mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-04 02:14:09 +00:00
Merge branch 'miami' into lcs
# Conflicts: # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # src/audio/AudioManager.h # src/control/Garages.cpp # src/control/Garages.h # src/control/Script5.cpp # src/core/config.h # utils/gxt/american.txt # utils/gxt/spanish.txt
This commit is contained in:
commit
55d30a11ec
35 changed files with 1343 additions and 441 deletions
|
@ -643,6 +643,525 @@ align4bytes(int32 size)
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return (size + 3) & 0xFFFFFFFC;
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}
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#ifdef FIX_INCOMPATIBLE_SAVES
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#define LoadSaveDataBlockNoCheck(buf, file, size) \
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do { \
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CFileMgr::Read(file, (const char *)&size, sizeof(size)); \
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size = align4bytes(size); \
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CFileMgr::Read(file, (const char *)work_buff, size); \
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buf = work_buff; \
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} while(0)
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#define WriteSavaDataBlockNoFunc(buf, file, size) \
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do { \
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if (!PcSaveHelper.PcClassSaveRoutine(file, buf, size)) \
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goto fail; \
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totalSize += size; \
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} while(0)
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#define FixSaveDataBlock(fix_func, file, size) \
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do { \
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ReadDataFromBufferPointer(buf, size); \
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memset(work_buff2, 0, sizeof(work_buff2)); \
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buf2 = work_buff2; \
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reserved = 0; \
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MakeSpaceForSizeInBufferPointer(presize, buf2, postsize); \
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fix_func(save_type, buf, buf2, &size); \
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CopySizeAndPreparePointer(presize, buf2, postsize, reserved, size); \
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if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff2, buf2 - work_buff2)) \
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goto fail; \
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totalSize += buf2 - work_buff2; \
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} while(0)
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#define ReadDataFromBufferPointerWithSize(buf, to, size) memcpy(&to, buf, size); buf += align4bytes(size)
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#define ReadBuf(buf, to) memcpy(&to, buf, sizeof(to)); buf += sizeof(to)
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#define WriteBuf(buf, from) memcpy(buf, &from, sizeof(from)); buf += sizeof(from)
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#define CopyBuf(from, to, size) memcpy(to, from, size); to += (size); from += (size)
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#define CopyPtr(from, to) memcpy(to, from, 4); to += 4; from += 8
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#define SkipBuf(buf, size) buf += (size)
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#define SkipBoth(from, to, size) to += (size); from += (size)
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#define SkipPtr(from, to) to += 4; from += 8
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// unfortunately we need a 2nd buffer of the same size to store the fixed output ...
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static uint8 work_buff2[sizeof(work_buff)];
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enum
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{
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SAVE_TYPE_NONE = 0,
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SAVE_TYPE_32_BIT = 1,
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SAVE_TYPE_64_BIT = 2,
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SAVE_TYPE_MSVC = 4,
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SAVE_TYPE_GCC = 8,
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};
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uint8
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GetSaveType(char *savename)
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{
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uint8 save_type = SAVE_TYPE_NONE;
