uint64;
|
||||
typedef int64_t int64;
|
||||
// hardcode ucs-2
|
||||
typedef uint16_t wchar;
|
||||
|
||||
#define nil nullptr
|
||||
|
||||
#include "config.h"
|
||||
|
||||
#define ALIGNPTR(p) (void*)((((uintptr)(void*)p) + sizeof(void*)-1) & ~(sizeof(void*)-1))
|
||||
|
||||
// PDP-10 like byte functions
|
||||
#define MASK(p, s) (((1<<(s))-1) << (p))
|
||||
inline uint32 dpb(uint32 b, uint32 p, uint32 s, uint32 w)
|
||||
{
|
||||
uint32 m = MASK(p,s);
|
||||
return w & ~m | b<<p & m;
|
||||
}
|
||||
inline uint32 ldb(uint32 p, uint32 s, uint32 w)
|
||||
{
|
||||
return w>>p & (1<<s)-1;
|
||||
}
|
||||
|
||||
|
||||
// little hack
|
||||
extern void **rwengine;
|
||||
#define RwEngineInstance (*rwengine)
|
||||
|
||||
#include "skeleton.h"
|
||||
#include "Draw.h"
|
||||
|
||||
#define DEFAULT_SCREEN_WIDTH (640)
|
||||
#define DEFAULT_SCREEN_HEIGHT (448)
|
||||
#define DEFAULT_ASPECT_RATIO (4.0f/3.0f)
|
||||
|
||||
// game uses maximumWidth/Height, but this probably won't work
|
||||
// with RW windowed mode
|
||||
#define SCREEN_WIDTH ((float)RsGlobal.width)
|
||||
#define SCREEN_HEIGHT ((float)RsGlobal.height)
|
||||
#define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio())
|
||||
|
||||
// This scales from PS2 pixel coordinates to the real resolution
|
||||
#define SCREEN_STRETCH_X(a) ((a) * (float) SCREEN_WIDTH / DEFAULT_SCREEN_WIDTH)
|
||||
#define SCREEN_STRETCH_Y(a) ((a) * (float) SCREEN_HEIGHT / DEFAULT_SCREEN_HEIGHT)
|
||||
#define SCREEN_STRETCH_FROM_RIGHT(a) (SCREEN_WIDTH - SCREEN_STRETCH_X(a))
|
||||
#define SCREEN_STRETCH_FROM_BOTTOM(a) (SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
|
||||
|
||||
// This scales from PS2 pixel coordinates while optionally maintaining the aspect ratio
|
||||
#define SCREEN_SCALE_X(a) SCREEN_SCALE_AR(SCREEN_STRETCH_X(a))
|
||||
#define SCREEN_SCALE_Y(a) SCREEN_STRETCH_Y(a)
|
||||
#define SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - SCREEN_SCALE_X(a))
|
||||
#define SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - SCREEN_SCALE_Y(a))
|
||||
|
||||
#ifdef ASPECT_RATIO_SCALE
|
||||
#define SCREEN_SCALE_AR(a) ((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO)
|
||||
#else
|
||||
#define SCREEN_SCALE_AR(a) (a)
|
||||
#endif
|
||||
|
||||
#include "math/Vector.h"
|
||||
#include "math/Vector2D.h"
|
||||
#include "math/Matrix.h"
|
||||
#include "math/Rect.h"
|
||||
|
||||
class CRGBA
|
||||
{
|
||||
public:
|
||||
union
|
||||
{
|
||||
uint32 color32;
|
||||
struct { uint8 r, g, b, a; };
|
||||
struct { uint8 red, green, blue, alpha; };
|
||||
#ifdef RWCORE_H
|
||||
struct { RwRGBA rwRGBA; };
|
||||
#endif
|
||||
};
|
||||
|
||||
CRGBA(void) { }
|
||||
CRGBA(uint8 r, uint8 g, uint8 b, uint8 a) : r(r), g(g), b(b), a(a) { }
|
||||
#ifdef RWCORE_H
|
||||
operator RwRGBA &(void) {
|
||||
return rwRGBA;
|
||||
}
|
||||
|
||||
operator RwRGBA *(void) {
|
||||
return &rwRGBA;
|
||||
}
|
||||
|
||||
operator RwRGBA (void) const {
|
||||
return rwRGBA;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
#define clamp(v, low, high) ((v)<(low) ? (low) : (v)>(high) ? (high) : (v))
|
||||
|
||||
inline float sq(float x) { return x*x; }
|
||||
#define SQR(x) ((x) * (x))
|
||||
|
||||
#define PI M_PI
|
||||
#define DEGTORAD(x) ((x) * PI / 180.0f)
|
||||
#define RADTODEG(x) ((x) * 180.0f / PI)
|
||||
|
||||
#ifdef USE_PS2_RAND
|
||||
#define MYRAND_MAX 65535
|
||||
#else
|
||||
#define MYRAND_MAX 32767
|
||||
#endif
|
||||
|
||||
int myrand(void);
|
||||
void mysrand(unsigned int seed);
|
||||
|
||||
void re3_debug(char *format, ...);
|
||||
void re3_trace(const char *filename, unsigned int lineno, const char *func, char *format, ...);
|
||||
void re3_assert(const char *expr, const char *filename, unsigned int lineno, const char *func);
|
||||
|
||||
#define DEBUGBREAK() __debugbreak();
|
||||
|
||||
#define debug(f, ...) re3_debug("[DBG]: " f, __VA_ARGS__)
|
||||
#define DEV(f, ...) re3_debug("[DEV]: " f, __VA_ARGS__)
|
||||
#define TRACE(f, ...) re3_trace(__FILE__, __LINE__, __FUNCTION__, f, __VA_ARGS__)
|
||||
#define Error(f, ...) re3_debug("[ERROR]: " f, __VA_ARGS__)
|
||||
|
||||
#define assert(_Expression) (void)( (!!(_Expression)) || (re3_assert(#_Expression, __FILE__, __LINE__, __FUNCTION__), 0) )
|
||||
#define ASSERT assert
|
||||
|
||||
#define _TODO(x)
|
||||
#define _TODOCONST(x) (x)
|
||||
|
||||
#define VALIDATE_SIZE(struc, size) static_assert(sizeof(struc) == size, "Invalid structure size of " #struc)
|
||||
#define VALIDATE_OFFSET(struc, member, offset) static_assert(offsetof(struc, member) == offset, "The offset of " #member " in " #struc " is not " #offset "...")
|
||||
|
||||
#define PERCENT(x, p) ((float(x) * (float(p) / 100.0f)))
|
||||
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
|
||||
#define BIT(num) (1<<(num))
|
||||
|
||||
#define max(a, b) (((a) > (b)) ? (a) : (b))
|
||||
#define min(a, b) (((a) < (b)) ? (a) : (b))
|
Loading…
Add table
Add a link
Reference in a new issue