mirror of
https://github.com/GTAmodding/re3.git
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Merge pull request #638 from erorcun/miami
CWanted, anim fix, ped objs renaming, remove III beta features
This commit is contained in:
commit
592a6aef0b
29 changed files with 358 additions and 393 deletions
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@ -118,31 +118,12 @@ CCivilianPed::CivilianAI(void)
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investigateDeadPed = false;
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}
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#ifdef TOGGLEABLE_BETA_FEATURES
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eCrimeType crime = (((CPed*)m_pEventEntity)->m_ped_flagI40 ?
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(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_RUNOVER_COP : CRIME_RUNOVER_PED) :
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(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_SHOOT_COP : CRIME_SHOOT_PED));
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bool eligibleToReport = bMakePedsRunToPhonesToReportCrimes && killerOfDeadPed && killerOfDeadPed->IsPed() && ((CPed*)killerOfDeadPed)->IsPlayer() &&
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m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
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if (IsGangMember() || !eligibleToReport || !RunToReportCrime(crime))
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#endif
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if (investigateDeadPed)
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SetInvestigateEvent(EVENT_DEAD_PED, CVector2D(m_pEventEntity->GetPosition()), 1.0f, 20000, 0.0f);
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} else {
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#ifdef TOGGLEABLE_BETA_FEATURES
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CEntity* killerOfDeadPed = ((CPed*)m_pEventEntity)->m_threatEntity;
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eCrimeType crime = (((CPed*)m_pEventEntity)->m_ped_flagI40 ?
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(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_RUNOVER_COP : CRIME_RUNOVER_PED) :
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(((CPed*)m_pEventEntity)->m_nPedType == PEDTYPE_COP ? CRIME_SHOOT_COP : CRIME_SHOOT_PED));
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bool eligibleToReport = bMakePedsRunToPhonesToReportCrimes && killerOfDeadPed && killerOfDeadPed->IsPed() && ((CPed*)killerOfDeadPed)->IsPlayer() &&
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m_pedStats->m_fear <= m_pedStats->m_lawfulness && m_pedStats->m_temper <= m_pedStats->m_fear;
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if(!eligibleToReport || !RunToReportCrime(crime))
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#endif
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{
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SetFindPathAndFlee(m_pEventEntity, 5000);
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SetMoveState(PEDMOVE_RUN);
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}
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SetFindPathAndFlee(m_pEventEntity, 5000);
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SetMoveState(PEDMOVE_RUN);
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}
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} else if (closestThreatFlag == PED_FLAG_EXPLOSION) {
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CVector2D eventDistVec = m_eventOrThreat - GetPosition();
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@ -219,18 +200,7 @@ CCivilianPed::ProcessControl(void)
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if (Seek()) {
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if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || IsUseAttractorObjective(m_objective)) && m_pNextPathNode) {
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m_pNextPathNode = nil;
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#ifdef TOGGLEABLE_BETA_FEATURES
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} else if (bRunningToPhone && m_objective < OBJECTIVE_FLEE_TILL_SAFE) {
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if (!isPhoneAvailable(m_phoneId)) {
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RestorePreviousState();
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crimeReporters[m_phoneId] = nil;
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m_phoneId = -1;
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bRunningToPhone = false;
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} else {
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crimeReporters[m_phoneId] = this;
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m_nPedState = PED_FACE_PHONE;
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}
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#else
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} else if (bRunningToPhone) {
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if (gPhoneInfo.m_aPhones[m_phoneId].m_nState != PHONE_STATE_FREE) {
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RestorePreviousState();
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@ -239,9 +209,8 @@ CCivilianPed::ProcessControl(void)
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gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_REPORTING_CRIME;
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m_nPedState = PED_FACE_PHONE;
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}
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#endif
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} else if (m_objective != OBJECTIVE_KILL_CHAR_ANY_MEANS && m_objective != OBJECTIVE_KILL_CHAR_ON_FOOT) {
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if (m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION) {
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if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
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if (m_moved.Magnitude() == 0.0f) {
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if (m_pedInObjective->m_nMoveState == PEDMOVE_STILL)
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m_fRotationDest = m_pedInObjective->m_fRotationCur;
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@ -331,13 +300,13 @@ CCivilianPed::ProcessControl(void)
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} else {
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bWanderPathAfterExitingCar = true;
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CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
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SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
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SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
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}
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} else {
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bWanderPathAfterExitingCar = true;
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CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
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m_pMyVehicle->pDriver->m_fHealth = CWorld::Players[0].m_nMaxHealth + 25.0f;
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SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
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SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
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}
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} else {
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CWorld::Players[CWorld::PlayerInFocus].m_nNextSexFrequencyUpdateTime = CTimer::GetTimeInMilliseconds() + 3000;
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@ -350,7 +319,7 @@ CCivilianPed::ProcessControl(void)
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} else {
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bWanderPathAfterExitingCar = true;
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CWorld::Players[CWorld::PlayerInFocus].m_pHooker = nil;
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SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
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SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
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}
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}
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@ -185,12 +185,12 @@ CEmergencyPed::MedicAI(void)
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}
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if (InVehicle()) {
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if (m_pMyVehicle->IsCar() && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
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if (m_pMyVehicle->IsCar() && m_objective != OBJECTIVE_LEAVE_CAR) {
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if (gAccidentManager.FindNearestAccident(m_pMyVehicle->GetPosition(), &distToEmergency)
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&& distToEmergency < 25.0f && m_pMyVehicle->m_vecMoveSpeed.Magnitude() < 0.01f) {
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m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_NONE;
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SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
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SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
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Say(SOUND_PED_LEAVE_VEHICLE);
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} else if (m_pMyVehicle->pDriver == this && m_nPedState == PED_DRIVING
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&& m_pMyVehicle->AutoPilot.m_nCarMission == MISSION_NONE && !(CGeneral::GetRandomNumber() & 31)) {
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371
src/peds/Ped.cpp
371
src/peds/Ped.cpp
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@ -143,11 +143,6 @@ void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->N
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void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
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void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
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#ifdef TOGGLEABLE_BETA_FEATURES
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bool CPed::bPopHeadsOnHeadshot = false;
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bool CPed::bMakePedsRunToPhonesToReportCrimes = false;
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#endif
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// --MIAMI: Done
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CPed::~CPed(void)
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{
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@ -812,11 +807,7 @@ CPed::RemoveBodyPart(PedNode nodeId, int8 direction)
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if(!IsClumpSkinned(GetClump()))
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#endif
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{
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#ifdef TOGGLEABLE_BETA_FEATURES
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if (bPopHeadsOnHeadshot || nodeId != PED_HEAD)
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#else
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if (nodeId != PED_HEAD)
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#endif
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SpawnFlyingComponent(nodeId, direction);
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RecurseFrameChildrenVisibilityCB(frame, nil);
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@ -2964,7 +2955,7 @@ CPed::CanSeeEntity(CEntity *entity, float threshold = CAN_SEE_ENTITY_ANGLE_THRES
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bool
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CPed::IsTemporaryObjective(eObjective objective)
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{
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return objective == OBJECTIVE_LEAVE_VEHICLE || objective == OBJECTIVE_SET_LEADER ||
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return objective == OBJECTIVE_LEAVE_CAR || objective == OBJECTIVE_SET_LEADER ||
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objective == OBJECTIVE_LEAVE_CAR_AND_DIE || objective == OBJECTIVE_ENTER_CAR_AS_DRIVER ||
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objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER;
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}
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@ -2996,7 +2987,7 @@ CPed::ForceStoredObjective(eObjective objective)