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int file = CFileMgr::OpenFile(savename, "rb");
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uint32 size;
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CFileMgr::Read(file, (const char *)&size, sizeof(size));
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uint8 *buf = work_buff;
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CFileMgr::Read(file, (const char *)work_buff, size); // simple vars + scripts
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LoadSaveDataBlockNoCheck(buf, file, size); // ped pool
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LoadSaveDataBlockNoCheck(buf, file, size); // garages
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ReadDataFromBufferPointer(buf, size);
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// store for later after we know how much data we need to skip
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ReadDataFromBufferPointerWithSize(buf, work_buff2, size);
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LoadSaveDataBlockNoCheck(buf, file, size); // game logic
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LoadSaveDataBlockNoCheck(buf, file, size); // vehicle pool
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LoadSaveDataBlockNoCheck(buf, file, size); // object pool
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LoadSaveDataBlockNoCheck(buf, file, size); // paths
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LoadSaveDataBlockNoCheck(buf, file, size); // cranes
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|
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CFileMgr::CloseFile(file);
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ReadDataFromBufferPointer(buf, size);
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if (size == 1000)
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save_type |= SAVE_TYPE_32_BIT;
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else if (size == 1160)
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save_type |= SAVE_TYPE_64_BIT;
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else
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assert(0); // this should never happen
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buf = work_buff2;
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buf += 1964; // skip everything before the first garage
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buf += save_type & SAVE_TYPE_32_BIT ? 28 : 40; // skip first garage up to m_vecCorner1
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CVector2D vecCorner1;
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float fInfZ, fSupZ;
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ReadBuf(buf, vecCorner1);
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ReadBuf(buf, fInfZ);
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SkipBuf(buf, sizeof(CVector2D));
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SkipBuf(buf, sizeof(CVector2D));
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ReadBuf(buf, fSupZ);
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// SET_GARAGE -914.129028 -1263.540039 10.706000 -907.137024 -1246.625977 -906.299988 -1266.900024 14.421000
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if (vecCorner1.x == -914.129028f && vecCorner1.y == -1263.540039f &&
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fInfZ == 10.706000f && fSupZ == 14.421000f)
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save_type |= SAVE_TYPE_MSVC;
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else
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save_type |= SAVE_TYPE_GCC;
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return save_type;
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}
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static void
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FixGarages(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
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{
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// hardcoded: 7876
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// x86 msvc: 7340
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// x86 gcc: 7020
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// amd64 msvc: 7852
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// amd64 gcc: 7660
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uint8 *buf_start = buf;
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uint8 *buf2_start = buf2;
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uint32 read;
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uint32 written = 7340;
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if (save_type & SAVE_TYPE_32_BIT && save_type & SAVE_TYPE_GCC)
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read = 7020;
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else if (save_type & SAVE_TYPE_64_BIT && save_type & SAVE_TYPE_GCC)
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read = 7660;
