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https://github.com/GTAmodding/re3.git
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Fixes, mouse AUX buttons, joystick detect menu
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parent
8235fe08d1
commit
595421da39
14 changed files with 456 additions and 60 deletions
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@ -32,6 +32,7 @@
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#include "MBlur.h"
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#include "postfx.h"
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#include "custompipes.h"
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#include "ControllerConfig.h"
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#ifndef _WIN32
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#include "assert.h"
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@ -195,6 +196,7 @@ wchar* MultiSamplingDraw(bool *disabled, bool userHovering) {
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return unicodeTemp;
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}
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}
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char* multisamplingKey = "MultiSampling";
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#endif
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#ifdef MORE_LANGUAGES
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@ -247,6 +249,8 @@ void FreeCamChange(int8 displayedValue)
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TheCamera.bFreeCam = !!displayedValue;
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FrontEndMenuManager.SaveSettings();
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}
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const wchar* freeCamText = (wchar*)L"FREE CAM";
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char* freeCamKey = "FreeCam";
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#endif
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#ifdef CUTSCENE_BORDERS_SWITCH
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@ -255,6 +259,7 @@ void BorderModeChange(int8 displayedValue)
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CMenuManager::m_PrefsCutsceneBorders = !!displayedValue;
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FrontEndMenuManager.SaveSettings();
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}
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char* cutsceneBordersKey = "CutsceneBorders";
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#endif
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#ifdef PS2_ALPHA_TEST
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@ -263,11 +268,52 @@ void PS2AlphaTestChange(int8 displayedValue)
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gPS2alphaTest = !!displayedValue;
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FrontEndMenuManager.SaveSettings();
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}
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char* ps2alphaKey = "PS2AlphaTest";
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#endif
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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const wchar* detectJoystickText = (wchar*)L"Detect Joystick";
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const wchar* detectJoystickExplanation = (wchar*)L"Press any key on your preferred joystick that you would like to use on the game.";
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const wchar* detectedJoystickText = (wchar*)L"Detected Joystick";
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wchar selectedJoystickUnicode[128];
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wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {
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int numButtons;
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int found = -1;
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const char *joyname;
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if (userHovering) {
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for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
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if (joyname = glfwGetJoystickName(i)) {
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const uint8* buttons = glfwGetJoystickButtons(i, &numButtons);
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for (int j = 0; j < numButtons; j++) {
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if (buttons[j]) {
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strcpy(gSelectedJoystickName, joyname);
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found = i;
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break;
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}
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}
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if (found != -1)
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break;
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}
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}
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if (found != -1 && PSGLOBAL(joy1id) != found) {
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if (PSGLOBAL(joy1id) != -1 && PSGLOBAL(joy1id) != found)
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PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
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else
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PSGLOBAL(joy2id) = -1;
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PSGLOBAL(joy1id) = found;
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}
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}
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AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode);
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return selectedJoystickUnicode;
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}
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#endif
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// Important: Make sure to read the warnings/informations in frontendoption.h!!
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// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup)
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// If you won't use GXT entry as text, you may want to declare them globally, to not alloc them on each reload. (static declared texts has some problems on Linux etc.)
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void
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CustomFrontendOptionsPopulate(void)
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{
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@ -342,14 +388,14 @@ CustomFrontendOptionsPopulate(void)
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#ifdef MULTISAMPLING
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SWITCH_TO_GRAPHICS_MENU
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FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, true);
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FrontendOptionAddDynamic(TheText.Get("FED_AAS"), MultiSamplingDraw, (int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, MultiSamplingButtonPress, MultiSamplingGoBack, multisamplingKey);
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#endif
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CLONE_OPTION(TheText.Get("FED_TRA"), MENUACTION_TRAILS, nil, nil);
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#ifdef PS2_ALPHA_TEST
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SWITCH_TO_GRAPHICS_MENU
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FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, true);
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FrontendOptionAddSelect(TheText.Get("FEM_2PR"), off_on, 2, (int8*)&gPS2alphaTest, false, PS2AlphaTestChange, nil, ps2alphaKey);
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#endif
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ADD_RESTORE_DEFAULTS(RestoreDefGraphics)
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@ -365,13 +411,12 @@ CustomFrontendOptionsPopulate(void)
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#ifdef CUTSCENE_BORDERS_SWITCH
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SWITCH_TO_DISPLAY_MENU
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FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, true);
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FrontendOptionAddSelect(TheText.Get("FEM_CSB"), off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil, cutsceneBordersKey);
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#endif
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#ifdef FREE_CAM
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SWITCH_TO_DISPLAY_MENU
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static const wchar* text = (wchar*)wcsdup(L"FREE CAM");
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FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true);
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FrontendOptionAddSelect(freeCamText, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, freeCamKey);
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#endif
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CLONE_OPTION(TheText.Get("FED_SUB"), MENUACTION_SUBTITLES, nil, nil);
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@ -388,7 +433,21 @@ CustomFrontendOptionsPopulate(void)
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#endif
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ADD_RESTORE_DEFAULTS(RestoreDefDisplay)
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ADD_BACK
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ADD_BACK
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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int detectJoystickMenu = FrontendScreenAdd("FET_CON", MENUSPRITE_MAINMENU, MENUPAGE_CONTROLLER_PC, 50, 60, 20,
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FONT_BANK, MEDIUMTEXT_X_SCALE, MEDIUMTEXT_Y_SCALE, FESCREEN_LEFT_ALIGN, false);
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FrontendOptionSetCursor(detectJoystickMenu, 0);
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FrontendOptionAddBuiltinAction(detectJoystickExplanation, MENUACTION_LABEL, nil, nil);
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FrontendOptionAddDynamic(detectedJoystickText, DetectJoystickDraw, nil, nil, nil);
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FrontendOptionAddBackButton(TheText.Get("FEDS_TB"));
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FrontendOptionSetCursor(MENUPAGE_CONTROLLER_PC, 2);
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FrontendOptionAddRedirect(detectJoystickText, detectJoystickMenu, 1);
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#endif
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}
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#endif
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