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}
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switch (m_objective) {
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case OBJECTIVE_FLEE_TILL_SAFE:
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case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
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case OBJECTIVE_KILL_CHAR_ON_FOOT:
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case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
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case OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS:
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@ -3007,13 +2998,13 @@ CPed::ForceStoredObjective(eObjective objective)
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case OBJECTIVE_ENTER_CAR_AS_DRIVER:
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case OBJECTIVE_GOTO_AREA_ON_FOOT:
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case OBJECTIVE_RUN_TO_AREA:
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case OBJECTIVE_USE_SEAT_ATTRACTOR:
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case OBJECTIVE_USE_ATM_ATTRACTOR:
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case OBJECTIVE_USE_STOP_ATTRACTOR:
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case OBJECTIVE_USE_PIZZA_ATTRACTOR:
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case OBJECTIVE_USE_SHELTER_ATTRACTOR:
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case OBJECTIVE_SPRINT_TO_COORD:
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case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
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case OBJECTIVE_GOTO_SEAT_ON_FOOT:
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case OBJECTIVE_GOTO_ATM_ON_FOOT:
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case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
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case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
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case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
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case OBJECTIVE_SPRINT_TO_AREA:
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case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
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return;
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default:
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m_prevObjective = m_objective;
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@ -3028,7 +3019,7 @@ CPed::SetStoredObjective(void)
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return;
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switch (m_objective) {
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case OBJECTIVE_FLEE_TILL_SAFE:
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case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
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case OBJECTIVE_KILL_CHAR_ON_FOOT:
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case OBJECTIVE_KILL_CHAR_ANY_MEANS:
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case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
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@ -3040,13 +3031,13 @@ CPed::SetStoredObjective(void)
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case OBJECTIVE_ENTER_CAR_AS_DRIVER:
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case OBJECTIVE_GOTO_AREA_ON_FOOT:
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case OBJECTIVE_RUN_TO_AREA:
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case OBJECTIVE_USE_SEAT_ATTRACTOR:
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case OBJECTIVE_USE_ATM_ATTRACTOR:
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case OBJECTIVE_USE_STOP_ATTRACTOR:
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case OBJECTIVE_USE_PIZZA_ATTRACTOR:
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case OBJECTIVE_USE_SHELTER_ATTRACTOR:
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case OBJECTIVE_SPRINT_TO_COORD:
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case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
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case OBJECTIVE_GOTO_SEAT_ON_FOOT:
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case OBJECTIVE_GOTO_ATM_ON_FOOT:
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case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
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case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
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case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
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case OBJECTIVE_SPRINT_TO_AREA:
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case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
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return;
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default:
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m_prevObjective = m_objective;
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@ -3060,14 +3051,14 @@ CPed::RestorePreviousObjective(void)
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if (m_objective == OBJECTIVE_NONE)
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return;
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if (m_objective != OBJECTIVE_LEAVE_VEHICLE && m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER
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if (m_objective != OBJECTIVE_LEAVE_CAR && m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER
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&& m_nPedState != PED_CARJACK)
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m_pedInObjective = nil;
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if (m_objective == OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT) {
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if (m_objective == OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT) {
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m_objective = OBJECTIVE_NONE;
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if (m_pMyVehicle)
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SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
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SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
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} else {
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m_objective = m_prevObjective;
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@ -3106,13 +3097,13 @@ CPed::SetObjective(eObjective newObj, void *entity)
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case OBJECTIVE_KILL_CHAR_ON_FOOT:
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case OBJECTIVE_KILL_CHAR_ANY_MEANS:
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case OBJECTIVE_GOTO_CHAR_ON_FOOT:
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case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
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case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
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case OBJECTIVE_GOTO_AREA_ANY_MEANS:
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case OBJECTIVE_FIGHT_CHAR:
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case OBJECTIVE_GUARD_ATTACK:
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if (m_pedInObjective == entity)
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return;
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break;
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case OBJECTIVE_LEAVE_VEHICLE:
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case OBJECTIVE_LEAVE_CAR:
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case OBJECTIVE_FLEE_CAR:
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#ifdef VC_PED_PORTS
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case OBJECTIVE_LEAVE_CAR_AND_DIE:
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@ -3121,7 +3112,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
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case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
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case OBJECTIVE_ENTER_CAR_AS_DRIVER:
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case OBJECTIVE_DESTROY_CAR:
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case OBJECTIVE_SOLICIT:
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case OBJECTIVE_SOLICIT_VEHICLE:
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case OBJECTIVE_BUY_ICE_CREAM:
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if (m_carInObjective == entity)
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return;
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@ -3130,7 +3121,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
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if (m_leader == entity)
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return;
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break;
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case OBJECTIVE_AIM_GUN_AT_PED:
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case OBJECTIVE_AIM_GUN_AT:
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if (m_pedInObjective == entity)
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return;
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break;
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@ -3138,7 +3129,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
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break;
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}
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} else {
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if ((newObj == OBJECTIVE_LEAVE_VEHICLE
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if ((newObj == OBJECTIVE_LEAVE_CAR
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#ifdef VC_PED_PORTS
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|| newObj == OBJECTIVE_LEAVE_CAR_AND_DIE
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#endif
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@ -3162,7 +3153,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
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}
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switch (newObj) {
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case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
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case OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT:
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// In this special case, entity parameter isn't CEntity, but int.
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SetObjectiveTimer((uintptr)entity);
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@ -3183,17 +3174,17 @@ CPed::SetObjective(eObjective newObj, void *entity)
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case OBJECTIVE_GOTO_CHAR_ON_FOOT:
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case OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING:
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case OBJECTIVE_HASSLE_CHAR:
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case OBJECTIVE_FIGHT_CHAR:
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case OBJECTIVE_GUARD_ATTACK:
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m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
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m_pedInObjective = (CPed*)entity;
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m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
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break;
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case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
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case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
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m_pedInObjective = (CPed*)entity;
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m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
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m_pedFormation = FORMATION_REAR;
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break;
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case OBJECTIVE_LEAVE_VEHICLE:
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case OBJECTIVE_LEAVE_CAR:
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#ifdef VC_PED_PORTS
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case OBJECTIVE_LEAVE_CAR_AND_DIE:
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#endif
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@ -3222,14 +3213,14 @@ CPed::SetObjective(eObjective newObj, void *entity)
