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PS2 Cheats, restored R*names
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parent
c97ff5b31a
commit
590ff32469
12 changed files with 320 additions and 197 deletions
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@ -15,22 +15,25 @@ class CRunningScript;
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#define KEY_LENGTH_IN_SCRIPT 8
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struct CScriptRectangle
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struct intro_script_rectangle
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{
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bool m_bIsUsed;
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bool m_bBeforeFade;
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int16 m_nTextureId;
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CRect m_sRect;
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CRGBA m_sColor;
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intro_script_rectangle() { }
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~intro_script_rectangle() { }
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};
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static_assert(sizeof(CScriptRectangle) == 0x18, "Script.h: error");
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static_assert(sizeof(intro_script_rectangle) == 0x18, "Script.h: error");
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enum {
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SCRIPT_TEXT_MAX_LENGTH = 500
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};
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struct CTextLine
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struct intro_text_line
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{
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float m_fScaleX;
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float m_fScaleY;
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@ -50,6 +53,9 @@ struct CTextLine
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float m_fAtY;
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wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];
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intro_text_line() { }
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~intro_text_line() { }
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void Reset()
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{
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m_fScaleX = 0.48f;
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@ -72,15 +78,17 @@ struct CTextLine
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}
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};
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static_assert(sizeof(CTextLine) == 0x414, "Script.h: error");
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static_assert(sizeof(intro_text_line) == 0x414, "Script.h: error");
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struct CScriptSphere
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struct script_sphere_struct
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{
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bool m_bInUse;
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uint16 m_Index;
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uint32 m_Id;
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CVector m_vecCenter;
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float m_fRadius;
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script_sphere_struct() { }
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};
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struct CStoredLine
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@ -145,7 +153,7 @@ public:
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bool HasCarBeenUpsideDownForAWhile(int32);
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};
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struct CStuckCarCheckEntry
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struct stuck_car_data
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{
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int32 m_nVehicleIndex;
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CVector m_vecPos;
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@ -154,12 +162,13 @@ struct CStuckCarCheckEntry
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uint32 m_nStuckTime;
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bool m_bStuck;
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stuck_car_data() { }
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inline void Reset();
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};
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class CStuckCarCheck
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{
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CStuckCarCheckEntry m_sCars[MAX_STUCK_CAR_CHECKS];
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stuck_car_data m_sCars[MAX_STUCK_CAR_CHECKS];
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public:
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void Init();
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@ -235,10 +244,10 @@ class CTheScripts
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static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS];
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static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS];
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static int32(&OnAMissionForContactFlag)[MAX_NUM_CONTACTS];
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static CTextLine(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES];
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static CScriptRectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES];
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static intro_text_line(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES];
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static intro_script_rectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES];
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static CSprite2d(&ScriptSprites)[MAX_NUM_SCRIPT_SRPITES];
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static CScriptSphere(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES];
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static script_sphere_struct(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES];
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static tCollectiveData(&CollectiveArray)[MAX_NUM_COLLECTIVES];
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static tUsedObject(&UsedObjectArray)[MAX_NUM_USED_OBJECTS];
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static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS];
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