PlayerSkin

This commit is contained in:
Sergeanur 2019-09-28 21:39:58 +03:00
commit 5854016ec5
5 changed files with 205 additions and 4 deletions

View file

@ -1,7 +1,21 @@
#pragma once
#define DEFAULT_SKIN_NAME "$$\"\""
static RpClump *gpPlayerClump;// = *(RpClump**)0x660FF8;
static float gOldFov;// = *(float*)0x660FFC;
void LoadPlayerDff(void);
void FindPlayerDff(uint32 &offset, uint32 &size);
class CPlayerSkin
{
static int m_txdSlot;
public:
static void BeginFrontEndSkinEdit();
static void Initialise();
static void Shutdown();
static RwTexture *GetSkinTexture(const char *texName);
static void BeginFrontendSkinEdit();
static void EndFrontendSkinEdit();
static void RenderFrontendSkinEdit();
};