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}
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// fall through
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case OBJECTIVE_DESTROY_CAR:
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case OBJECTIVE_SOLICIT:
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case OBJECTIVE_SOLICIT_VEHICLE:
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case OBJECTIVE_BUY_ICE_CREAM:
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m_carInObjective = (CVehicle*)entity;
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m_carInObjective->RegisterReference((CEntity**)&m_carInObjective);
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m_pSeekTarget = m_carInObjective;
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m_pSeekTarget->RegisterReference((CEntity**)&m_pSeekTarget);
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m_vecSeekPos = CVector(0.0f, 0.0f, 0.0f);
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if (newObj == OBJECTIVE_SOLICIT) {
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if (newObj == OBJECTIVE_SOLICIT_VEHICLE) {
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m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 10000;
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} else if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == MISSION_CHAR &&
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(m_carInObjective->GetStatus() == STATUS_PLAYER_DISABLED || CPad::GetPad(CWorld::PlayerInFocus)->ArePlayerControlsDisabled())) {
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@ -3242,7 +3233,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
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SetLeader((CEntity*)entity);
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RestorePreviousObjective();
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break;
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case OBJECTIVE_AIM_GUN_AT_PED:
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case OBJECTIVE_AIM_GUN_AT:
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m_pedInObjective = (CPed*)entity;
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m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
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break;
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@ -3276,7 +3267,7 @@ CPed::SetObjective(eObjective newObj)
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return;
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if (newObj == OBJECTIVE_NONE) {
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if ((m_objective == OBJECTIVE_LEAVE_VEHICLE || m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
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if ((m_objective == OBJECTIVE_LEAVE_CAR || m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
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|| m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) && !IsPlayer() && !IsPedInControl()) {
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bStartWanderPathOnFoot = true;
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@ -3373,6 +3364,7 @@ CPed::ClearChat(void)
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}
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}
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// --MIAMI: Done
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bool
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CPed::IsGangMember(void)
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{
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@ -3660,27 +3652,16 @@ CPed::CheckAroundForPossibleCollisions(void)
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bool
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CPed::MakePhonecall(void)
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{
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#ifdef TOGGLEABLE_BETA_FEATURES
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if (bMakePedsRunToPhonesToReportCrimes)
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if (!IsPlayer() && CTimer::GetTimeInMilliseconds() > m_phoneTalkTimer - 7000 && bRunningToPhone) {
|
||||
|
||||
FindPlayerPed()->m_pWanted->RegisterCrime_Immediately(m_crimeToReportOnPhone, GetPosition(),
|
||||
(m_crimeToReportOnPhone == CRIME_POSSESSION_GUN ? (uintptr)m_threatEntity : (uintptr)((CPed*)m_pEventEntity)->m_threatEntity), false);
|
||||
bRunningToPhone = false;
|
||||
}
|
||||
#endif
|
||||
if (CTimer::GetTimeInMilliseconds() <= m_phoneTalkTimer)
|
||||
return false;
|
||||
|
||||
SetIdle();
|
||||
gPhoneInfo.m_aPhones[m_phoneId].m_nState = PHONE_STATE_FREE;
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
crimeReporters[m_phoneId] = nil;
|
||||
#endif
|
||||
m_phoneId = -1;
|
||||
return true;
|
||||
}
|
||||
|
||||
// --MIAMI: Done
|
||||
bool
|
||||
CPed::FacePhone(void)
|
||||
{
|
||||
|
@ -4737,7 +4718,7 @@ CPed::ClearObjective(void)
|
|||
if(!IsPlayer())
|
||||
bWanderPathAfterExitingCar = true;
|
||||
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
}
|
||||
m_nLastPedState = PED_NONE;
|
||||
} else {
|
||||
|
@ -6219,11 +6200,11 @@ CPed::CollideWithPed(CPed *collideWith)
|
|||
|
||||
if ((!IsPlayer() || ((CPlayerPed*)this)->m_fMoveSpeed <= 1.8f)
|
||||
&& (IsPlayer() || heIsMissionChar && weAreMissionChar || m_nMoveState != PEDMOVE_RUN && m_nMoveState != PEDMOVE_SPRINT
|
||||
|| m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION && m_pedInObjective == collideWith
|
||||
|| collideWith->m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION && collideWith->m_pedInObjective == this
|
||||
|| m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && m_pedInObjective == collideWith
|
||||
|| collideWith->m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && collideWith->m_pedInObjective == this
|
||||
)) {
|
||||
|
||||
if (m_objective != OBJECTIVE_FOLLOW_PED_IN_FORMATION && m_objective != OBJECTIVE_GOTO_CHAR_ON_FOOT) {
|
||||
if (m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && m_objective != OBJECTIVE_GOTO_CHAR_ON_FOOT) {
|
||||
|
||||
if (CTimer::GetTimeInMilliseconds() > m_nPedStateTimer) {
|
||||
|
||||
|
@ -8307,7 +8288,7 @@ CPed::Seek(void)
|
|||
if (m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
|
||||
|
||||
if (m_nPedState != PED_EXIT_TRAIN && m_nPedState != PED_ENTER_TRAIN && m_nPedState != PED_SEEK_IN_BOAT &&
|
||||
m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_SOLICIT && !bDuckAndCover) {
|
||||
m_objective != OBJECTIVE_ENTER_CAR_AS_PASSENGER && m_objective != OBJECTIVE_SOLICIT_VEHICLE && !bDuckAndCover) {
|
||||
|
||||
if ((!m_pedInObjective || !m_pedInObjective->bInVehicle)
|
||||
&& !((CTimer::GetFrameCounter() + (m_randomSeed % 256) + 17) & 7)) {
|
||||
|
@ -8332,7 +8313,7 @@ CPed::Seek(void)
|
|||
if (!m_pSeekTarget && m_nPedState == PED_SEEK_ENTITY)
|
||||
ClearSeek();
|
||||
|
||||
if (m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION && !m_pedInObjective) {
|
||||
if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION && !m_pedInObjective) {
|
||||
m_objective = OBJECTIVE_NONE;
|
||||
ClearObjective();
|
||||
SetWanderPath(0);
|
||||
|
@ -8342,16 +8323,16 @@ CPed::Seek(void)
|
|||
float seekPosDist = (m_vecSeekPos - GetPosition()).Magnitude2D();
|
||||
if (seekPosDist < 2.0f || m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT) {
|
||||
|
||||
if (m_objective == OBJECTIVE_FOLLOW_PED_IN_FORMATION) {
|
||||
if (m_objective == OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
|
||||
|
||||
if (m_pedInObjective->m_nMoveState != PEDMOVE_STILL)
|
||||
nextMove = m_pedInObjective->m_nMoveState;
|
||||
} else
|
||||
nextMove = PEDMOVE_WALK;
|
||||
|
||||
} else if (m_objective != OBJECTIVE_FOLLOW_PED_IN_FORMATION) {
|
||||
} else if (m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION) {
|
||||
|
||||
if (m_objective == OBJECTIVE_SPRINT_TO_COORD)
|
||||
if (m_objective == OBJECTIVE_SPRINT_TO_AREA)
|
||||
nextMove = PEDMOVE_SPRINT;
|
||||
else if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT || m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS || m_objective == OBJECTIVE_RUN_TO_AREA || bIsRunning)
|
||||
nextMove = PEDMOVE_RUN;
|
||||
|
@ -8450,13 +8431,13 @@ CPed::Seek(void)
|
|||
return false;
|
||||
}
|
||||
|
||||
if ((m_objective != OBJECTIVE_FOLLOW_PED_IN_FORMATION || m_pedInObjective->m_nMoveState == PEDMOVE_STILL) && m_nMoveState != PEDMOVE_STILL) {
|
||||
if ((m_objective != OBJECTIVE_FOLLOW_CHAR_IN_FORMATION || m_pedInObjective->m_nMoveState == PEDMOVE_STILL) && m_nMoveState != PEDMOVE_STILL) {
|
||||
m_nPedStateTimer = 0;
|
||||
m_actionX = 0;
|
||||
m_actionY = 0;
|
||||
}
|
||||
|
||||
if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_COORD ||
|
||||
if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_AREA ||
|
||||
m_objective == OBJECTIVE_GOTO_AREA_ANY_MEANS || IsUseAttractorObjective(m_objective)) {
|
||||
|
||||
if (m_pNextPathNode)
|
||||
|
@ -9653,10 +9634,6 @@ CPed::KillPedWithCar(CVehicle *car, float impulse)
|
|||
|
||||
if (car->pDriver) {
|
||||
CEventList::RegisterEvent((m_nPedType == PEDTYPE_COP ? EVENT_HIT_AND_RUN_COP : EVENT_HIT_AND_RUN), EVENT_ENTITY_PED, this, car->pDriver, 1000);
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (bMakePedsRunToPhonesToReportCrimes)
|
||||
m_ped_flagI40 = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
ePedPieceTypes pieceToDamage;
|
||||
|
@ -10765,7 +10742,7 @@ CPed::ProcessControl(void)
|
|||
&& (!IsPlayer()
|
||||
|| m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT
|
||||
|| m_objective == OBJECTIVE_RUN_TO_AREA
|
||||
|| m_objective == OBJECTIVE_SPRINT_TO_COORD
|
||||
|| m_objective == OBJECTIVE_SPRINT_TO_AREA
|
||||
|| m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER)) {
|
||||
|
||||
if (collidingVeh != m_pCurrentPhysSurface || IsPlayer()) {
|
||||
|
@ -11306,7 +11283,7 @@ CPed::ProcessControl(void)
|
|||
bStartWanderPathOnFoot = false;
|
||||
} else if (m_nPedState == PED_DRIVING) {
|
||||
bWanderPathAfterExitingCar = true;
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -11765,7 +11742,7 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
} else if (ped->m_vehEnterType == CAR_DOOR_RF
|
||||
&& (veh->m_nGettingInFlags & CAR_DOOR_FLAG_LF ||
|
||||
(veh->pDriver != nil &&
|
||||
(veh->pDriver->m_objective != OBJECTIVE_LEAVE_VEHICLE
|
||||
(veh->pDriver->m_objective != OBJECTIVE_LEAVE_CAR
|
||||
&& veh->pDriver->m_objective != OBJECTIVE_LEAVE_CAR_AND_DIE
|
||||
|| !veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, nil))))) {
|
||||
|
||||
|
@ -11775,7 +11752,7 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
ped->m_objective = OBJECTIVE_ENTER_CAR_AS_PASSENGER;
|
||||
PedSetInCarCB(nil, ped);
|
||||
|
||||
ped->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
|
||||
ped->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
if (!ped->IsPlayer())
|
||||
ped->bFleeAfterExitingCar = true;
|
||||
|
||||
|
@ -11942,7 +11919,7 @@ CPed::PedAnimDoorOpenCB(CAnimBlendAssociation* animAssoc, void* arg)
|
|||
}
|
||||
|
||||
if (ped->m_vehEnterType == CAR_DOOR_RF && pedInSeat && veh->IsCar())
|
||||
pedInSeat->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
|
||||
pedInSeat->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
}
|
||||
|
||||
ped->m_pVehicleAnim->SetFinishCallback(PedAnimGetInCB, ped);
|
||||
|
@ -12150,7 +12127,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
CPed *driver = veh->pDriver;
|
||||
if (driver && (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || ped->m_nPedState == PED_CARJACK)) {
|
||||
if (veh->bIsBus) {
|
||||
driver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
|
||||
driver->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
if (driver->IsPlayer()) {
|
||||
veh->bIsHandbrakeOn = true;
|
||||
veh->SetStatus(STATUS_PLAYER_DISABLED);
|
||||
|
@ -12161,7 +12138,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
if (ped->m_nPedType == PEDTYPE_COP
|
||||
|| ped->m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT
|
||||
|| ped->m_objective == OBJECTIVE_KILL_CHAR_ANY_MEANS) {
|
||||
ped->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
|
||||
ped->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
}
|
||||
ped->m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 400;
|
||||
return;
|
||||
|
@ -12185,7 +12162,7 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
}
|
||||
if ((ped->m_nPedType != PEDTYPE_EMERGENCY || veh->pDriver->m_nPedType != PEDTYPE_EMERGENCY)
|
||||
&& (ped->m_nPedType != PEDTYPE_COP || veh->pDriver->m_nPedType != PEDTYPE_COP)) {
|
||||
veh->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
|
||||
veh->pDriver->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
veh->pDriver->Say(SOUND_PED_CAR_JACKED);
|
||||
veh->pDriver->SetRadioStation();
|
||||
if (veh->m_nDoorLock == CARLOCK_UNLOCKED)
|
||||
|
@ -12612,7 +12589,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
|
||||
// Situation of entering car as a driver while there is already a driver exiting atm.