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else
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read = 7852;
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uint32 ptrsize = save_type & SAVE_TYPE_32_BIT ? 4 : 8;
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CopyBuf(buf, buf2, 4 * 6);
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CopyBuf(buf, buf2, 4 * TOTAL_COLLECTCARS_GARAGES);
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CopyBuf(buf, buf2, 4);
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if (save_type & SAVE_TYPE_GCC)
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{
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for (int32 i = 0; i < NUM_GARAGE_STORED_CARS; i++)
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{
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for (int32 j = 0; j < TOTAL_HIDEOUT_GARAGES; j++)
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{
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CopyBuf(buf, buf2, 4 + sizeof(CVector) + sizeof(CVector));
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uint8 nFlags8;
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ReadBuf(buf, nFlags8);
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int32 nFlags32 = nFlags8;
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WriteBuf(buf2, nFlags32);
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CopyBuf(buf, buf2, 1 * 6);
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SkipBuf(buf, 1);
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SkipBuf(buf2, 2);
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}
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}
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}
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else
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{
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CopyBuf(buf, buf2, sizeof(CStoredCar) * NUM_GARAGE_STORED_CARS * TOTAL_HIDEOUT_GARAGES);
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}
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for (int32 i = 0; i < NUM_GARAGES; i++)
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{
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CopyBuf(buf, buf2, 1 * 7);
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SkipBoth(buf, buf2, 1);
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CopyBuf(buf, buf2, 4);
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SkipBuf(buf, ptrsize - 4); // write 4 bytes padding if 8 byte pointer, if not, write 0
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SkipBuf(buf, ptrsize * 2);
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SkipBuf(buf2, 4 * 2);
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CopyBuf(buf, buf2, 1 * 7);
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SkipBoth(buf, buf2, 1);
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CopyBuf(buf, buf2, sizeof(CVector2D) * 3 + 4 * 17 + 1);
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SkipBoth(buf, buf2, 3);
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SkipBuf(buf, ptrsize);
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SkipBuf(buf2, 4);
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if (save_type & SAVE_TYPE_GCC)
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SkipBuf(buf, save_type & SAVE_TYPE_64_BIT ? 36 + 4 : 36); // sizeof(CStoredCar) on gcc 64/32 before fix
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else
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SkipBuf(buf, sizeof(CStoredCar));
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SkipBuf(buf2, sizeof(CStoredCar));
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||||
}
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||||
}
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||||
|
||||
static void
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FixCranes(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||
{
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uint8 *buf_start = buf;
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uint8 *buf2_start = buf2;
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uint32 read = 2 * sizeof(uint32) + 0x480; // sizeof(aCranes)
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uint32 written = 2 * sizeof(uint32) + 0x3E0; // see CRANES_SAVE_SIZE
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CopyBuf(buf, buf2, 4 + 4);
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for (int32 i = 0; i < NUM_CRANES; i++)
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{
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CopyPtr(buf, buf2);
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CopyPtr(buf, buf2);
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CopyBuf(buf, buf2, 14 * 4 + sizeof(CVector) * 3 + sizeof(CVector2D));
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SkipBuf(buf, 4);
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CopyPtr(buf, buf2);
