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ControllerConfig done
Fix Cam enum
This commit is contained in:
parent
8baf410669
commit
537aaca5c2
18 changed files with 2872 additions and 275 deletions
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@ -121,15 +121,15 @@ void CHud::Draw()
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int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
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int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
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if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_M16FIRSTPERSON_34 || Mode == CCam::MODE_EDITOR)
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if (Mode == CCam::MODE_SNIPER || Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_M16_1STPERSON || Mode == CCam::MODE_EDITOR)
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Mode_FirstPerson = 1;
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if (Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::MODE_SNIPER_RUN_AROUND)
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if (Mode == CCam::MODE_M16_1STPERSON_RUNABOUT || Mode == CCam::MODE_SNIPER_RUNABOUT)
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Mode_RunAround = 1;
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/*
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Draw Crosshairs
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*/
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if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_FIRSTPERSONPEDONPC_40) {
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if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == CCam::MODE_1STPERSON_RUNABOUT) {
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if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
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int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
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if (State != PED_ENTER_CAR && State != PED_CARJACK) {
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@ -180,8 +180,8 @@ void CHud::Draw()
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}
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}
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else {
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if (Mode == CCam::MODE_M16FIRSTPERSON_34 ||
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Mode == CCam::MODE_FIRSTPERSONPEDONPC_41 ||
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if (Mode == CCam::MODE_M16_1STPERSON ||
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Mode == CCam::MODE_M16_1STPERSON_RUNABOUT ||
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Mode == CCam::MODE_EDITOR) {
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rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
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rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
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@ -189,7 +189,7 @@ void CHud::Draw()
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rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
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Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
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}
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else if (Mode == CCam::MODE_ROCKET_RUN_AROUND) {
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else if (Mode == CCam::MODE_ROCKETLAUNCHER_RUNABOUT) {
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rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
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rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
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rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
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@ -197,7 +197,7 @@ void CHud::Draw()
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Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
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}
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else if (Mode == CCam::MODE_ROCKET || Mode == CCam::MODE_SNIPER_RUN_AROUND) {
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else if (Mode == CCam::MODE_ROCKETLAUNCHER || Mode == CCam::MODE_SNIPER_RUNABOUT) {
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
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