|
||||
CPed *driver = veh->pDriver;
|
||||
if (driver && driver->m_nPedState == PED_DRIVING && !veh->bIsBus && driver->m_objective == OBJECTIVE_LEAVE_VEHICLE
|
||||
if (driver && driver->m_nPedState == PED_DRIVING && !veh->bIsBus && driver->m_objective == OBJECTIVE_LEAVE_CAR
|
||||
&& (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || ped->m_nPedState == PED_CARJACK)) {
|
||||
|
||||
if (!ped->IsPlayer() && (ped->CharCreatedBy != MISSION_CHAR || driver->IsPlayer())) {
|
||||
|
@ -12717,7 +12694,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
for (int i = 0; i < veh->m_nNumMaxPassengers; ++i) {
|
||||
CPed *passenger = veh->pPassengers[i];
|
||||
if (passenger && !passenger->bStayInCarOnJack && !passenger->b156_8 && (passenger->m_leader != ped || !ped->bIsLeader)) {
|
||||
passenger->SetObjective(OBJECTIVE_LEAVE_VEHICLE, veh);
|
||||
passenger->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
|
||||
passenger->m_leaveCarTimer = CTimer::GetTimeInMilliseconds();
|
||||
}
|
||||
}
|
||||
|
@ -12758,7 +12735,7 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
if (ped->m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER) {
|
||||
|
||||
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT
|
||||
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_COORD || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|
||||
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_AREA || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|
||||
ped->m_prevObjective = OBJECTIVE_NONE;
|
||||
|
||||
ped->RestorePreviousObjective();
|
||||
|
@ -12794,12 +12771,12 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
}
|
||||
ped->SetPedState(PED_DRIVING);
|
||||
if (ped->m_prevObjective == OBJECTIVE_RUN_TO_AREA || ped->m_prevObjective == OBJECTIVE_GOTO_CHAR_ON_FOOT
|
||||
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_COORD || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|
||||
|| ped->m_prevObjective == OBJECTIVE_SPRINT_TO_AREA || ped->m_prevObjective == OBJECTIVE_KILL_CHAR_ON_FOOT)
|
||||
ped->m_prevObjective = OBJECTIVE_NONE;
|
||||
|
||||
ped->RestorePreviousObjective();
|
||||
|
||||
// VC has conditional OBJECTIVE_LEAVE_VEHICLE here, which runs if it entered the first dead condition.
|
||||
// VC has conditional OBJECTIVE_LEAVE_CAR here, which runs if it entered the first dead condition.
|
||||
|
||||
if(slowDown)
|
||||
veh->AutoPilot.m_nCruiseSpeed = 17;
|
||||
|
@ -12820,18 +12797,18 @@ CPed::PedSetInCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
switch (ped->m_objective) {
|
||||
case OBJECTIVE_KILL_CHAR_ON_FOOT:
|
||||
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
|
||||
case OBJECTIVE_LEAVE_VEHICLE:
|
||||
case OBJECTIVE_LEAVE_CAR:
|
||||
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
|
||||
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
|
||||
case OBJECTIVE_GOTO_AREA_ON_FOOT:
|
||||
case OBJECTIVE_RUN_TO_AREA:
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_SPRINT_TO_COORD:
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ATM_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
|
||||
case OBJECTIVE_SPRINT_TO_AREA:
|
||||
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
|
||||
break;
|
||||
default:
|
||||
ped->SetObjective(OBJECTIVE_NONE);
|
||||
|
@ -12885,21 +12862,13 @@ CPed::PedStaggerCB(CAnimBlendAssociation* animAssoc, void* arg)
|
|||
*/
|
||||
}
|
||||
|
||||
// It's "CPhoneInfo::ProcessNearestFreePhone" in PC IDB, but it's not true, someone made it up.
|
||||
// --MIAMI: Done
|
||||
bool
|
||||
CPed::RunToReportCrime(eCrimeType crimeToReport)
|
||||
{
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (!bMakePedsRunToPhonesToReportCrimes)
|
||||
return false;
|
||||
|
||||
if (bRunningToPhone)
|
||||
return true;
|
||||
#else
|
||||
// They changed true into false to make this function unusable. So running to phone actually starts but first frame after that cancels it.
|
||||
if (m_nPedState == PED_SEEK_POS)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
CVector pos = GetPosition();
|
||||
int phoneId = gPhoneInfo.FindNearestFreePhone(&pos);
|
||||
|
@ -12912,9 +12881,8 @@ CPed::RunToReportCrime(eCrimeType crimeToReport)
|
|||
return false;
|
||||
|
||||
bRunningToPhone = true;
|
||||
SetSeek(phone->m_pEntity->GetPosition() - phone->m_pEntity->GetForward(), 1.3f); // original: phone.m_vecPos, 0.3f
|
||||
SetSeek(phone->m_vecPos, 0.3f);
|
||||
SetMoveState(PEDMOVE_RUN);
|
||||
bIsRunning = true; // not there in original
|
||||
m_phoneId = phoneId;
|
||||
m_crimeToReportOnPhone = crimeToReport;
|
||||
return true;
|
||||
|
@ -13078,7 +13046,7 @@ CPed::PedSetOutCarCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||
if (veh && veh->IsBoat())
|
||||
ped->ApplyMoveSpeed();
|
||||
|
||||
if (ped->m_objective == OBJECTIVE_LEAVE_VEHICLE)
|
||||
if (ped->m_objective == OBJECTIVE_LEAVE_CAR)
|
||||
ped->RestorePreviousObjective();
|
||||
else if (ped->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE) {
|
||||
ped->m_fHealth = 0.0f;
|
||||
|
@ -13727,13 +13695,13 @@ CPed::ProcessObjective(void)
|
|||
case OBJECTIVE_NONE:
|
||||
case OBJECTIVE_GUARD_AREA:
|
||||
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
|
||||
case OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE:
|
||||
case OBJECTIVE_DESTROY_OBJ:
|
||||
case OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE:
|
||||
case OBJECTIVE_DESTROY_OBJECT:
|
||||
case OBJECTIVE_GOTO_AREA_IN_CAR:
|
||||
case OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
|
||||
case OBJECTIVE_SET_LEADER:
|
||||
break;
|
||||
case OBJECTIVE_IDLE:
|
||||
case OBJECTIVE_WAIT_ON_FOOT:
|
||||
if (GetPedState() == PED_DRIVING)
|
||||
m_objective = OBJECTIVE_NONE;
|
||||
else {
|
||||
|
@ -13750,9 +13718,9 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
}
|
||||
break;
|
||||
case OBJECTIVE_FLEE_TILL_SAFE:
|
||||
case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
|
||||
if (InVehicle()) {
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
bFleeAfterExitingCar = true;
|
||||
} else if (m_nPedState != PED_FLEE_POS) {
|
||||
SetFlee(GetPosition(), 10000);
|
||||
|
@ -13794,7 +13762,7 @@ CPed::ProcessObjective(void)
|
|||
case OBJECTIVE_WAIT_IN_CAR:
|
||||
m_nPedState = PED_DRIVING;
|
||||
break;
|
||||
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
|
||||
case OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT:
|
||||
m_nPedState = PED_DRIVING;
|
||||
break;
|
||||
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
|
||||
|
@ -13804,7 +13772,7 @@ CPed::ProcessObjective(void)
|
|||
&& m_nPedType != PEDTYPE_COP && FindPlayerPed()->m_pWanted->m_CurrentCops
|
||||
&& !bKindaStayInSamePlace) {
|
||||
|
||||
SetObjective(OBJECTIVE_FLEE_TILL_SAFE);
|
||||
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
|
||||
break;
|
||||
}
|
||||
if (InVehicle()) {
|
||||
|
@ -13830,7 +13798,7 @@ CPed::ProcessObjective(void)
|
|||
|| targetHasVeh && m_pedInObjective->m_pMyVehicle->CanPedExitCar(false)) {
|
||||
m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
|
||||
m_pMyVehicle->AutoPilot.m_nCarMission = MISSION_NONE;
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -13907,7 +13875,7 @@ CPed::ProcessObjective(void)
|
|||
{
|
||||
bool killPlayerInNoPoliceZone = false;
|
||||
if (m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT && InVehicle()) {
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -13972,7 +13940,7 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
if (m_pedInObjective->IsPlayer() && m_nPedType != PEDTYPE_COP
|
||||
&& CharCreatedBy != MISSION_CHAR && FindPlayerPed()->m_pWanted->m_CurrentCops) {
|
||||
SetObjective(OBJECTIVE_FLEE_TILL_SAFE);
|
||||
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
|
||||
break;
|
||||
}
|
||||
if (m_pedInObjective->m_fHealth <= 0.0f) {
|
||||
|
@ -14263,7 +14231,7 @@ CPed::ProcessObjective(void)
|
|||
{
|
||||
if (InVehicle()) {
|
||||
if (m_nPedState == PED_DRIVING)
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
} else if (m_nPedState != PED_FLEE_ENTITY) {
|
||||
int time;
|
||||
if (m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS)
|
||||
|
@ -14331,7 +14299,7 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
|
||||
case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
|
||||
{
|
||||
if (m_pedInObjective) {
|
||||
CVector posToGo = GetFormationPosition();
|
||||
|
@ -14576,7 +14544,7 @@ CPed::ProcessObjective(void)
|
|||
if (distWithTarget.MagnitudeSqr() < sq(20.0f)) {
|
||||
m_pMyVehicle->AutoPilot.m_nCruiseSpeed = 0;
|
||||
ForceStoredObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS);
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
@ -14617,11 +14585,11 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
case OBJECTIVE_GOTO_AREA_ON_FOOT:
|
||||
case OBJECTIVE_RUN_TO_AREA:
|
||||
case OBJECTIVE_SPRINT_TO_COORD:
|
||||
case OBJECTIVE_SPRINT_TO_AREA:
|
||||
{
|
||||
if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_COORD)
|
||||
if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || m_objective == OBJECTIVE_SPRINT_TO_AREA)
|
||||
&& InVehicle()) {
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
} else {
|
||||
distWithTarget = m_nextRoutePointPos - GetPosition();
|
||||
distWithTarget.z = 0.0f;
|
||||
|
@ -14657,7 +14625,7 @@ CPed::ProcessObjective(void)
|
|||
|
||||
break;
|
||||
}
|
||||
case OBJECTIVE_FIGHT_CHAR:
|
||||
case OBJECTIVE_GUARD_ATTACK:
|
||||
{
|
||||
if (m_pedInObjective) {
|
||||
SetLookFlag(m_pedInObjective, true);
|
||||
|
@ -14690,7 +14658,7 @@ CPed::ProcessObjective(void)
|
|||
SetSeek(m_nextRoutePointPos, 0.8f);
|
||||
}
|
||||
break;
|
||||
case OBJECTIVE_SOLICIT:
|
||||
case OBJECTIVE_SOLICIT_VEHICLE:
|
||||
if (m_carInObjective) {
|
||||
if (m_objectiveTimer <= CTimer::GetTimeInMilliseconds()) {
|
||||
if (!bInVehicle) {
|
||||
|
@ -14895,7 +14863,7 @@ CPed::ProcessObjective(void)
|
|||
break;
|
||||
}
|
||||
// fall through
|
||||
case OBJECTIVE_LEAVE_VEHICLE:
|
||||
case OBJECTIVE_LEAVE_CAR:
|
||||
if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
|
||||
if (InVehicle()
|
||||
&& (FindPlayerPed() != this || !CPad::GetPad(0)->GetAccelerate()
|
||||
|
@ -14921,7 +14889,7 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
}
|
||||
break;
|
||||
case OBJECTIVE_AIM_GUN_AT_PED:
|
||||
case OBJECTIVE_AIM_GUN_AT:
|
||||
if (m_pedInObjective) {
|
||||
if (!bObstacleShowedUpDuringKillObjective)
|
||||
SetPointGunAt(m_pedInObjective);
|
||||
|
@ -14962,12 +14930,12 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
break;
|
||||
}
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ATM_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
|
||||
if (CTimer::GetTimeInMilliseconds() > m_objectiveTimer) {
|
||||
m_objectiveTimer = 0;
|
||||
if (m_attractor)
|
||||
|
@ -14976,7 +14944,7 @@ CPed::ProcessObjective(void)
|
|||
else {
|
||||
CVector distance = m_nextRoutePointPos - GetPosition();
|
||||
distance.z = 0.0f;
|
||||
if (m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT) {
|
||||
if (m_nMoveState == PEDMOVE_SPRINT && distance.Magnitude() < SQR(2.0f)) {
|
||||
SetMoveState(PEDMOVE_WALK);
|
||||
bIsRunning = false;
|
||||
|
@ -14986,7 +14954,7 @@ CPed::ProcessObjective(void)
|
|||
return;
|
||||
}
|
||||
}
|
||||
else if (m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR) {
|
||||
else if (m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT) {
|
||||
if (m_nMoveState == PEDMOVE_SPRINT && distance.Magnitude() < SQR(4.0f)) {
|
||||
SetMoveState(PEDMOVE_WALK);
|
||||
bIsRunning = false;
|
||||
|
@ -15051,7 +15019,7 @@ CPed::ProcessObjective(void)
|
|||
GetPedAttractorManager()->BroadcastArrival(this, m_attractor);
|
||||
if (GetPedAttractorManager()->IsAtHeadOfQueue(this, m_attractor)) {
|
||||
switch (m_objective) {
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
|
||||
if (!bTurnedAroundOnAttractor) {
|
||||
ClearObjective();
|
||||
SetWaitState(WAITSTATE_SIT_DOWN, 0);
|
||||
|
@ -15061,27 +15029,27 @@ CPed::ProcessObjective(void)
|
|||
SetWaitState(WAITSTATE_SIT_DOWN_RVRS, 0);
|
||||
}
|
||||
break;
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_ATM_ON_FOOT:
|
||||
ClearObjective();
|
||||
SetWaitState(WAITSTATE_USE_ATM, 0);
|
||||
break;
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
|
||||
ClearObjective();
|
||||
SetObjective(OBJECTIVE_WAIT_FOR_BUS);
|
||||
SetObjective(OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP);
|
||||
break;
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
|
||||
ClearObjective();
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
SetObjective(OBJECTIVE_IDLE);
|
||||
SetObjective(OBJECTIVE_WAIT_ON_FOOT);
|
||||
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + m_attractor->GetHeadOfQueueWaitTime();
|
||||
break;
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
SetObjective(OBJECTIVE_WAIT_FOR_RAIN_TO_END);
|
||||
SetObjective(OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER);
|
||||
break;
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
SetObjective(OBJECTIVE_PURCHASE_ICECREAM);
|
||||
SetObjective(OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -15089,12 +15057,12 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
}
|
||||
return;
|
||||
case OBJECTIVE_WAIT_FOR_RAIN_TO_END:
|
||||
case OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER:
|
||||
SetIdle();
|
||||
if (m_attractor && CWeather::Rain < 0.2f)
|
||||
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
|
||||
break;
|
||||