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CopyBuf(buf, buf2, 4 + 7 * 1);
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SkipBuf(buf, 5);
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SkipBuf(buf2, 1);
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}
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*size = 0;
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assert(buf - buf_start == read);
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assert(buf2 - buf2_start == written);
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*size = written;
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}
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static void
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FixPickups(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
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{
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uint8 *buf_start = buf;
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uint8 *buf2_start = buf2;
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uint32 read = 0x5400 + sizeof(uint16) + sizeof(uint16) + sizeof(int32) * NUMCOLLECTEDPICKUPS; // sizeof(aPickUps)
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uint32 written = 0x4440 + sizeof(uint16) + sizeof(uint16) + sizeof(int32) * NUMCOLLECTEDPICKUPS; // see PICKUPS_SAVE_SIZE
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for (int32 i = 0; i < NUMPICKUPS; i++)
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{
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CopyBuf(buf, buf2, sizeof(CVector) + 4);
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CopyPtr(buf, buf2);
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CopyPtr(buf, buf2);
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CopyBuf(buf, buf2, 4 * 2 + 2 * 3 + 8 + 1 * 3);
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SkipBuf(buf, 7);
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SkipBuf(buf2, 3);
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}
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|
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CopyBuf(buf, buf2, 2);
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SkipBoth(buf, buf2, 2);
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||||
|
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CopyBuf(buf, buf2, NUMCOLLECTEDPICKUPS * 4);
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||||
|
||||
*size = 0;
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||||
|
||||
assert(buf - buf_start == read);
|
||||
assert(buf2 - buf2_start == written);
|
||||
|
||||
*size = written;
|
||||
}
|
||||
|
||||
static void
|
||||
FixPhoneInfo(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||
{
|
||||
uint8 *buf_start = buf;
|
||||
uint8 *buf2_start = buf2;
|
||||
uint32 read = 0x1138; // sizeof(CPhoneInfo)
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||||
uint32 written = 0xA30; // see PHONEINFO_SAVE_SIZE
|
||||
|
||||
CopyBuf(buf, buf2, 4 + 4);
|
||||
|
||||
for (int32 i = 0; i < NUMPHONES; i++)
|
||||
{
|
||||
CopyBuf(buf, buf2, sizeof(CVector));
|
||||
SkipBuf(buf, 4);
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
CopyBuf(buf, buf2, 4);
|
||||
SkipBuf(buf, 4);
|
||||
CopyPtr(buf, buf2);
|
||||
CopyBuf(buf, buf2, 4 + 1);
|
||||
SkipBoth(buf, buf2, 3);
|
||||
}
|
||||
|
||||
*size = 0;
|
||||
|
||||
assert(buf - buf_start == read);
|
||||
assert(buf2 - buf2_start == written);
|
||||
|
||||
*size = written;
|
||||
}
|
||||
|
||||
static void
|
||||
FixParticles(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||
{
|
||||
uint8 *buf_start = buf;
|
||||
uint8 *buf2_start = buf2;
|
||||
|
||||
int32 numObjects;
|
||||
ReadBuf(buf, numObjects);
|
||||
WriteBuf(buf2, numObjects);
|
||||
|
||||
uint32 read = 0x98 * (numObjects + 1) + 4; // sizeof(CParticleObject)
|
||||
uint32 written = 0x84 * (numObjects + 1) + 4; // see PARTICLE_OBJECT_SIZEOF
|
||||
|
||||
for (int32 i = 0; i < numObjects; i++)
|
||||
{
|
||||
// CPlaceable
|
||||
CopyBuf(buf, buf2, 4 * 4 * 4);
|
||||
SkipPtr(buf, buf2);
|
||||
CopyBuf(buf, buf2, 1);
|
||||
SkipBuf(buf, 7);
|
||||
SkipBuf(buf2, 3);
|
||||
|
||||
// CParticleObject
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
SkipPtr(buf, buf2);
|
||||
CopyBuf(buf, buf2, 4 * 3 + 2 * 1 + 2 * 2);
|
||||
SkipBoth(buf, buf2, 2);
|
||||
CopyBuf(buf, buf2, sizeof(CVector) + 2 * 4 + sizeof(CRGBA) + 2 * 1);
|
||||
SkipBoth(buf, buf2, 2);
|
||||
}
|
||||
|
||||
SkipBuf(buf, 0x98); // sizeof(CParticleObject)
|
||||
SkipBuf(buf2, 0x84); // see PARTICLE_OBJECT_SIZEOF
|
||||
|
||||
*size = 0;
|
||||
|
||||
assert(buf - buf_start == read);
|
||||
assert(buf2 - buf2_start == written);
|
||||
|
||||
*size = written;
|
||||
}
|
||||
|
||||
static void
|
||||
FixScriptPaths(uint8 save_type, uint8 *buf, uint8 *buf2, uint32 *size)
|
||||
{
|
||||
uint8 *buf_start = buf;
|
||||
uint8 *buf2_start = buf2;
|
||||
uint32 read = 0x108; // sizeof(CScriptPath) * 3
|
||||
