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Remove patches
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c8af08330a
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174 changed files with 244 additions and 4689 deletions
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@ -54,22 +54,22 @@ struct CStoredCollPoly;
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class CWorld
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{
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static CPtrList *ms_bigBuildingsList; // [4];
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static CPtrList &ms_listMovingEntityPtrs;
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static CSector (*ms_aSectors)[NUMSECTORS_X]; // [NUMSECTORS_Y][NUMSECTORS_X];
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static uint16 &ms_nCurrentScanCode;
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static CPtrList ms_bigBuildingsList[4];
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static CPtrList ms_listMovingEntityPtrs;
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static CSector ms_aSectors[NUMSECTORS_Y][NUMSECTORS_X];
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static uint16 ms_nCurrentScanCode;
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public:
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static uint8 &PlayerInFocus;
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static uint8 PlayerInFocus;
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static CPlayerInfo Players[NUMPLAYERS];
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static CEntity *&pIgnoreEntity;
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static bool &bIncludeDeadPeds;
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static bool &bNoMoreCollisionTorque;
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static bool &bSecondShift;
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static bool &bForceProcessControl;
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static bool &bProcessCutsceneOnly;
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static bool &bDoingCarCollisions;
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static bool &bIncludeCarTyres;
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static CEntity *pIgnoreEntity;
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static bool bIncludeDeadPeds;
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static bool bNoMoreCollisionTorque;
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static bool bSecondShift;
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static bool bForceProcessControl;
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static bool bProcessCutsceneOnly;
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static bool bDoingCarCollisions;
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static bool bIncludeCarTyres;
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static void Remove(CEntity *entity);
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static void Add(CEntity *entity);
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