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The Peds, mainly dying/injuring
There is also some reorganization
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#include "ClumpModelInfo.h"
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enum PedNode {
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PED_WAIST,
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PED_TORSO, // Smid on PS2/PC, Storso on mobile/xbox
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PED_TORSO,
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PED_MID, // Smid on PS2/PC, Storso on mobile/xbox
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PED_HEAD,
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PED_UPPERARML,
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PED_UPPERARMR,
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