uint32 written = 0x9C; // see SCRIPTPATHS_SAVE_SIZE
|
||||
|
||||
for (int32 i = 0; i < 3; i++)
|
||||
{
|
||||
int32 numNodes;
|
||||
ReadBuf(buf, numNodes);
|
||||
WriteBuf(buf2, numNodes);
|
||||
SkipBuf(buf, 4);
|
||||
SkipPtr(buf, buf2);
|
||||
CopyBuf(buf, buf2, 4 * 5);
|
||||
SkipBuf(buf, 4);
|
||||
|
||||
for (int32 i = 0; i < 6; i++)
|
||||
{
|
||||
CopyPtr(buf, buf2);
|
||||
}
|
||||
|
||||
for (int32 i = 0; i < numNodes; i++)
|
||||
{
|
||||
CopyBuf(buf, buf2, sizeof(CPlaneNode));
|
||||
read += sizeof(CPlaneNode);
|
||||
written += sizeof(CPlaneNode);
|
||||
}
|
||||
}
|
||||
|
||||
*size = 0;
|
||||
|
||||
assert(buf - buf_start == read);
|
||||
assert(buf2 - buf2_start == written);
|
||||
|
||||
*size = written;
|
||||
}
|
||||
|
||||
bool
|
||||
FixSave(int32 slot, uint8 save_type)
|
||||
{
|
||||
if (save_type & SAVE_TYPE_32_BIT && save_type & SAVE_TYPE_MSVC)
|
||||
return true;
|
||||
|
||||
bool success = false;
|
||||
|
||||
uint8 *buf, *presize, *postsize, *buf2;
|
||||
uint32 size;
|
||||
uint32 reserved;
|
||||
|
||||
uint32 totalSize;
|
||||
|
||||
char savename[MAX_PATH];
|
||||
char savename_bak[MAX_PATH];
|
||||
|
||||
sprintf(savename, "%s%i%s", DefaultPCSaveFileName, slot + 1, ".b");
|
||||
sprintf(savename_bak, "%s%i%s.%lld.bak", DefaultPCSaveFileName, slot + 1, ".b", time(nil));
|
||||
|
||||
assert(caserename(savename, savename_bak) == 0);
|
||||
|
||||
int file_in = CFileMgr::OpenFile(savename_bak, "rb");
|
||||
int file_out = CFileMgr::OpenFileForWriting(savename);
|
||||
|
||||
CheckSum = 0;
|
||||
totalSize = 0;
|
||||
|
||||
CFileMgr::Read(file_in, (const char *)&size, sizeof(size));
|
||||
|
||||
buf = work_buff;
|
||||
CFileMgr::Read(file_in, (const char *)work_buff, size); // simple vars + scripts
|
||||
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // ped pool
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // garages
|
||||
FixSaveDataBlock(FixGarages, file_out, size); // garages need to be fixed in either case
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // game logic
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // vehicle pool
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // object pool
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // paths
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // cranes
|
||||
if (save_type & SAVE_TYPE_64_BIT)
|
||||
FixSaveDataBlock(FixCranes, file_out, size);
|
||||
else
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // pickups
|
||||
if (save_type & SAVE_TYPE_64_BIT)
|
||||
FixSaveDataBlock(FixPickups, file_out, size);
|
||||
else
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // phoneinfo
|
||||
if (save_type & SAVE_TYPE_64_BIT)
|
||||
FixSaveDataBlock(FixPhoneInfo, file_out, size);
|
||||
else
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // restart
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // radar blips
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // zones
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // gang data
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // car generators
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // particles
|
||||
if (save_type & SAVE_TYPE_64_BIT)
|
||||
FixSaveDataBlock(FixParticles, file_out, size);
|
||||
else
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // audio script objects
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // script paths
|
||||
if (save_type & SAVE_TYPE_64_BIT)
|
||||
FixSaveDataBlock(FixScriptPaths, file_out, size);
|
||||
else
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // player info
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // stats
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // set pieces
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // streaming
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
LoadSaveDataBlockNoCheck(buf, file_in, size); // ped type
|
||||
WriteSavaDataBlockNoFunc(buf, file_out, size);
|
||||
|
||||
memset(work_buff, 0, sizeof(work_buff));
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);
|
||||
if (size > sizeof(work_buff))
|
||||
size = sizeof(work_buff);
|
||||
if (size > 4) {
|
||||
if (!PcSaveHelper.PcClassSaveRoutine(file_out, work_buff, size))
|
||||
goto fail;
|
||||
totalSize += size;
|
||||
}
|
||||
}
|
||||
|
||||
if (!CFileMgr::Write(file_out, (const char *)&CheckSum, sizeof(CheckSum)))
|
||||
goto fail;
|
||||
|
||||
success = true;
|
||||
|
||||
fail:;
|
||||
CFileMgr::CloseFile(file_in);
|
||||
CFileMgr::CloseFile(file_out);
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
#undef LoadSaveDataBlockNoCheck
|
||||
#undef WriteSavaDataBlockNoFunc
|
||||
#undef FixSaveDataBlock
|
||||
#undef ReadDataFromBufferPointerWithSize
|
||||
#undef ReadBuf
|
||||
#undef WriteBuf
|
||||
#undef CopyBuf
|
||||
#undef CopyPtr
|
||||
#undef SkipBuf
|
||||
#undef SkipBoth
|
||||
#undef SkipPtr
|
||||
#endif
|
||||
|
||||
#ifdef MISSION_REPLAY
|
||||
|
||||
void DisplaySaveResult(int unk, char* name)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue