Merge pull request #499 from aap/master

Better handling of video modes, windowed mode, fixes to glfw
This commit is contained in:
aap 2020-05-01 08:43:35 +02:00 committed by GitHub
commit 56cb586f15
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7 changed files with 293 additions and 49 deletions

2
librw

@ -1 +1 @@
Subproject commit 86660a3ff3c958500683300e5e5882d1239d6ca5
Subproject commit d732817759789b5d620bd5ae6ed162f9ff3061fa

View file

@ -3045,7 +3045,24 @@ CMenuManager::LoadSettings()
if (strncmp(Ver, TopLineEmptyFile, sizeof(TopLineEmptyFile) - 1)) {
CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle);
#ifdef IMPROVED_VIDEOMODE
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsHeight, sizeof(m_nPrefsHeight));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed));
CFileMgr::Read(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem));
if(m_nPrefsWindowed != 0 && m_nPrefsWindowed != 1){
// garbage data from vanilla settings file
// let skeleton find something
m_nPrefsWidth = 0;
m_nPrefsHeight = 0;
m_nPrefsDepth = 0;
m_nPrefsWindowed = 0;
m_nPrefsSubsystem = 0;
}
#else
CFileMgr::Read(fileHandle, gString, 20);
#endif
CFileMgr::Read(fileHandle, gString, 20);
CFileMgr::Read(fileHandle, gString, 4);
CFileMgr::Read(fileHandle, gString, 4);
@ -3127,7 +3144,15 @@ CMenuManager::SaveSettings()
int fileHandle = CFileMgr::OpenFile("gta3.set", "w+");
if (fileHandle) {
ControlsManager.SaveSettings(fileHandle);
#ifdef IMPROVED_VIDEOMODE
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWidth, sizeof(m_nPrefsWidth));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsHeight, sizeof(m_nPrefsHeight));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsDepth, sizeof(m_nPrefsDepth));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsWindowed, sizeof(m_nPrefsWindowed));
CFileMgr::Write(fileHandle, (char*)&m_nPrefsSubsystem, sizeof(m_nPrefsSubsystem));
#else
CFileMgr::Write(fileHandle, RubbishString, 20);
#endif
CFileMgr::Write(fileHandle, RubbishString, 20);
CFileMgr::Write(fileHandle, RubbishString, 4);
CFileMgr::Write(fileHandle, RubbishString, 4);

View file

@ -533,6 +533,14 @@ public:
int32 m_nCurrSaveSlot;
int32 m_nScreenChangeDelayTimer;
#ifdef IMPROVED_VIDEOMODE
int32 m_nPrefsWidth;
int32 m_nPrefsHeight;
int32 m_nPrefsDepth;
int32 m_nPrefsWindowed;
int32 m_nPrefsSubsystem;
#endif
public:
bool GetIsMenuActive() {return !!m_bMenuActive;}
@ -645,7 +653,9 @@ public:
// uint8 GetNumberOfMenuOptions();
};
#ifndef IMPROVED_VIDEOMODE
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
#endif
extern CMenuManager FrontEndMenuManager;
extern unsigned long _dwOperatingSystemVersion;

View file

@ -192,6 +192,7 @@ enum Config {
#define MORE_LANGUAGES // Add more translations to the game
#define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch)
#define USE_TXD_CDIMAGE // generate and load textures from txd.img
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define USE_TEXTURE_POOL
//#define OPENAL

View file

@ -490,12 +490,11 @@ RwBool RwRenderStateSet(RwRenderState state, void *value)
RwBool RwEngineInit(RwMemoryFunctions *memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { Engine::init(); return true; }
// TODO: this is platform dependent
RwBool RwEngineOpen(RwEngineOpenParams *initParams) {
#if defined RW_D3D9 || defined RWLIBS
static EngineOpenParams openParams;
#ifdef RW_D3D9
openParams.window = (HWND)initParams->displayID;
#else
extern EngineOpenParams openParams;
openParams.window = (GLFWwindow**)initParams->displayID;
openParams = *(EngineOpenParams*)initParams->displayID;
#endif
return Engine::open(&openParams);
}

View file

@ -421,7 +421,11 @@ RwChar **_psGetVideoModeList()
_VMList[i] = nil;
}
else
#ifdef IMPROVED_VIDEOMODE
_VMList[i] = strdup("WINDOW");
#else
_VMList[i] = nil;
#endif
}
return _VMList;
@ -529,6 +533,10 @@ psSelectDevice()
/* Get the default selection */
GcurSel = RwEngineGetCurrentSubSystem();
#ifdef IMPROVED_VIDEOMODE
if(FrontEndMenuManager.m_nPrefsSubsystem < GnumSubSystems)
GcurSel = FrontEndMenuManager.m_nPrefsSubsystem;
#endif
}
/* Set the driver to use the correct sub system */
@ -536,8 +544,12 @@ psSelectDevice()
{
return FALSE;
}
#ifdef IMPROVED_VIDEOMODE
FrontEndMenuManager.m_nPrefsSubsystem = GcurSel;
#endif
#ifndef IMPROVED_VIDEOMODE
if ( !useDefault )
{
if ( _psGetVideoModeList()[FrontEndMenuManager.m_nDisplayVideoMode] && FrontEndMenuManager.m_nDisplayVideoMode )
@ -581,9 +593,67 @@ psSelectDevice()
}
}
}
#else
if ( !useDefault )
{
if(FrontEndMenuManager.m_nPrefsWidth == 0 ||
FrontEndMenuManager.m_nPrefsHeight == 0 ||
FrontEndMenuManager.m_nPrefsDepth == 0){
// Defaults if nothing specified
FrontEndMenuManager.m_nPrefsWidth = GetSystemMetrics(SM_CXSCREEN);
FrontEndMenuManager.m_nPrefsHeight = GetSystemMetrics(SM_CYSCREEN);
FrontEndMenuManager.m_nPrefsDepth = 32;
FrontEndMenuManager.m_nPrefsWindowed = 0;
}
// Find the videomode that best fits what we got from the settings file
RwInt32 bestMode = -1;
RwInt32 bestWidth = -1;
RwInt32 bestHeight = -1;
RwInt32 bestDepth = -1;
for(GcurSelVM = 0; GcurSelVM < RwEngineGetNumVideoModes(); GcurSelVM++){
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
if(!(vm.flags & rwVIDEOMODEEXCLUSIVE) != FrontEndMenuManager.m_nPrefsWindowed)
continue;
if(FrontEndMenuManager.m_nPrefsWindowed){
bestMode = GcurSelVM;
}else{
// try the largest one that isn't larger than what we wanted
if(vm.width >= bestWidth && vm.width <= FrontEndMenuManager.m_nPrefsWidth &&
vm.height >= bestHeight && vm.height <= FrontEndMenuManager.m_nPrefsHeight &&
vm.depth >= bestDepth && vm.depth <= FrontEndMenuManager.m_nPrefsDepth){
bestWidth = vm.width;
bestHeight = vm.height;
bestDepth = vm.depth;
bestMode = GcurSelVM;
}
}
}
if(bestMode < 0){
MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK);
return FALSE;
}
GcurSelVM = bestMode;
FrontEndMenuManager.m_nDisplayVideoMode = GcurSelVM;
FrontEndMenuManager.m_nPrefsVideoMode = FrontEndMenuManager.m_nDisplayVideoMode;
GcurSelVM = FrontEndMenuManager.m_nDisplayVideoMode;
}
#endif
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
#ifdef IMPROVED_VIDEOMODE
if(vm.flags & rwVIDEOMODEEXCLUSIVE){
FrontEndMenuManager.m_nPrefsWidth = vm.width;
FrontEndMenuManager.m_nPrefsHeight = vm.height;
FrontEndMenuManager.m_nPrefsDepth = vm.depth;
}
FrontEndMenuManager.m_nPrefsWindowed = !(vm.flags & rwVIDEOMODEEXCLUSIVE);
#endif
FrontEndMenuManager.m_nCurrOption = 0;
/* Set up the video mode and set the apps window
@ -616,10 +686,73 @@ psSelectDevice()
PSGLOBAL(fullScreen) = TRUE;
}
#ifdef IMPROVED_VIDEOMODE
else{
RsGlobal.maximumWidth = FrontEndMenuManager.m_nPrefsWidth;
RsGlobal.maximumHeight = FrontEndMenuManager.m_nPrefsHeight;
RsGlobal.width = FrontEndMenuManager.m_nPrefsWidth;
RsGlobal.height = FrontEndMenuManager.m_nPrefsHeight;
PSGLOBAL(fullScreen) = FALSE;
}
#endif
return TRUE;
}
void keypressCB(GLFWwindow* window, int key, int scancode, int action, int mods);
void resizeCB(GLFWwindow* window, int width, int height);
void scrollCB(GLFWwindow* window, double xoffset, double yoffset);
void cursorCB(GLFWwindow* window, double xpos, double ypos);
void joysChangeCB(int jid, int event);
void _InputInitialiseJoys()
{
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
if (glfwJoystickPresent(i)) {
if (PSGLOBAL(joy1id) == -1)
PSGLOBAL(joy1id) = i;
else if (PSGLOBAL(joy2id) == -1)
PSGLOBAL(joy2id) = i;
else
break;
}
}
if (PSGLOBAL(joy1id) != -1) {
int count;
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
ControlsManager.InitDefaultControlConfigJoyPad(count);
}
}
void _InputInitialiseMouse()
{
glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
}
void psPostRWinit(void)
{
RwVideoMode vm;
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
glfwSetKeyCallback(PSGLOBAL(window), keypressCB);
glfwSetWindowSizeCallback(PSGLOBAL(window), resizeCB);
glfwSetScrollCallback(PSGLOBAL(window), scrollCB);
glfwSetCursorPosCallback(PSGLOBAL(window), cursorCB);
glfwSetJoystickCallback(joysChangeCB);
_InputInitialiseJoys();
_InputInitialiseMouse();
if(!(vm.flags & rwVIDEOMODEEXCLUSIVE))
glfwSetWindowSize(PSGLOBAL(window), RsGlobal.maximumWidth, RsGlobal.maximumHeight);
// Make sure all keys are released
CPad::GetPad(0)->Clear(true);
CPad::GetPad(1)->Clear(true);
}
/*
*****************************************************************************
*/
@ -634,9 +767,9 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
useDefault = TRUE;
if ( RsEventHandler(rsRWINITIALISE, &PSGLOBAL(window)) == rsEVENTERROR )
if ( RsEventHandler(rsRWINITIALISE, &openParams) == rsEVENTERROR )
return FALSE;
RwInitialised = TRUE;
useDefault = FALSE;
@ -649,6 +782,8 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
RsEventHandler(rsCAMERASIZE, &r);
psPostRWinit();
return TRUE;
}
@ -895,7 +1030,7 @@ void resizeCB(GLFWwindow* window, int width, int height) {
RsEventHandler(rsCAMERASIZE, &r);
}
glfwSetWindowPos(window, 0, 0);
// glfwSetWindowPos(window, 0, 0);
}
void scrollCB(GLFWwindow* window, double xoffset, double yoffset) {
@ -1067,31 +1202,6 @@ cursorCB(GLFWwindow* window, double xpos, double ypos) {
FrontEndMenuManager.m_nMouseTempPosY = ypos;
}
void _InputInitialiseJoys()
{
for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
if (glfwJoystickPresent(i)) {
if (PSGLOBAL(joy1id) == -1)
PSGLOBAL(joy1id) = i;
else if (PSGLOBAL(joy2id) == -1)
PSGLOBAL(joy2id) = i;
else
break;
}
}
if (PSGLOBAL(joy1id) != -1) {
int count;
glfwGetJoystickButtons(PSGLOBAL(joy1id), &count);
ControlsManager.InitDefaultControlConfigJoyPad(count);
}
}
void _InputInitialiseMouse()
{
glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
}
/*
*****************************************************************************
*/
@ -1145,6 +1255,7 @@ WinMain(HINSTANCE instance,
openParams.width = RsGlobal.maximumWidth;
openParams.height = RsGlobal.maximumHeight;
openParams.windowtitle = RsGlobal.appName;
openParams.window = &PSGLOBAL(window);
ControlsManager.MakeControllerActionsBlank();
ControlsManager.InitDefaultControlConfiguration();
@ -1152,18 +1263,18 @@ WinMain(HINSTANCE instance,
/*
* Initialize the 3D (RenderWare) components of the app...
*/
if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, &PSGLOBAL(window)) )
if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, &openParams) )
{
RsEventHandler(rsTERMINATE, nil);
return 0;
}
_InputInitialiseJoys();
_InputInitialiseMouse();
psPostRWinit();
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
glfwSetWindowPos(PSGLOBAL(window), 0, 0);
// glfwSetWindowPos(PSGLOBAL(window), 0, 0);
/*
* Parse command line parameters (except program name) one at
@ -1231,11 +1342,6 @@ WinMain(HINSTANCE instance,
#endif
initkeymap();
glfwSetKeyCallback(PSGLOBAL(window), keypressCB);
glfwSetWindowSizeCallback(PSGLOBAL(window), resizeCB);
glfwSetScrollCallback(PSGLOBAL(window), scrollCB);
glfwSetCursorPosCallback(PSGLOBAL(window), cursorCB);
glfwSetJoystickCallback(joysChangeCB);
while ( TRUE )
{

View file

@ -791,7 +791,11 @@ RwChar **_psGetVideoModeList()
_VMList[i] = nil;
}
else
#ifdef IMPROVED_VIDEOMODE
_VMList[i] = strdup("WINDOW");
#else
_VMList[i] = nil;
#endif
}
return _VMList;
@ -1310,6 +1314,10 @@ psSelectDevice()
/* Get the default selection */
GcurSel = RwEngineGetCurrentSubSystem();
#ifdef IMPROVED_VIDEOMODE
if(FrontEndMenuManager.m_nPrefsSubsystem < GnumSubSystems)
GcurSel = FrontEndMenuManager.m_nPrefsSubsystem;
#endif
}
/* Set the driver to use the correct sub system */
@ -1317,8 +1325,12 @@ psSelectDevice()
{
return FALSE;
}
#ifdef IMPROVED_VIDEOMODE
FrontEndMenuManager.m_nPrefsSubsystem = GcurSel;
#endif
#ifndef IMPROVED_VIDEOMODE
if ( !useDefault )
{
if ( _psGetVideoModeList()[FrontEndMenuManager.m_nDisplayVideoMode] && FrontEndMenuManager.m_nDisplayVideoMode )
@ -1362,9 +1374,67 @@ psSelectDevice()
}
}
}
#else
if ( !useDefault )
{
if(FrontEndMenuManager.m_nPrefsWidth == 0 ||
FrontEndMenuManager.m_nPrefsHeight == 0 ||
FrontEndMenuManager.m_nPrefsDepth == 0){
// Defaults if nothing specified
FrontEndMenuManager.m_nPrefsWidth = GetSystemMetrics(SM_CXSCREEN);
FrontEndMenuManager.m_nPrefsHeight = GetSystemMetrics(SM_CYSCREEN);
FrontEndMenuManager.m_nPrefsDepth = 32;
FrontEndMenuManager.m_nPrefsWindowed = 0;
}
// Find the videomode that best fits what we got from the settings file
RwInt32 bestMode = -1;
RwInt32 bestWidth = -1;
RwInt32 bestHeight = -1;
RwInt32 bestDepth = -1;
for(GcurSelVM = 0; GcurSelVM < RwEngineGetNumVideoModes(); GcurSelVM++){
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
if(!(vm.flags & rwVIDEOMODEEXCLUSIVE) != FrontEndMenuManager.m_nPrefsWindowed)
continue;
if(FrontEndMenuManager.m_nPrefsWindowed){
bestMode = GcurSelVM;
}else{
// try the largest one that isn't larger than what we wanted
if(vm.width >= bestWidth && vm.width <= FrontEndMenuManager.m_nPrefsWidth &&
vm.height >= bestHeight && vm.height <= FrontEndMenuManager.m_nPrefsHeight &&
vm.depth >= bestDepth && vm.depth <= FrontEndMenuManager.m_nPrefsDepth){
bestWidth = vm.width;
bestHeight = vm.height;
bestDepth = vm.depth;
bestMode = GcurSelVM;
}
}
}
if(bestMode < 0){
MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK);
return FALSE;
}
GcurSelVM = bestMode;
FrontEndMenuManager.m_nDisplayVideoMode = GcurSelVM;
FrontEndMenuManager.m_nPrefsVideoMode = FrontEndMenuManager.m_nDisplayVideoMode;
GcurSelVM = FrontEndMenuManager.m_nDisplayVideoMode;
}
#endif
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
#ifdef IMPROVED_VIDEOMODE
if(vm.flags & rwVIDEOMODEEXCLUSIVE){
FrontEndMenuManager.m_nPrefsWidth = vm.width;
FrontEndMenuManager.m_nPrefsHeight = vm.height;
FrontEndMenuManager.m_nPrefsDepth = vm.depth;
}
FrontEndMenuManager.m_nPrefsWindowed = !(vm.flags & rwVIDEOMODEEXCLUSIVE);
#endif
FrontEndMenuManager.m_nCurrOption = 0;
/* Set up the video mode and set the apps window
@ -1395,8 +1465,39 @@ psSelectDevice()
RsGlobal.height = vm.height;
PSGLOBAL(fullScreen) = TRUE;
#ifdef IMPROVED_VIDEOMODE
SetWindowLong(PSGLOBAL(window), GWL_STYLE, WS_POPUP);
SetWindowPos(PSGLOBAL(window), nil, 0, 0, 0, 0,
SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|
SWP_FRAMECHANGED);
}else{
RECT rect;
rect.left = rect.top = 0;
rect.right = FrontEndMenuManager.m_nPrefsWidth;
rect.bottom = FrontEndMenuManager.m_nPrefsHeight;
AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE);
// center it
int spaceX = GetSystemMetrics(SM_CXSCREEN) - (rect.right-rect.left);
int spaceY = GetSystemMetrics(SM_CYSCREEN) - (rect.bottom-rect.top);
SetWindowLong(PSGLOBAL(window), GWL_STYLE, WS_VISIBLE | WS_OVERLAPPEDWINDOW);
SetWindowPos(PSGLOBAL(window), HWND_NOTOPMOST, spaceX/2, spaceY/2,
(rect.right - rect.left),
(rect.bottom - rect.top), 0);
// Have to get actual size because the window perhaps didn't fit
GetClientRect(PSGLOBAL(window), &rect);
RsGlobal.maximumWidth = rect.right;
RsGlobal.maximumHeight = rect.bottom;
RsGlobal.width = rect.right;
RsGlobal.height = rect.bottom;
PSGLOBAL(fullScreen) = FALSE;
#endif
}
return TRUE;
}
@ -1840,11 +1941,13 @@ WinMain(HINSTANCE instance,
}
ControlsManager.InitDefaultControlConfigMouse(MousePointerStateHelper.GetMouseSetUp());
#ifndef IMPROVED_VIDEOMODE
SetWindowLong(PSGLOBAL(window), GWL_STYLE, WS_POPUP);
SetWindowPos(PSGLOBAL(window), nil, 0, 0, 0, 0,
SWP_NOMOVE|SWP_NOSIZE|SWP_NOZORDER|
SWP_FRAMECHANGED);
#endif
/*
* Initialize the 3D (RenderWare) components of the app...