case OBJECTIVE_WAIT_FOR_BUS:
|
||||
case OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP:
|
||||
SetIdle();
|
||||
if (m_attractor) {
|
||||
float left = GetPosition().x - 10.0f;
|
||||
|
@ -15134,7 +15102,7 @@ CPed::ProcessObjective(void)
|
|||
|
||||
if (pBus) {
|
||||
if (pBus->m_nNumPassengers >= pBus->m_nNumMaxPassengers - 1)
|
||||
SetObjective(OBJECTIVE_IDLE);
|
||||
SetObjective(OBJECTIVE_WAIT_ON_FOOT);
|
||||
else {
|
||||
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
|
||||
SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, pBus);
|
||||
|
@ -15303,14 +15271,11 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
|
|||
if (m_nMoveState == PEDMOVE_NONE || m_nMoveState == PEDMOVE_STILL)
|
||||
return;
|
||||
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
if (!bMakePedsRunToPhonesToReportCrimes)
|
||||
#endif
|
||||
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
|
||||
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
|
||||
SetFindPathAndFlee(obj, 5000, !isRunning);
|
||||
return;
|
||||
}
|
||||
if (CharCreatedBy != MISSION_CHAR && obj->GetModelIndex() == MI_PHONEBOOTH1) {
|
||||
bool isRunning = m_nMoveState == PEDMOVE_RUN || m_nMoveState == PEDMOVE_SPRINT;
|
||||
SetFindPathAndFlee(obj, 5000, !isRunning);
|
||||
return;
|
||||
}
|
||||
|
||||
CVector2D adjustedColMin(objColMin.x - 0.35f, objColMin.y - 0.35f);
|
||||
CVector2D adjustedColMax(objColMax.x + 0.35f, objColMax.y + 0.35f);
|
||||
|
@ -15375,7 +15340,7 @@ CPed::SetDirectionToWalkAroundObject(CEntity *obj)
|
|||
}
|
||||
if (m_pSeekTarget == obj && obj->IsVehicle()) {
|
||||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_DRIVER || m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER
|
||||
|| m_objective == OBJECTIVE_SOLICIT) {
|
||||
|| m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
|
||||
goingToEnterCar = true;
|
||||
if (IsPlayer())
|
||||
checkIntervalInTime = 0.0f;
|
||||
|
@ -17231,7 +17196,7 @@ CPed::SetExitCar(CVehicle *veh, uint32 wantedDoorNode)
|
|||
default:
|
||||
break;
|
||||
}
|
||||
if (someoneEntersFromOurExitDoor && m_objective == OBJECTIVE_LEAVE_VEHICLE) {
|
||||
if (someoneEntersFromOurExitDoor && m_objective == OBJECTIVE_LEAVE_CAR) {
|
||||
RestorePreviousObjective();
|
||||
return;
|
||||
}
|
||||
|
@ -17578,7 +17543,7 @@ CPed::ScanForInterestingStuff(void)
|
|||
if (veh->IsVehicleNormal()) {
|
||||
if (veh->IsCar()) {
|
||||
if ((GetPosition() - veh->GetPosition()).Magnitude() < 5.0f && veh->IsRoomForPedToLeaveCar(CAR_DOOR_LF, nil)) {
|
||||
SetObjective(OBJECTIVE_SOLICIT, veh);
|
||||
SetObjective(OBJECTIVE_SOLICIT_VEHICLE, veh);
|
||||
Say(SOUND_PED_SOLICIT);
|
||||
return;
|
||||
}
|
||||
|
@ -17883,7 +17848,7 @@ CPed::SeekCar(void)
|
|||
m_fRotationCur = m_fRotationDest;
|
||||
if (!bVehEnterDoorIsBlocked) {
|
||||
vehToSeek->bIsStatic = false;
|
||||
if (m_objective == OBJECTIVE_SOLICIT) {
|
||||
if (m_objective == OBJECTIVE_SOLICIT_VEHICLE) {
|
||||
SetSolicit(1000);
|
||||
} else if (m_objective == OBJECTIVE_BUY_ICE_CREAM) {
|
||||
SetBuyIceCream();
|
||||
|
@ -18228,14 +18193,14 @@ CPed::UpdateFromLeader(void)
|
|||
|
||||
if (m_leader->m_nPedState == PED_DEAD) {
|
||||
SetLeader(nil);
|
||||
SetObjective(OBJECTIVE_FLEE_TILL_SAFE);
|
||||
SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
|
||||
return;
|
||||
}
|
||||
if (!m_leader->bInVehicle) {
|
||||
if (m_leader->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER) {
|
||||
if (bInVehicle) {
|
||||
if (m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT && m_objective != OBJECTIVE_LEAVE_VEHICLE)
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
if (m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT && m_objective != OBJECTIVE_LEAVE_CAR)
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -18250,12 +18215,12 @@ CPed::UpdateFromLeader(void)
|
|||
}
|
||||
}
|
||||
if (bInVehicle || !m_leader->bInVehicle || m_leader->m_nPedState != PED_DRIVING) {
|
||||
if (m_leader->m_objective != OBJECTIVE_NONE && (!m_leader->IsPlayer() || m_leader->m_objective != OBJECTIVE_IDLE)
|
||||
if (m_leader->m_objective != OBJECTIVE_NONE && (!m_leader->IsPlayer() || m_leader->m_objective != OBJECTIVE_WAIT_ON_FOOT)
|
||||
&& m_objective != m_leader->m_objective) {
|
||||
|
||||
switch (m_leader->m_objective) {
|
||||
case OBJECTIVE_IDLE:
|
||||
case OBJECTIVE_FLEE_TILL_SAFE:
|
||||
case OBJECTIVE_WAIT_ON_FOOT:
|
||||
case OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE:
|
||||
case OBJECTIVE_WAIT_IN_CAR:
|
||||
case OBJECTIVE_FOLLOW_ROUTE:
|
||||
SetObjective(m_leader->m_objective);
|
||||
|
@ -18280,7 +18245,7 @@ CPed::UpdateFromLeader(void)
|
|||
return;
|
||||
}
|
||||
break;
|
||||
case OBJECTIVE_FIGHT_CHAR:
|
||||
case OBJECTIVE_GUARD_ATTACK:
|
||||
return;
|
||||
case OBJECTIVE_HAIL_TAXI:
|
||||
m_leader = nil;
|
||||
|
@ -18340,7 +18305,7 @@ CPed::UpdateFromLeader(void)
|
|||
}
|
||||
}
|
||||
} else if (bInVehicle) {
|
||||
if ((!m_leader->bInVehicle || m_leader->m_nPedState == PED_EXIT_CAR) && m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT) {
|
||||
if ((!m_leader->bInVehicle || m_leader->m_nPedState == PED_EXIT_CAR) && m_objective != OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT) {
|
||||
|
||||
switch (m_leader->m_objective) {
|
||||
case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
|
||||
|
@ -18350,11 +18315,11 @@ CPed::UpdateFromLeader(void)
|
|||
|
||||
// fall through
|
||||
default:
|
||||
if (m_pMyVehicle && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
|
||||
if (m_pMyVehicle && m_objective != OBJECTIVE_LEAVE_CAR) {
|
||||
#ifdef VC_PED_PORTS
|
||||
m_leaveCarTimer = CTimer::GetTimeInMilliseconds() + 250;
|
||||
#endif
|
||||
SetObjective(OBJECTIVE_LEAVE_VEHICLE, m_pMyVehicle);
|
||||
SetObjective(OBJECTIVE_LEAVE_CAR, m_pMyVehicle);
|
||||
}
|
||||
|
||||
break;
|
||||
|
@ -18702,12 +18667,12 @@ void
|
|||
CPed::SetObjective(eObjective newObj, float heading, const CVector& pos)
|
||||
{
|
||||
switch (newObj) {
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ATM_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
|
||||
ClearPointGunAt();
|
||||
SetObjective(newObj, pos);
|
||||
m_attractorHeading = heading;
|
||||
|
@ -18725,7 +18690,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
|||
return;
|
||||
|
||||
if (m_objective == newObj) {
|
||||
if (newObj == OBJECTIVE_GOTO_AREA_ANY_MEANS || newObj == OBJECTIVE_GOTO_AREA_ON_FOOT || newObj == OBJECTIVE_RUN_TO_AREA || newObj == OBJECTIVE_SPRINT_TO_COORD) {
|
||||
if (newObj == OBJECTIVE_GOTO_AREA_ANY_MEANS || newObj == OBJECTIVE_GOTO_AREA_ON_FOOT || newObj == OBJECTIVE_RUN_TO_AREA || newObj == OBJECTIVE_SPRINT_TO_AREA) {
|
||||
if (m_nextRoutePointPos == dest)
|
||||
return;
|
||||
} else if (newObj == OBJECTIVE_GUARD_SPOT) {
|
||||
|
@ -18745,7 +18710,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
|||
break;
|
||||
case OBJECTIVE_GUARD_AREA:
|
||||
case OBJECTIVE_WAIT_IN_CAR:
|
||||
case OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT:
|
||||
case OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT:
|
||||
case OBJECTIVE_KILL_CHAR_ON_FOOT:
|
||||
case OBJECTIVE_KILL_CHAR_ANY_MEANS:
|
||||
case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
|
||||
|
@ -18753,20 +18718,20 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
|||
case OBJECTIVE_GOTO_CHAR_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING:
|
||||
case OBJECTIVE_HASSLE_CHAR:
|
||||
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
|
||||
case OBJECTIVE_LEAVE_VEHICLE:
|
||||
case OBJECTIVE_FOLLOW_CHAR_IN_FORMATION:
|
||||
case OBJECTIVE_LEAVE_CAR:
|
||||
case OBJECTIVE_ENTER_CAR_AS_PASSENGER:
|
||||
case OBJECTIVE_ENTER_CAR_AS_DRIVER:
|
||||
case OBJECTIVE_FOLLOW_CAR_IN_CAR:
|
||||
case OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE:
|
||||
case OBJECTIVE_DESTROY_OBJ:
|
||||
case OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE:
|
||||
case OBJECTIVE_DESTROY_OBJECT:
|
||||
case OBJECTIVE_DESTROY_CAR:
|
||||
case OBJECTIVE_GOTO_AREA_IN_CAR:
|
||||
case OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
|
||||
case OBJECTIVE_FIGHT_CHAR:
|
||||
case OBJECTIVE_GUARD_ATTACK:
|
||||
case OBJECTIVE_SET_LEADER:
|
||||
case OBJECTIVE_FOLLOW_ROUTE:
|
||||
case OBJECTIVE_SOLICIT:
|
||||
case OBJECTIVE_SOLICIT_VEHICLE:
|
||||
case OBJECTIVE_HAIL_TAXI:
|
||||
case OBJECTIVE_CATCH_TRAIN:
|
||||
case OBJECTIVE_BUY_ICE_CREAM:
|
||||
|
@ -18776,48 +18741,48 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
|||
case OBJECTIVE_LEAVE_CAR_AND_DIE:
|
||||
case OBJECTIVE_FLEE_CAR:
|
||||
case OBJECTIVE_SUN_BATHE:
|
||||
case OBJECTIVE_AIM_GUN_AT_PED:
|
||||
case OBJECTIVE_AIM_GUN_AT:
|
||||
case OBJECTIVE_WANDER:
|
||||
case OBJECTIVE_WAIT_FOR_RAIN_TO_END:
|
||||
case OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER:
|
||||
case OBJECTIVE_KILL_CHAR_ON_BOAT:
|
||||
case OBJECTIVE_SOLICIT_FOOT:
|
||||
case OBJECTIVE_WAIT_FOR_BUS:
|
||||
case OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP:
|
||||
break;
|
||||
case OBJECTIVE_GOTO_AREA_ANY_MEANS:
|
||||
case OBJECTIVE_GOTO_AREA_ON_FOOT:
|
||||
case OBJECTIVE_USE_SEAT_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ATM_ATTRACTOR:
|
||||
case OBJECTIVE_USE_STOP_ATTRACTOR:
|
||||
case OBJECTIVE_USE_PIZZA_ATTRACTOR:
|
||||
case OBJECTIVE_USE_SHELTER_ATTRACTOR:
|
||||
case OBJECTIVE_USE_ICECREAM_ATTRACTOR:
|
||||
case OBJECTIVE_GOTO_SEAT_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ATM_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_BUS_STOP_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_PIZZA_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_SHELTER_ON_FOOT:
|
||||
case OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT:
|
||||
bIsRunning = false;
|
||||
m_pNextPathNode = nil;
|
||||
m_nextRoutePointPos = dest;
|
||||
m_vecSeekPos = m_nextRoutePointPos;
|
||||
m_distanceToCountSeekDone = 0.5f;
|
||||
if (m_objective == OBJECTIVE_USE_ATM_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_ATM_ON_FOOT) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_SEAT_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_SEAT_ON_FOOT) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_STOP_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_PIZZA_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_PIZZA_ON_FOOT) {
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT) {
|
||||
bIsRunning = true;
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
}
|
||||
if (m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR) {
|
||||
if (m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT) {
|
||||
bIsRunning = true;
|
||||
m_distanceToCountSeekDone = m_attractor->GetDistanceToCountSeekDone();
|
||||
m_acceptableHeadingOffset = m_attractor->GetAcceptableHeading();
|
||||
|
@ -18831,7 +18796,7 @@ CPed::SetObjective(eObjective newObj, CVector dest)
|
|||
}
|
||||
break;
|
||||
case OBJECTIVE_RUN_TO_AREA:
|
||||
case OBJECTIVE_SPRINT_TO_COORD:
|
||||
case OBJECTIVE_SPRINT_TO_AREA:
|
||||
bIsRunning = true;
|
||||
m_pNextPathNode = nil;
|
||||
m_nextRoutePointPos = dest;
|
||||
|
@ -19452,12 +19417,12 @@ CPed::SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float head
|
|||
if (m_attractor != pAttractor)
|
||||
return;
|
||||
switch (pAttractor->GetEffect()->pedattr.type) {
|
||||
case ATTRACTOR_ATM: SetObjective(OBJECTIVE_USE_ATM_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_SEAT: SetObjective(OBJECTIVE_USE_SEAT_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_STOP: SetObjective(OBJECTIVE_USE_STOP_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_PIZZA: SetObjective(OBJECTIVE_USE_PIZZA_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_SHELTER: SetObjective(OBJECTIVE_USE_SHELTER_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_ICECREAM: SetObjective(OBJECTIVE_USE_ICECREAM_ATTRACTOR, heading, pos); break;
|
||||
case ATTRACTOR_ATM: SetObjective(OBJECTIVE_GOTO_ATM_ON_FOOT, heading, pos); break;
|
||||
case ATTRACTOR_SEAT: SetObjective(OBJECTIVE_GOTO_SEAT_ON_FOOT, heading, pos); break;
|
||||
case ATTRACTOR_STOP: SetObjective(OBJECTIVE_GOTO_BUS_STOP_ON_FOOT, heading, pos); break;
|
||||
case ATTRACTOR_PIZZA: SetObjective(OBJECTIVE_GOTO_PIZZA_ON_FOOT, heading, pos); break;
|
||||
case ATTRACTOR_SHELTER: SetObjective(OBJECTIVE_GOTO_SHELTER_ON_FOOT, heading, pos); break;
|
||||
case ATTRACTOR_ICECREAM: SetObjective(OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT, heading, pos); break;
|
||||
default: return;
|
||||
}
|
||||
SetObjectiveTimer(time);
|
||||
|
@ -19929,7 +19894,7 @@ CPed::PedShuffle(void)
|
|||
{
|
||||
if (m_pMyVehicle->pPassengers[0] == this) {
|
||||
CPed *driver = m_pMyVehicle->pDriver;
|
||||
if (!driver || driver->m_objective == OBJECTIVE_LEAVE_VEHICLE) {
|
||||
if (!driver || driver->m_objective == OBJECTIVE_LEAVE_CAR) {
|
||||
m_pVehicleAnim = CAnimManager::AddAnimation(GetClump(), ASSOCGRP_STD, m_pMyVehicle->bLowVehicle ? ANIM_CAR_LSHUFFLE_RHS : ANIM_CAR_SHUFFLE_RHS);
|
||||
m_objective = OBJECTIVE_ENTER_CAR_AS_DRIVER;
|
||||
m_pMyVehicle->RemovePassenger(this);
|
||||
|
|
|
@ -181,13 +181,13 @@ enum eWaitState {
|
|||
|
||||
enum eObjective : uint32 {
|
||||
OBJECTIVE_NONE,
|
||||
OBJECTIVE_IDLE,
|
||||
OBJECTIVE_IDLE_COP,
|
||||
OBJECTIVE_FLEE_TILL_SAFE,
|
||||
OBJECTIVE_WAIT_ON_FOOT,
|
||||
OBJECTIVE_WAIT_ON_FOOT_FOR_COP,
|
||||
OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE,
|
||||
OBJECTIVE_GUARD_SPOT,
|
||||
OBJECTIVE_GUARD_AREA, // not implemented
|
||||
OBJECTIVE_GUARD_AREA,
|
||||
OBJECTIVE_WAIT_IN_CAR,
|
||||
OBJECTIVE_WAIT_IN_CAR_THEN_GETOUT,
|
||||
OBJECTIVE_WAIT_IN_CAR_THEN_GET_OUT,
|
||||
OBJECTIVE_KILL_CHAR_ON_FOOT,
|
||||
OBJECTIVE_KILL_CHAR_ANY_MEANS,
|
||||
OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE,
|
||||
|
@ -195,23 +195,23 @@ enum eObjective : uint32 {
|
|||
OBJECTIVE_GOTO_CHAR_ON_FOOT,
|
||||
OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING,
|
||||
OBJECTIVE_HASSLE_CHAR,
|
||||
OBJECTIVE_FOLLOW_PED_IN_FORMATION,
|
||||
OBJECTIVE_LEAVE_VEHICLE,
|
||||
OBJECTIVE_FOLLOW_CHAR_IN_FORMATION,
|
||||
OBJECTIVE_LEAVE_CAR,
|
||||
OBJECTIVE_ENTER_CAR_AS_PASSENGER,
|
||||
OBJECTIVE_ENTER_CAR_AS_DRIVER,
|
||||
OBJECTIVE_FOLLOW_CAR_IN_CAR, // seems not implemented so far
|
||||
OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE, // not implemented
|
||||
OBJECTIVE_DESTROY_OBJ, // not implemented
|
||||
OBJECTIVE_FOLLOW_CAR_IN_CAR,
|
||||
OBJECTIVE_FIRE_AT_OBJECT_FROM_VEHICLE,
|
||||
OBJECTIVE_DESTROY_OBJECT,
|
||||
OBJECTIVE_DESTROY_CAR,
|
||||
OBJECTIVE_GOTO_AREA_ANY_MEANS,
|
||||
OBJECTIVE_GOTO_AREA_ON_FOOT,
|
||||
OBJECTIVE_RUN_TO_AREA,
|
||||
OBJECTIVE_GOTO_AREA_IN_CAR, // not implemented
|
||||
OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET, // not implemented
|
||||
OBJECTIVE_FIGHT_CHAR,
|
||||
OBJECTIVE_GOTO_AREA_IN_CAR,
|
||||
OBJECTIVE_FOLLOW_CAR_ON_FOOT_WITH_OFFSET,
|
||||
OBJECTIVE_GUARD_ATTACK,
|
||||
OBJECTIVE_SET_LEADER,
|
||||
OBJECTIVE_FOLLOW_ROUTE,
|
||||
OBJECTIVE_SOLICIT,
|
||||
OBJECTIVE_SOLICIT_VEHICLE,
|
||||
OBJECTIVE_HAIL_TAXI,
|
||||
OBJECTIVE_CATCH_TRAIN,
|
||||
OBJECTIVE_BUY_ICE_CREAM,
|
||||
|
@ -219,22 +219,22 @@ enum eObjective : uint32 {
|
|||
OBJECTIVE_STEAL_ANY_MISSION_CAR,
|
||||
OBJECTIVE_MUG_CHAR,
|
||||
OBJECTIVE_LEAVE_CAR_AND_DIE,
|
||||
OBJECTIVE_USE_SEAT_ATTRACTOR,
|
||||
OBJECTIVE_USE_ATM_ATTRACTOR,
|
||||
OBJECTIVE_GOTO_SEAT_ON_FOOT,
|
||||
OBJECTIVE_GOTO_ATM_ON_FOOT,
|
||||
OBJECTIVE_FLEE_CAR,
|
||||
OBJECTIVE_SUN_BATHE,
|
||||
OBJECTIVE_USE_STOP_ATTRACTOR,
|
||||
OBJECTIVE_USE_PIZZA_ATTRACTOR,
|
||||
OBJECTIVE_USE_SHELTER_ATTRACTOR,
|
||||
OBJECTIVE_AIM_GUN_AT_PED,
|
||||
OBJECTIVE_GOTO_BUS_STOP_ON_FOOT,
|
||||
OBJECTIVE_GOTO_PIZZA_ON_FOOT,
|
||||
OBJECTIVE_GOTO_SHELTER_ON_FOOT,
|
||||
OBJECTIVE_AIM_GUN_AT,
|
||||
OBJECTIVE_WANDER,
|
||||
OBJECTIVE_WAIT_FOR_RAIN_TO_END,
|
||||
OBJECTIVE_SPRINT_TO_COORD,
|
||||
OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER,
|
||||
OBJECTIVE_SPRINT_TO_AREA,
|
||||
OBJECTIVE_KILL_CHAR_ON_BOAT,
|
||||
OBJECTIVE_SOLICIT_FOOT,
|
||||
OBJECTIVE_WAIT_FOR_BUS,
|
||||
OBJECTIVE_USE_ICECREAM_ATTRACTOR,
|
||||
OBJECTIVE_PURCHASE_ICECREAM,
|
||||
OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP,
|
||||
OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT,
|
||||
OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN,
|
||||
OBJ_55,
|
||||
OBJ_56,
|
||||
OBJ_57,
|
||||
|
@ -349,6 +349,7 @@ enum eMoveState {
|
|||
PEDMOVE_JOG,
|
||||
PEDMOVE_RUN,
|
||||
PEDMOVE_SPRINT,
|
||||
PEDMOVE_THROWN
|
||||
};
|
||||
|
||||
class CVehicle;
|
||||
|
@ -966,9 +967,9 @@ public:
|
|||
bool EnteringCar(void) { return m_nPedState == PED_ENTER_CAR || m_nPedState == PED_CARJACK; }
|
||||
bool HasAttractor(void) { return m_attractor != nil; }
|
||||
bool IsUseAttractorObjective(eObjective obj) {
|
||||
return obj == OBJECTIVE_USE_ATM_ATTRACTOR || obj == OBJECTIVE_USE_ICECREAM_ATTRACTOR ||
|
||||
obj == OBJECTIVE_USE_PIZZA_ATTRACTOR || obj == OBJECTIVE_USE_SEAT_ATTRACTOR ||
|
||||
obj == OBJECTIVE_USE_SHELTER_ATTRACTOR || obj == OBJECTIVE_USE_STOP_ATTRACTOR;
|
||||
return obj == OBJECTIVE_GOTO_ATM_ON_FOOT || obj == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT ||
|
||||
obj == OBJECTIVE_GOTO_PIZZA_ON_FOOT || obj == OBJECTIVE_GOTO_SEAT_ON_FOOT ||
|
||||
obj == OBJECTIVE_GOTO_SHELTER_ON_FOOT || obj == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT;
|
||||
}
|
||||
|
||||
void ReplaceWeaponWhenExitingVehicle(void);
|
||||
|
@ -1080,11 +1081,6 @@ public:
|
|||
static bool bPedCheat3;
|
||||
static CVector2D ms_vec2DFleePosition;
|
||||
|
||||
#ifdef TOGGLEABLE_BETA_FEATURES
|
||||
static bool bPopHeadsOnHeadshot;
|
||||
static bool bMakePedsRunToPhonesToReportCrimes;
|
||||
#endif
|
||||
|
||||
#ifndef MASTER
|
||||
// Mobile things
|
||||
void DebugDrawPedDestination(CPed *, int, int);
|
||||
|
|
|
@ -276,27 +276,27 @@ static bool IsPedUsingAttractorOfThisType(int8 type, CPed* pPed)
|
|||
{
|
||||
switch (type) {
|
||||
case ATTRACTOR_ATM:
|
||||
if (pPed->m_objective == OBJECTIVE_USE_ATM_ATTRACTOR)
|
||||
if (pPed->m_objective == OBJECTIVE_GOTO_ATM_ON_FOOT)
|
||||
return true;
|
||||
break;
|
||||
case ATTRACTOR_SEAT:
|
||||
if (pPed->m_objective == OBJECTIVE_USE_SEAT_ATTRACTOR)
|
||||
if (pPed->m_objective == OBJECTIVE_GOTO_SEAT_ON_FOOT)
|
||||
return true;
|
||||
break;
|
||||
case ATTRACTOR_STOP:
|
||||
if (pPed->m_objective == OBJECTIVE_USE_STOP_ATTRACTOR || pPed->m_objective == OBJECTIVE_WAIT_FOR_BUS || pPed->m_objective == OBJECTIVE_IDLE)
|
||||
if (pPed->m_objective == OBJECTIVE_GOTO_BUS_STOP_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_BUS_STOP || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT)
|
||||
return true;
|
||||
break;
|
||||
case ATTRACTOR_PIZZA:
|
||||
if (pPed->m_objective == OBJECTIVE_USE_PIZZA_ATTRACTOR || pPed->m_objective == OBJECTIVE_IDLE)
|
||||
if (pPed->m_objective == OBJECTIVE_GOTO_PIZZA_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT)
|
||||
return true;
|
||||
break;
|
||||
case ATTRACTOR_SHELTER:
|
||||
if (pPed->m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR || pPed->m_objective == OBJECTIVE_WAIT_FOR_RAIN_TO_END)
|
||||
if (pPed->m_objective == OBJECTIVE_GOTO_SHELTER_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_SHELTER)
|
||||
return true;
|
||||
break;
|
||||
case ATTRACTOR_ICECREAM:
|
||||
if (pPed->m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR || pPed->m_objective == OBJECTIVE_PURCHASE_ICECREAM)
|
||||
if (pPed->m_objective == OBJECTIVE_GOTO_ICE_CREAM_VAN_ON_FOOT || pPed->m_objective == OBJECTIVE_WAIT_ON_FOOT_AT_ICE_CREAM_VAN)
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -1485,7 +1485,7 @@ CPlayerPed::ProcessControl(void)
|
|||
SetDead();
|
||||
return;
|
||||
}
|
||||
if (m_nPedState == PED_DRIVING && m_objective != OBJECTIVE_LEAVE_VEHICLE) {
|
||||
if (m_nPedState == PED_DRIVING && m_objective != OBJECTIVE_LEAVE_CAR) {
|
||||
if (m_pMyVehicle->IsCar() && ((CAutomobile*)m_pMyVehicle)->Damage.GetDoorStatus(DOOR_FRONT_LEFT) == DOOR_STATUS_SWINGING) {
|
||||
CAnimBlendAssociation *rollDoorAssoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_CAR_ROLLDOOR);
|
||||
if (!rollDoorAssoc) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue