mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 10:59:00 +00:00
Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
5999ddc76d
13 changed files with 232 additions and 109 deletions
|
@ -94,7 +94,7 @@ int32 CCarCtrl::NumRandomCars;
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int32 CCarCtrl::NumParkedCars;
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int32 CCarCtrl::NumPermanentCars;
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int8 CCarCtrl::CountDownToCarsAtStart;
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int32 CCarCtrl::MaxNumberOfCarsInUse = 12;
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int32 CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS;
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uint32 CCarCtrl::LastTimeLawEnforcerCreated;
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uint32 CCarCtrl::LastTimeFireTruckCreated;
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uint32 CCarCtrl::LastTimeAmbulanceCreated;
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@ -208,6 +208,7 @@ wchar* CMenuManager::m_pDialogText = nil;
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CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); \
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CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN));
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// value must be between 0.0-1.0
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#define ProcessSlider(value, origY, increaseAction, decreaseAction, hoverEndX, onlyWhenHoveringRow) \
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do { \
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float y = origY MINUS_SCROLL_OFFSET; \
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@ -346,7 +347,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
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option.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
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if (option.m_Action == MENUACTION_CFO_SELECT && option.m_CFOSelect->onlyApplyOnEnter && option.m_CFOSelect->lastSavedValue != option.m_CFOSelect->displayedValue)
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option.m_CFOSelect->displayedValue = *option.m_CFO->value = option.m_CFOSelect->lastSavedValue;
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option.m_CFOSelect->displayedValue = *(int8*)option.m_CFO->value = option.m_CFOSelect->lastSavedValue;
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if (aScreens[m_nCurrScreen].returnPrevPageFunc) {
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aScreens[m_nCurrScreen].returnPrevPageFunc();
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@ -700,27 +701,33 @@ CMenuManager::CheckSliderMovement(int value)
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{
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switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
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case MENUACTION_BRIGHTNESS:
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#ifdef FIX_BUGS
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m_PrefsBrightness += value * (384 / MENUSLIDER_LOGICAL_BARS);
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#else
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m_PrefsBrightness += value * 24.19f;
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#endif
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m_PrefsBrightness = Clamp(m_PrefsBrightness, 0, 384);
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break;
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case MENUACTION_DRAWDIST:
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if(value > 0)
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m_PrefsLOD += ((1.8f - 0.925f) / 16.0f);
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m_PrefsLOD += ((1.8f - 0.925f) / MENUSLIDER_LOGICAL_BARS);
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else
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m_PrefsLOD -= ((1.8f - 0.925f) / 16.0f);
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m_PrefsLOD -= ((1.8f - 0.925f) / MENUSLIDER_LOGICAL_BARS);
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m_PrefsLOD = Clamp(m_PrefsLOD, 0.925f, 1.8f);
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CRenderer::ms_lodDistScale = m_PrefsLOD;
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break;
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// I wonder the idea behind clamping those max to 65
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case MENUACTION_MUSICVOLUME:
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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m_PrefsMusicVolume += value * (128 / 32);
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m_PrefsMusicVolume += value * (64 / MENUSLIDER_LOGICAL_BARS);
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m_PrefsMusicVolume = Clamp(m_PrefsMusicVolume, 0, 65);
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DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
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}
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break;
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case MENUACTION_SFXVOLUME:
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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m_PrefsSfxVolume += value * (128 / 32);
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m_PrefsSfxVolume += value * (64 / MENUSLIDER_LOGICAL_BARS);
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m_PrefsSfxVolume = Clamp(m_PrefsSfxVolume, 0, 65);
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DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
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}
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@ -728,19 +735,33 @@ CMenuManager::CheckSliderMovement(int value)
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case MENUACTION_MP3VOLUMEBOOST:
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
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if (DMAudio.IsMP3RadioChannelAvailable()) {
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m_PrefsMP3BoostVolume += value * (128 / 32);
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m_PrefsMP3BoostVolume += value * (64 / MENUSLIDER_LOGICAL_BARS);
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m_PrefsMP3BoostVolume = Clamp(m_PrefsMP3BoostVolume, 0, 65);
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DMAudio.SetMP3BoostVolume(m_PrefsMP3BoostVolume);
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}
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}
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break;
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case MENUACTION_MOUSESENS:
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TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // ???
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TheCamera.m_fMouseAccelHorzntl += value * 1.0f/200.0f/15.0f; // probably because diving it to 15 instead of 16(MENUSLIDER_LOGICAL_BARS) had more accurate steps
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TheCamera.m_fMouseAccelHorzntl = Clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f/3200.0f, 1.0f/200.0f);
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#ifdef FIX_BUGS
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TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl + 0.0005f;
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#endif
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break;
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#ifdef CUSTOM_FRONTEND_OPTIONS
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case MENUACTION_CFO_SLIDER:
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{
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CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
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float oldValue = *(float*)option.m_CFOSlider->value;
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*(float*)option.m_CFOSlider->value += value * ((option.m_CFOSlider->max - option.m_CFOSlider->min) / MENUSLIDER_LOGICAL_BARS);
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*(float*)option.m_CFOSlider->value = Clamp(*(float*)option.m_CFOSlider->value, option.m_CFOSlider->min, option.m_CFOSlider->max);
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if (*(float*)option.m_CFOSlider->value != oldValue && option.m_CFOSlider->changeFunc)
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option.m_CFOSlider->changeFunc(oldValue, *(float*)option.m_CFOSlider->value);
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break;
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}
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#endif
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default:
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return;
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}
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@ -852,10 +873,10 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
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int lastActiveBarX = 0;
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float curBarX = 0.0f;
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for (int i = 0; i < 16; i++) {
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curBarX = i * rectSize/16.0f + x;
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for (int i = 0; i < MENUSLIDER_BARS; i++) {
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curBarX = i * rectSize/MENUSLIDER_BARS + x;
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if (i / 16.0f + 1 / 32.0f < progress) {
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if (i / (float)MENUSLIDER_BARS + 1 / (MENUSLIDER_BARS * 2.f) < progress) {
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color = CRGBA(SLIDERON_COLOR.r, SLIDERON_COLOR.g, SLIDERON_COLOR.b, FadeIn(255));
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lastActiveBarX = curBarX;
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} else
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@ -863,7 +884,7 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR
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maxBarHeight = Max(mostLeftBarSize, mostRightBarSize);
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float curBarFreeSpace = ((16 - i) * mostLeftBarSize + i * mostRightBarSize) / 16.0f;
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float curBarFreeSpace = ((MENUSLIDER_BARS - i) * mostLeftBarSize + i * mostRightBarSize) / (float)MENUSLIDER_BARS;
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float left = curBarX;
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float top = y + maxBarHeight - curBarFreeSpace;
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float right = spacing + curBarX;
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@ -1328,8 +1349,8 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
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CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
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// To whom manipulate option.m_CFO->value of static options externally (like RestoreDef functions)
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if (*option.m_CFO->value != option.m_CFOSelect->lastSavedValue)
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option.m_CFOSelect->displayedValue = option.m_CFOSelect->lastSavedValue = *option.m_CFO->value;
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if (*(int8*)option.m_CFO->value != option.m_CFOSelect->lastSavedValue)
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option.m_CFOSelect->displayedValue = option.m_CFOSelect->lastSavedValue = *(int8*)option.m_CFO->value;
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if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts || option.m_CFOSelect->displayedValue < 0)
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option.m_CFOSelect->displayedValue = 0;
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@ -1379,7 +1400,11 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
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int saveSlot = aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot;
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if (rightText || action == MENUACTION_DRAWDIST || action == MENUACTION_BRIGHTNESS || action == MENUACTION_MUSICVOLUME ||
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action == MENUACTION_SFXVOLUME || action == MENUACTION_MP3VOLUMEBOOST || action == MENUACTION_MOUSESENS ||
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saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8) {
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saveSlot >= SAVESLOT_1 && saveSlot <= SAVESLOT_8
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#ifdef CUSTOM_FRONTEND_OPTIONS
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|| action == MENUACTION_CFO_SLIDER
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#endif
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) {
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rightXMin = 600;
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leftXMax = 40;
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}
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@ -1506,30 +1531,41 @@ CMenuManager::DrawStandardMenus(bool activeScreen)
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}
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}
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#ifdef CUSTOM_FRONTEND_OPTIONS
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#define SLIDER_Y(pos) (aScreens[m_nCurrScreen].m_aEntries[i].m_Y - 5.f)
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#else
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#define SLIDER_Y(pos) pos
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#endif
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// Sliders
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int lastActiveBarX;
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switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
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case MENUACTION_BRIGHTNESS:
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ProcessSlider(m_PrefsBrightness / 384.0f, 70.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, SCREEN_WIDTH, true);
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ProcessSlider(m_PrefsBrightness / 384.0f, SLIDER_Y(70.0f), HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, SCREEN_WIDTH, true);
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break;
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case MENUACTION_DRAWDIST:
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ProcessSlider((m_PrefsLOD - 0.925f) / 0.875f, 99.0f, HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, SCREEN_WIDTH, true);
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ProcessSlider((m_PrefsLOD - 0.925f) / 0.875f, SLIDER_Y(99.0f), HOVEROPTION_INCREASE_DRAWDIST, HOVEROPTION_DECREASE_DRAWDIST, SCREEN_WIDTH, true);
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break;
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case MENUACTION_MUSICVOLUME:
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if(m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
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ProcessSlider(m_PrefsMusicVolume / 64.0f, 70.0f, HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, SCREEN_WIDTH, true);
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ProcessSlider(m_PrefsMusicVolume / 64.0f, SLIDER_Y(70.0f), HOVEROPTION_INCREASE_MUSICVOLUME, HOVEROPTION_DECREASE_MUSICVOLUME, SCREEN_WIDTH, true);
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break;
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case MENUACTION_SFXVOLUME:
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if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER)
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ProcessSlider(m_PrefsSfxVolume / 64.0f, 99.0f, HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, SCREEN_WIDTH, true);
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ProcessSlider(m_PrefsSfxVolume / 64.0f, SLIDER_Y(99.0f), HOVEROPTION_INCREASE_SFXVOLUME, HOVEROPTION_DECREASE_SFXVOLUME, SCREEN_WIDTH, true);
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break;
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case MENUACTION_MOUSESENS:
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ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, 170.0f, HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, SCREEN_WIDTH, false);
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ProcessSlider(TheCamera.m_fMouseAccelHorzntl * 200.0f, SLIDER_Y(170.0f), HOVEROPTION_INCREASE_MOUSESENS, HOVEROPTION_DECREASE_MOUSESENS, SCREEN_WIDTH, false);
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break;
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case MENUACTION_MP3VOLUMEBOOST:
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if(m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER && DMAudio.IsMP3RadioChannelAvailable())
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ProcessSlider(m_PrefsMP3BoostVolume / 64.f, 128.0f, HOVEROPTION_INCREASE_MP3BOOST, HOVEROPTION_DECREASE_MP3BOOST, SCREEN_WIDTH, true);
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ProcessSlider(m_PrefsMP3BoostVolume / 64.f, SLIDER_Y(128.0f), HOVEROPTION_INCREASE_MP3BOOST, HOVEROPTION_DECREASE_MP3BOOST, SCREEN_WIDTH, true);
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break;
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#ifdef CUSTOM_FRONTEND_OPTIONS
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case MENUACTION_CFO_SLIDER:
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CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[i];
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ProcessSlider((*(float*)option.m_CFOSlider->value - option.m_CFOSlider->min) / (option.m_CFOSlider->max - option.m_CFOSlider->min), SLIDER_Y(0), HOVEROPTION_INCREASE_CFO_SLIDER, HOVEROPTION_DECREASE_CFO_SLIDER, SCREEN_WIDTH, true);
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break;
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#endif
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}
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// Not just unused, but also collides with the bug fix in Font.cpp. Yikes.
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@ -4267,7 +4303,11 @@ CMenuManager::UserInput(void)
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int action = aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action;
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if (action != MENUACTION_BRIGHTNESS && action != MENUACTION_DRAWDIST && action != MENUACTION_MUSICVOLUME
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&& action != MENUACTION_SFXVOLUME && action != MENUACTION_MOUSESENS && action != MENUACTION_MP3VOLUMEBOOST)
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&& action != MENUACTION_SFXVOLUME && action != MENUACTION_MOUSESENS && action != MENUACTION_MP3VOLUMEBOOST
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#ifdef CUSTOM_FRONTEND_OPTIONS
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||||
&& action != MENUACTION_CFO_SLIDER
|
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#endif
|
||||
)
|
||||
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
|
||||
|
||||
break;
|
||||
|
@ -4347,6 +4387,9 @@ CMenuManager::UserInput(void)
|
|||
case HOVEROPTION_INCREASE_MUSICVOLUME:
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case HOVEROPTION_INCREASE_SFXVOLUME:
|
||||
case HOVEROPTION_INCREASE_MOUSESENS:
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
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case HOVEROPTION_INCREASE_CFO_SLIDER:
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#endif
|
||||
CheckSliderMovement(1);
|
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break;
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case HOVEROPTION_DECREASE_BRIGHTNESS:
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||||
|
@ -4355,6 +4398,9 @@ CMenuManager::UserInput(void)
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|||
case HOVEROPTION_DECREASE_MUSICVOLUME:
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||||
case HOVEROPTION_DECREASE_SFXVOLUME:
|
||||
case HOVEROPTION_DECREASE_MOUSESENS:
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
case HOVEROPTION_DECREASE_CFO_SLIDER:
|
||||
#endif
|
||||
CheckSliderMovement(-1);
|
||||
break;
|
||||
}
|
||||
|
@ -4386,7 +4432,11 @@ CMenuManager::UserInput(void)
|
|||
|| CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp()
|
||||
|| CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
|
||||
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
|
||||
if (option == MENUACTION_BRIGHTNESS)
|
||||
if (option == MENUACTION_BRIGHTNESS
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
|| option == MENUACTION_CFO_SLIDER
|
||||
#endif
|
||||
)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0);
|
||||
else if (option == MENUACTION_SFXVOLUME)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
|
||||
|
@ -4417,7 +4467,11 @@ CMenuManager::UserInput(void)
|
|||
if (curAction == MENUACTION_BRIGHTNESS || curAction == MENUACTION_MUSICVOLUME ||
|
||||
curAction == MENUACTION_SFXVOLUME || curAction == MENUACTION_RADIO ||
|
||||
curAction == MENUACTION_DRAWDIST || curAction == MENUACTION_MOUSESENS ||
|
||||
curAction == MENUACTION_MP3VOLUMEBOOST)
|
||||
curAction == MENUACTION_MP3VOLUMEBOOST
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
|| curAction == MENUACTION_CFO_SLIDER
|
||||
#endif
|
||||
)
|
||||
changeValueBy = -1;
|
||||
|
||||
lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
|
@ -4428,7 +4482,11 @@ CMenuManager::UserInput(void)
|
|||
if (curAction == MENUACTION_BRIGHTNESS || curAction == MENUACTION_MUSICVOLUME ||
|
||||
curAction == MENUACTION_SFXVOLUME || curAction == MENUACTION_RADIO ||
|
||||
curAction == MENUACTION_DRAWDIST || curAction == MENUACTION_MOUSESENS ||
|
||||
curAction == MENUACTION_MP3VOLUMEBOOST)
|
||||
curAction == MENUACTION_MP3VOLUMEBOOST
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
|| curAction == MENUACTION_CFO_SLIDER
|
||||
#endif
|
||||
)
|
||||
changeValueBy = 1;
|
||||
lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
|
||||
}
|
||||
|
@ -4487,10 +4545,10 @@ CMenuManager::UserInput(void)
|
|||
if (oldEntry.m_CFOSelect->displayedValue != oldEntry.m_CFOSelect->lastSavedValue)
|
||||
SetHelperText(3); // Restored original value
|
||||
|
||||
oldEntry.m_CFOSelect->displayedValue = oldEntry.m_CFOSelect->lastSavedValue = *oldEntry.m_CFO->value;
|
||||
oldEntry.m_CFOSelect->displayedValue = oldEntry.m_CFOSelect->lastSavedValue = *(int8*)oldEntry.m_CFO->value;
|
||||
}
|
||||
} else if (oldEntry.m_Action == MENUACTION_CFO_SELECT && oldEntry.m_CFOSelect->onlyApplyOnEnter) {
|
||||
if (oldEntry.m_CFOSelect->displayedValue != *oldEntry.m_CFO->value)
|
||||
if (oldEntry.m_CFOSelect->displayedValue != *(int8*)oldEntry.m_CFO->value)
|
||||
SetHelperText(1); // Enter to apply
|
||||
else if (m_nHelperTextMsgId == 1)
|
||||
ResetHelperText(); // Applied
|
||||
|
@ -4919,9 +4977,9 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
|
|||
if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts || option.m_CFOSelect->displayedValue < 0)
|
||||
option.m_CFOSelect->displayedValue = 0;
|
||||
}
|
||||
int8 oldValue = *option.m_CFO->value;
|
||||
int8 oldValue = *(int8*)option.m_CFO->value;
|
||||
|
||||
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||||
*(int8*)option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||||
|
||||
// Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO
|
||||
// if (option.m_CFOSelect->save)
|
||||
|
@ -5086,9 +5144,9 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u
|
|||
option.m_CFOSelect->displayedValue = option.m_CFOSelect->numRightTexts - 1;
|
||||
}
|
||||
if (!option.m_CFOSelect->onlyApplyOnEnter) {
|
||||
int8 oldValue = *option.m_CFO->value;
|
||||
int8 oldValue = *(int8*)option.m_CFO->value;
|
||||
|
||||
*option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||||
*(int8*)option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
|
||||
|
||||
// Now everything is saved in .ini, and LOAD_INI_SETTINGS is fundamental for CFO
|
||||
// if (option.m_CFOSelect->save)
|
||||
|
|
|
@ -15,6 +15,9 @@
|
|||
|
||||
#define MENUACTION_SCALE_MULT 0.9f
|
||||
|
||||
#define MENUSLIDER_BARS 16
|
||||
#define MENUSLIDER_LOGICAL_BARS MENUSLIDER_BARS
|
||||
|
||||
#define MENULABEL_X_MARGIN 80.0f
|
||||
#define MENULABEL_POS_X 100.0f
|
||||
#define MENULABEL_POS_Y 97.0f
|
||||
|
@ -230,6 +233,7 @@ enum eMenuScreen
|
|||
enum eMenuAction
|
||||
{
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
MENUACTION_CFO_SLIDER = -3,
|
||||
MENUACTION_CFO_SELECT = -2,
|
||||
MENUACTION_CFO_DYNAMIC = -1,
|
||||
#endif
|
||||
|
@ -335,6 +339,10 @@ enum eCheckHover
|
|||
HOVEROPTION_DECREASE_MOUSESENS,
|
||||
HOVEROPTION_INCREASE_MP3BOOST,
|
||||
HOVEROPTION_DECREASE_MP3BOOST,
|
||||
#ifdef CUSTOM_FRONTEND_OPTIONS
|
||||
HOVEROPTION_INCREASE_CFO_SLIDER,
|
||||
HOVEROPTION_DECREASE_CFO_SLIDER,
|
||||
#endif
|
||||
HOVEROPTION_NOT_HOVERING,
|
||||
};
|
||||
|
||||
|
@ -407,7 +415,7 @@ struct CCustomScreenLayout {
|
|||
|
||||
struct CCFO
|
||||
{
|
||||
int8 *value;
|
||||
void *value;
|
||||
const char *saveCat;
|
||||
const char *save;
|
||||
};
|
||||
|
@ -438,6 +446,24 @@ struct CCFOSelect : CCFO
|
|||
}
|
||||
};
|
||||
|
||||
// Value is float in here
|
||||
struct CCFOSlider : CCFO
|
||||
{
|
||||
ChangeFuncFloat changeFunc;
|
||||
float min;
|
||||
float max;
|
||||
|
||||
CCFOSlider() {};
|
||||
CCFOSlider(float* value, const char* saveCat, const char* save, float min, float max, ChangeFuncFloat changeFunc = nil){
|
||||
this->value = value;
|
||||
this->saveCat = saveCat;
|
||||
this->save = save;
|
||||
this->changeFunc = changeFunc;
|
||||
this->min = min;
|
||||
this->max = max;
|
||||
}
|
||||
};
|
||||
|
||||
struct CCFODynamic : CCFO
|
||||
{
|
||||
DrawFunc drawFunc;
|
||||
|
@ -469,6 +495,7 @@ struct CMenuScreenCustom
|
|||
CCFO *m_CFO; // for initializing
|
||||
CCFOSelect *m_CFOSelect;
|
||||
CCFODynamic *m_CFODynamic;
|
||||
CCFOSlider *m_CFOSlider;
|
||||
};
|
||||
int32 m_SaveSlot; // eSaveSlot
|
||||
int32 m_TargetMenu; // eMenuScreen
|
||||
|
|
|
@ -373,7 +373,11 @@ bool CGame::Initialise(const char* datFile)
|
|||
CPools::Initialise();
|
||||
|
||||
#ifndef GTA_PS2
|
||||
CIniFile::LoadIniFile();
|
||||
#ifdef PED_CAR_DENSITY_SLIDERS
|
||||
// Load density values from gta3.ini only if our reVC.ini have them 0.6f
|
||||
if (CIniFile::PedNumberMultiplier == 0.6f && CIniFile::CarNumberMultiplier == 0.6f)
|
||||
#endif
|
||||
CIniFile::LoadIniFile();
|
||||
#endif
|
||||
#ifdef USE_TEXTURE_POOL
|
||||
_TexturePoolsUnknown(false);
|
||||
|
@ -899,7 +903,13 @@ void CGame::Process(void)
|
|||
CEventList::Update();
|
||||
CParticle::Update();
|
||||
gFireManager.Update();
|
||||
|
||||
// Otherwise even on 30 fps most probably you won't see any peds around Ocean View Hospital
|
||||
#if defined FIX_BUGS && !defined SQUEEZE_PERFORMANCE
|
||||
if (processTime > 2) {
|
||||
#else
|
||||
if (processTime >= 2) {
|
||||
#endif
|
||||
CPopulation::Update(false);
|
||||
} else {
|
||||
uint32 startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
||||
|
|
|
@ -23,7 +23,7 @@ void CIniFile::LoadIniFile()
|
|||
CarNumberMultiplier = Min(3.0f, Max(0.5f, CarNumberMultiplier));
|
||||
CFileMgr::CloseFile(f);
|
||||
}
|
||||
CPopulation::MaxNumberOfPedsInUse = 25.0f * PedNumberMultiplier;
|
||||
CPopulation::MaxNumberOfPedsInUseInterior = 40.0f * PedNumberMultiplier;
|
||||
CCarCtrl::MaxNumberOfCarsInUse = 12.0f * CarNumberMultiplier;
|
||||
CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS * PedNumberMultiplier;
|
||||
CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR * PedNumberMultiplier;
|
||||
CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS * CarNumberMultiplier;
|
||||
}
|
|
@ -1,5 +1,9 @@
|
|||
#pragma once
|
||||
|
||||
#define DEFAULT_MAX_NUMBER_OF_PEDS 25.0f
|
||||
#define DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR 40.0f
|
||||
#define DEFAULT_MAX_NUMBER_OF_CARS 12.0f
|
||||
|
||||
class CIniFile
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -27,6 +27,9 @@
|
|||
#include "Pad.h"
|
||||
#include "ControllerConfig.h"
|
||||
#include "DMAudio.h"
|
||||
#include "IniFile.h"
|
||||
#include "CarCtrl.h"
|
||||
#include "Population.h"
|
||||
|
||||
// Menu screens array is at the bottom of the file.
|
||||
|
||||
|
@ -64,6 +67,15 @@
|
|||
#define DUALPASS_SELECTOR
|
||||
#endif
|
||||
|
||||
#ifdef PED_CAR_DENSITY_SLIDERS
|
||||
// 0.2f - 3.4f makes it possible to have 1.0f somewhere inbetween
|
||||
#define DENSITY_SLIDERS \
|
||||
MENUACTION_CFO_SLIDER, "FEM_PED", { new CCFOSlider(&CIniFile::PedNumberMultiplier, "Display", "PedDensity", 0.2f, 3.4f, PedDensityChange) }, 0, 0, MENUALIGN_LEFT, \
|
||||
MENUACTION_CFO_SLIDER, "FEM_CAR", { new CCFOSlider(&CIniFile::CarNumberMultiplier, "Display", "CarDensity", 0.2f, 3.4f, CarDensityChange) }, 0, 0, MENUALIGN_LEFT,
|
||||
#else
|
||||
#define DENSITY_SLIDERS
|
||||
#endif
|
||||
|
||||
#ifdef NO_ISLAND_LOADING
|
||||
#define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT,
|
||||
#else
|
||||
|
@ -136,6 +148,9 @@ void RestoreDefDisplay(int8 action) {
|
|||
#ifdef FREE_CAM
|
||||
TheCamera.bFreeCam = false;
|
||||
#endif
|
||||
#ifdef PED_CAR_DENSITY_SLIDERS
|
||||
CIniFile::LoadIniFile();
|
||||
#endif
|
||||
#ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those
|
||||
FrontEndMenuManager.m_PrefsBrightness = 256;
|
||||
FrontEndMenuManager.m_PrefsLOD = 1.2f;
|
||||
|
@ -182,6 +197,17 @@ void IslandLoadingAfterChange(int8 before, int8 after) {
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifdef PED_CAR_DENSITY_SLIDERS
|
||||
void PedDensityChange(float before, float after) {
|
||||
CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS * after;
|
||||
CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR * after;
|
||||
}
|
||||
|
||||
void CarDensityChange(float before, float after) {
|
||||
CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS * after;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef MULTISAMPLING
|
||||
void GraphicsGoBack() {
|
||||
}
|
||||
|
@ -417,6 +443,7 @@ CMenuScreenCustom aScreens[] = {
|
|||
DUALPASS_SELECTOR
|
||||
CUTSCENE_BORDERS_TOGGLE
|
||||
FREE_CAM_TOGGLE
|
||||
DENSITY_SLIDERS
|
||||
POSTFX_SELECTORS
|
||||
// re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
|
||||
MENUACTION_RESTOREDEF, "FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 320, 0, MENUALIGN_CENTER,
|
||||
|
@ -428,6 +455,7 @@ CMenuScreenCustom aScreens[] = {
|
|||
MENUACTION_DRAWDIST, "FEM_LOD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
|
||||
CUTSCENE_BORDERS_TOGGLE
|
||||
FREE_CAM_TOGGLE
|
||||
DENSITY_SLIDERS
|
||||
MENUACTION_LEGENDS, "MAP_LEG", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
|
||||
MENUACTION_RADARMODE, "FED_RDR", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
|
||||
MENUACTION_HUD, "FED_HUD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
|
||||
|
|
|
@ -369,6 +369,7 @@ enum Config {
|
|||
# define CUTSCENE_BORDERS_SWITCH
|
||||
# define MULTISAMPLING // adds MSAA option
|
||||
# define INVERT_LOOK_FOR_PAD // enable the hidden option
|
||||
# define PED_CAR_DENSITY_SLIDERS
|
||||
# endif
|
||||
#endif
|
||||
|
||||
|
@ -468,4 +469,4 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
|||
#undef USE_CUTSCENE_SHADOW_FOR_PED
|
||||
#endif
|
||||
|
||||
#endif // VANILLA_DEFINES
|
||||
#endif // VANILLA_DEFINES
|
|
@ -44,6 +44,9 @@
|
|||
#include "Camera.h"
|
||||
#include "MBlur.h"
|
||||
#include "ControllerConfig.h"
|
||||
#include "CarCtrl.h"
|
||||
#include "Population.h"
|
||||
#include "IniFile.h"
|
||||
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
#include "crossplatform.h"
|
||||
|
@ -560,22 +563,30 @@ bool LoadINISettings()
|
|||
|
||||
// CFO check
|
||||
if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
|
||||
// CFO only supports saving uint8 right now
|
||||
|
||||
// Migrate from old .ini to new .ini
|
||||
if (migrate && ReadIniIfExists("FrontendOptions", option.m_CFO->save, option.m_CFO->value))
|
||||
// Old values can only be int8, new ones can contain float if it is slider
|
||||
if (migrate && ReadIniIfExists("FrontendOptions", option.m_CFO->save, (int8*)option.m_CFO->value))
|
||||
cfg["FrontendOptions"].remove(option.m_CFO->save);
|
||||
else if (option.m_Action == MENUACTION_CFO_SLIDER)
|
||||
ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, (float*)option.m_CFO->value);
|
||||
else
|
||||
ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, option.m_CFO->value);
|
||||
ReadIniIfExists(option.m_CFO->saveCat, option.m_CFO->save, (int8*)option.m_CFO->value);
|
||||
|
||||
if (option.m_Action == MENUACTION_CFO_SELECT) {
|
||||
option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *option.m_CFO->value;
|
||||
option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue = *(int8*)option.m_CFO->value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// Fetched in above block, but needs evaluation
|
||||
#ifdef PED_CAR_DENSITY_SLIDERS
|
||||
CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS * CIniFile::PedNumberMultiplier;
|
||||
CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR * CIniFile::PedNumberMultiplier;
|
||||
CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS * CIniFile::CarNumberMultiplier;
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -656,8 +667,10 @@ void SaveINISettings()
|
|||
break;
|
||||
|
||||
if (option.m_Action < MENUACTION_NOTHING && option.m_CFO->save) {
|
||||
// Beware: CFO only supports saving uint8 right now
|
||||
StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *option.m_CFO->value);
|
||||
if (option.m_Action == MENUACTION_CFO_SLIDER)
|
||||
StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *(float*)option.m_CFO->value);
|
||||
else
|
||||
StoreIni(option.m_CFO->saveCat, option.m_CFO->save, *(int8*)option.m_CFO->value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -226,14 +226,13 @@ CPhysical::RemoveAndAdd(void)
|
|||
CRect
|
||||
CPhysical::GetBoundRect(void)
|
||||
{
|
||||
CVUVECTOR center;
|
||||
CVector center;
|
||||
float radius;
|
||||
GetBoundCentre(center);
|
||||
center = GetBoundCentre();
|
||||
radius = GetBoundRadius();
|
||||
return CRect(center.x-radius, center.y-radius, center.x+radius, center.y+radius);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::AddToMovingList(void)
|
||||
{
|
||||
|
@ -241,7 +240,6 @@ CPhysical::AddToMovingList(void)
|
|||
m_movingListNode = CWorld::GetMovingEntityList().InsertItem(this);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::RemoveFromMovingList(void)
|
||||
{
|
||||
|
@ -261,7 +259,6 @@ CPhysical::SetDamagedPieceRecord(uint16 piece, float impulse, CEntity *entity, C
|
|||
m_vecDamageNormal = dir;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::AddCollisionRecord(CEntity *ent)
|
||||
{
|
||||
|
@ -285,7 +282,6 @@ CPhysical::AddCollisionRecord(CEntity *ent)
|
|||
}
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::AddCollisionRecord_Treadable(CEntity *ent)
|
||||
{
|
||||
|
@ -293,7 +289,6 @@ CPhysical::AddCollisionRecord_Treadable(CEntity *ent)
|
|||
}
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::GetHasCollidedWith(CEntity *ent)
|
||||
{
|
||||
|
@ -305,7 +300,6 @@ CPhysical::GetHasCollidedWith(CEntity *ent)
|
|||
return false;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::RemoveRefsToEntity(CEntity *ent)
|
||||
{
|
||||
|
@ -321,7 +315,6 @@ CPhysical::RemoveRefsToEntity(CEntity *ent)
|
|||
}
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::PlacePhysicalRelativeToOtherPhysical(CPhysical *other, CPhysical *phys, CVector localPos)
|
||||
{
|
||||
|
@ -338,7 +331,6 @@ CPhysical::PlacePhysicalRelativeToOtherPhysical(CPhysical *other, CPhysical *phy
|
|||
CWorld::Add(phys);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
int32
|
||||
CPhysical::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
|
||||
{
|
||||
|
@ -357,7 +349,6 @@ CPhysical::ProcessEntityCollision(CEntity *ent, CColPoint *colpoints)
|
|||
return numSpheres;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ProcessControl(void)
|
||||
{
|
||||
|
@ -425,7 +416,6 @@ CPhysical::GetSpeed(const CVector &r)
|
|||
return m_vecMoveSpeed + m_vecMoveFriction + CrossProduct(m_vecTurnFriction + m_vecTurnSpeed, r);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ApplyMoveSpeed(void)
|
||||
{
|
||||
|
@ -435,7 +425,6 @@ CPhysical::ApplyMoveSpeed(void)
|
|||
GetMatrix().Translate(m_vecMoveSpeed * CTimer::GetTimeStep());
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ApplyTurnSpeed(void)
|
||||
{
|
||||
|
@ -451,14 +440,12 @@ CPhysical::ApplyTurnSpeed(void)
|
|||
}
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ApplyMoveForce(float jx, float jy, float jz)
|
||||
{
|
||||
m_vecMoveSpeed += CVector(jx, jy, jz)*(1.0f/m_fMass);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ApplyTurnForce(float jx, float jy, float jz, float px, float py, float pz)
|
||||
{
|
||||
|
@ -473,7 +460,6 @@ CPhysical::ApplyFrictionMoveForce(float jx, float jy, float jz)
|
|||
m_vecMoveFriction += CVector(jx, jy, jz)*(1.0f/m_fMass);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ApplyFrictionTurnForce(float jx, float jy, float jz, float px, float py, float pz)
|
||||
{
|
||||
|
@ -482,7 +468,6 @@ CPhysical::ApplyFrictionTurnForce(float jx, float jy, float jz, float px, float
|
|||
m_vecTurnFriction += turnimpulse*(1.0f/m_fTurnMass);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ApplySpringCollision(float springConst, CVector &springDir, CVector &point, float springRatio, float bias)
|
||||
{
|
||||
|
@ -496,7 +481,6 @@ CPhysical::ApplySpringCollision(float springConst, CVector &springDir, CVector &
|
|||
return true;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ApplySpringCollisionAlt(float springConst, CVector &springDir, CVector &point, float springRatio, float bias, CVector &forceDir)
|
||||
{
|
||||
|
@ -514,7 +498,6 @@ CPhysical::ApplySpringCollisionAlt(float springConst, CVector &springDir, CVecto
|
|||
return true;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
// What exactly is speed?
|
||||
bool
|
||||
CPhysical::ApplySpringDampening(float damping, CVector &springDir, CVector &point, CVector &speed)
|
||||
|
@ -579,7 +562,6 @@ CPhysical::ApplyFriction(void)
|
|||
m_vecTurnFriction = CVector(0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ApplyAirResistance(void)
|
||||
{
|
||||
|
@ -698,7 +680,7 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
|
|||
if(model == MI_FIRE_HYDRANT && !Bobj->bHasBeenDamaged){
|
||||
CParticleObject::AddObject(POBJECT_FIRE_HYDRANT, B->GetPosition() - CVector(0.0f, 0.0f, 0.5f), true);
|
||||
Bobj->bHasBeenDamaged = true;
|
||||
}else if(model == MI_PARKINGMETER || model == MI_PARKINGMETER2){
|
||||
}else if((model == MI_PARKINGMETER || model == MI_PARKINGMETER2) && !Bobj->bHasBeenDamaged){
|
||||
CPickups::CreateSomeMoney(GetPosition(), CGeneral::GetRandomNumber()%100);
|
||||
Bobj->bHasBeenDamaged = true;
|
||||
}else if(B->IsObject() && !IsExplosiveThingModel(model))
|
||||
|
@ -716,14 +698,17 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
|
|||
}
|
||||
return true;
|
||||
}
|
||||
}else if(!B->bInfiniteMass)
|
||||
}else if(!B->bInfiniteMass){
|
||||
B->SetIsStatic(false);
|
||||
CWorld::Players[CWorld::PlayerInFocus].m_nHavocLevel += 2;
|
||||
CStats::PropertyDestroyed += CGeneral::GetRandomNumberInRange(30, 60);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(B->GetIsStatic())
|
||||
return false;
|
||||
if(!B->bInfiniteMass && !B->m_phy_flagA08)
|
||||
if(!B->bInfiniteMass && !B->bIsStaticWaitingForCollision)
|
||||
B->AddToMovingList();
|
||||
}
|
||||
|
||||
|
@ -733,11 +718,11 @@ CPhysical::ApplyCollision(CPhysical *B, CColPoint &colpoint, float &impulseA, fl
|
|||
// negative if A is moving towards B
|
||||
speedA = DotProduct(A->m_vecMoveSpeed, colpoint.normal);
|
||||
// positive if B is moving towards A
|
||||
float speedB = DotProduct(B->m_vecMoveSpeed, colpoint.normal);
|
||||
speedB = DotProduct(B->m_vecMoveSpeed, colpoint.normal);
|
||||
|
||||
bool affectB = false;
|
||||
float mA = A->m_fMass;;
|
||||
float mB = B->m_fMass;;
|
||||
float mA = A->m_fMass;
|
||||
float mB = B->m_fMass;
|
||||
float speedSum;
|
||||
if(((CPed*)A)->GetPedState() == PED_FOLLOW_PATH){
|
||||
affectB = true;
|
||||
|
@ -1009,7 +994,7 @@ CPhysical::ApplyCollisionAlt(CEntity *B, CColPoint &colpoint, float &impulse, CV
|
|||
Abs(m_vecMoveSpeed.z) < minspeed*2.0f)
|
||||
impulse = -0.8f * normalSpeed * mass;
|
||||
else if(IsVehicle() && ((CVehicle*)this)->IsBoat() &&
|
||||
colpoint.surfaceB == SURFACE_WOOD_SOLID && colpoint.normal.z < 0.5f)
|
||||
(colpoint.surfaceB == SURFACE_WOOD_SOLID || colpoint.normal.z < 0.5f))
|
||||
impulse = -(2.0f * m_fElasticity + 1.0f) * normalSpeed * mass;
|
||||
else
|
||||
impulse = -(m_fElasticity + 1.0f) * normalSpeed * mass;
|
||||
|
@ -1037,7 +1022,6 @@ CPhysical::ApplyCollisionAlt(CEntity *B, CColPoint &colpoint, float &impulse, CV
|
|||
return false;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ApplyFriction(CPhysical *B, float adhesiveLimit, CColPoint &colpoint)
|
||||
{
|
||||
|
@ -1187,7 +1171,6 @@ CPhysical::ApplyFriction(CPhysical *B, float adhesiveLimit, CColPoint &colpoint)
|
|||
return false;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ApplyFriction(float adhesiveLimit, CColPoint &colpoint)
|
||||
{
|
||||
|
@ -1253,7 +1236,6 @@ CPhysical::ApplyFriction(float adhesiveLimit, CColPoint &colpoint)
|
|||
return false;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
||||
{
|
||||
|
@ -1287,11 +1269,12 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
|||
skipShift = false;
|
||||
|
||||
if(B->IsBuilding() ||
|
||||
B->IsObject() && B->bInfiniteMass)
|
||||
B->IsObject() && B->bInfiniteMass ||
|
||||
A->IsPed() && B->IsObject() && B->GetIsStatic() && !Bobj->bHasBeenDamaged)
|
||||
canshift = true;
|
||||
else
|
||||
canshift = A->IsPed() &&
|
||||
B->IsObject() && B->GetIsStatic() && !Bobj->bHasBeenDamaged;
|
||||
canshift = false;
|
||||
|
||||
if(B == A ||
|
||||
B->m_scanCode == CWorld::GetCurrentScanCode() ||
|
||||
!B->bUsesCollision ||
|
||||
|
@ -1320,7 +1303,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
|||
Aobj->m_pCollidingEntity = nil;
|
||||
}else if(Aobj->m_pCollidingEntity != B){
|
||||
CMatrix inv;
|
||||
CVector size = CModelInfo::GetModelInfo(A->GetModelIndex())->GetColModel()->boundingBox.GetSize();
|
||||
CVector size = CModelInfo::GetColModel(A->GetModelIndex())->boundingBox.GetSize();
|
||||
size = A->GetMatrix() * size;
|
||||
if(size.z < B->GetPosition().z ||
|
||||
(Invert(B->GetMatrix(), inv) * size).z < 0.0f){
|
||||
|
@ -1338,7 +1321,7 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
|||
Bobj->m_pCollidingEntity = nil;
|
||||
}else if(Bobj->m_pCollidingEntity != A){
|
||||
CMatrix inv;
|
||||
CVector size = CModelInfo::GetModelInfo(B->GetModelIndex())->GetColModel()->boundingBox.GetSize();
|
||||
CVector size = CModelInfo::GetColModel(B->GetModelIndex())->boundingBox.GetSize();
|
||||
size = B->GetMatrix() * size;
|
||||
if(size.z < A->GetPosition().z ||
|
||||
(Invert(A->GetMatrix(), inv) * size).z < 0.0f)
|
||||
|
@ -1350,9 +1333,10 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
|||
else if(A->IsPed() && IsBodyPart(B->GetModelIndex()))
|
||||
skipShift = true;
|
||||
else if(A->IsPed() && ((CPed*)A)->m_pCollidingEntity == B ||
|
||||
B->IsPed() && ((CPed*)B)->m_pCollidingEntity == A ||
|
||||
A->GetModelIndex() == MI_RCBANDIT && B->IsVehicle() ||
|
||||
B->GetModelIndex() == MI_RCBANDIT && (A->IsPed() || A->IsVehicle()))
|
||||
B->IsPed() && ((CPed*)B)->m_pCollidingEntity == A)
|
||||
skipShift = true;
|
||||
else if(A->GetModelIndex() == MI_RCBANDIT && B->IsVehicle() ||
|
||||
B->GetModelIndex() == MI_RCBANDIT && (A->IsPed() || A->IsVehicle()))
|
||||
skipShift = true;
|
||||
|
||||
if(skipShift)
|
||||
|
@ -1416,7 +1400,6 @@ CPhysical::ProcessShiftSectorList(CPtrList *lists)
|
|||
return true;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ProcessCollisionSectorList_SimpleCar(CPtrList *lists)
|
||||
{
|
||||
|
@ -1583,7 +1566,6 @@ collision:
|
|||
return true;
|
||||
}
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
bool
|
||||
CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
||||
{
|
||||
|
@ -1621,18 +1603,17 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
bool isTouching = true;
|
||||
if(!B->bUsesCollision ||
|
||||
B->m_scanCode == CWorld::GetCurrentScanCode() ||
|
||||
B == A ||
|
||||
!(isTouching = B->GetIsTouching(center, radius))){
|
||||
if(!isTouching){
|
||||
if(A->IsObject() && Aobj->m_pCollidingEntity == B)
|
||||
Aobj->m_pCollidingEntity = nil;
|
||||
else if(B->IsObject() && Bobj->m_pCollidingEntity == A)
|
||||
Bobj->m_pCollidingEntity = nil;
|
||||
else if(A->IsPed() && Aped->m_pCollidingEntity == B)
|
||||
Aped->m_pCollidingEntity = nil;
|
||||
else if(B->IsPed() && Bped->m_pCollidingEntity == A)
|
||||
Bped->m_pCollidingEntity = nil;
|
||||
}
|
||||
B == A)
|
||||
continue;
|
||||
if(!B->GetIsTouching(center, radius)){
|
||||
if(A->IsObject() && Aobj->m_pCollidingEntity == B)
|
||||
Aobj->m_pCollidingEntity = nil;
|
||||
else if(B->IsObject() && Bobj->m_pCollidingEntity == A)
|
||||
Bobj->m_pCollidingEntity = nil;
|
||||
else if(A->IsPed() && Aped->m_pCollidingEntity == B)
|
||||
Aped->m_pCollidingEntity = nil;
|
||||
else if(B->IsPed() && Bped->m_pCollidingEntity == A)
|
||||
Bped->m_pCollidingEntity = nil;
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -1664,7 +1645,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
skipCollision = true;
|
||||
else if(Aobj->m_nCollisionDamageEffect < DAMAGE_EFFECT_SMASH_COMPLETELY){
|
||||
CMatrix inv;
|
||||
CVector size = CModelInfo::GetModelInfo(A->GetModelIndex())->GetColModel()->boundingBox.GetSize();
|
||||
CVector size = CModelInfo::GetColModel(A->GetModelIndex())->boundingBox.GetSize();
|
||||
size = A->GetMatrix() * size;
|
||||
if(size.z < B->GetPosition().z ||
|
||||
(Invert(B->GetMatrix(), inv) * size).z < 0.0f){
|
||||
|
@ -1683,7 +1664,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
skipCollision = true;
|
||||
else if(Bobj->m_nCollisionDamageEffect < DAMAGE_EFFECT_SMASH_COMPLETELY){
|
||||
CMatrix inv;
|
||||
CVector size = CModelInfo::GetModelInfo(B->GetModelIndex())->GetColModel()->boundingBox.GetSize();
|
||||
CVector size = CModelInfo::GetColModel(B->GetModelIndex())->boundingBox.GetSize();
|
||||
size = B->GetMatrix() * size;
|
||||
if(size.z < A->GetPosition().z ||
|
||||
(Invert(A->GetMatrix(), inv) * size).z < 0.0f){
|
||||
|
@ -1833,7 +1814,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
if(!CWorld::bNoMoreCollisionTorque &&
|
||||
A->GetStatus() == STATUS_PLAYER && A->IsVehicle() &&
|
||||
Abs(A->m_vecMoveSpeed.x) > 0.2f &&
|
||||
Abs(A->m_vecMoveSpeed.y) > 0.2f){
|
||||
Abs(A->m_vecMoveSpeed.y) > 0.2f && !A->bIsInWater){
|
||||
A->m_vecMoveFriction.x += moveSpeed.x * -0.3f / numCollisions;
|
||||
A->m_vecMoveFriction.y += moveSpeed.y * -0.3f / numCollisions;
|
||||
A->m_vecTurnFriction += turnSpeed * -0.3f / numCollisions;
|
||||
|
@ -1986,7 +1967,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
Bobj->ObjectDamage(maxImpulseB);
|
||||
else if(Bobj->m_nCollisionDamageEffect >= DAMAGE_EFFECT_SMASH_COMPLETELY){
|
||||
CMatrix inv;
|
||||
CVector size = CModelInfo::GetModelInfo(B->GetModelIndex())->GetColModel()->boundingBox.GetSize();
|
||||
CVector size = CModelInfo::GetColModel(B->GetModelIndex())->boundingBox.GetSize();
|
||||
size = B->GetMatrix() * size;
|
||||
if(size.z < A->GetPosition().z ||
|
||||
(Invert(A->GetMatrix(), inv) * size).z < 0.0f)
|
||||
|
@ -2001,7 +1982,7 @@ CPhysical::ProcessCollisionSectorList(CPtrList *lists)
|
|||
else if(Bobj->m_nCollisionDamageEffect >= DAMAGE_EFFECT_SMASH_COMPLETELY){
|
||||
#endif
|
||||
CMatrix inv;
|
||||
CVector size = CModelInfo::GetModelInfo(A->GetModelIndex())->GetColModel()->boundingBox.GetSize();
|
||||
CVector size = CModelInfo::GetColModel(A->GetModelIndex())->boundingBox.GetSize();
|
||||
size = A->GetMatrix() * size;
|
||||
if(size.z < B->GetPosition().z ||
|
||||
(Invert(B->GetMatrix(), inv) * size).z < 0.0f)
|
||||
|
@ -2054,7 +2035,6 @@ CPhysical::CheckCollision_SimpleCar(void)
|
|||
|
||||
float PHYSICAL_SHIFT_SPEED_DAMP = 0.707f;
|
||||
|
||||
// --MIAMI: Proof-read once
|
||||
void
|
||||
CPhysical::ProcessShift(void)
|
||||
{
|
||||
|
@ -2110,7 +2090,7 @@ CPhysical::ProcessShift(void)
|
|||
}
|
||||
|
||||
// x is the number of units (m) we would like to step
|
||||
#define NUMSTEPS(x) ceil(Sqrt(distSq) * (1.0f/(x)))
|
||||
#define NUMSTEPS(x) Ceil(Sqrt(distSq) * (1.0f/(x)))
|
||||
|
||||
float HIGHSPEED_ELASTICITY_MULT_PED = 2.0f;
|
||||
float HIGHSPEED_ELASTICITY_MULT_COPCAR = 2.0f;
|
||||
|
@ -2186,10 +2166,11 @@ CPhysical::ProcessCollision(void)
|
|||
m_bIsVehicleBeingShifted = false;
|
||||
|
||||
bJustCheckCollision = true;
|
||||
bool savedUsesCollision = bUsesCollision;
|
||||
bUsesCollision = false;
|
||||
if(!CheckCollision()){
|
||||
bJustCheckCollision = false;
|
||||
bUsesCollision = true;
|
||||
bUsesCollision = savedUsesCollision;
|
||||
if(IsVehicle())
|
||||
((CVehicle*)this)->bVehicleColProcessed = true;
|
||||
|
||||
|
@ -2204,7 +2185,7 @@ CPhysical::ProcessCollision(void)
|
|||
return;
|
||||
}
|
||||
bJustCheckCollision = false;
|
||||
bUsesCollision = true;
|
||||
bUsesCollision = savedUsesCollision;
|
||||
GetMatrix() = savedMatrix;
|
||||
m_vecMoveSpeed = savedMoveSpeed;
|
||||
if(IsVehicle() && ((CVehicle*)this)->bIsLawEnforcer)
|
||||
|
|
|
@ -15,8 +15,6 @@ class CTreadable;
|
|||
class CPhysical : public CEntity
|
||||
{
|
||||
public:
|
||||
// The not properly indented fields haven't been checked properly yet
|
||||
|
||||
int32 m_audioEntityId;
|
||||
float m_phys_unused1;
|
||||
uint32 m_nLastTimeCollided;
|
||||
|
|
|
@ -35,6 +35,8 @@ typedef void (*ReturnPrevPageFunc)();
|
|||
typedef void (*ChangeFunc)(int8 before, int8 after); // called after updating the value.
|
||||
// only called on enter if onlyApplyOnEnter set, otherwise called on every value change
|
||||
|
||||
typedef void (*ChangeFuncFloat)(float before, float after); // called after updating the value.
|
||||
|
||||
// for dynamic options
|
||||
typedef wchar* (*DrawFunc)(bool* disabled, bool userHovering); // you must return a pointer for right text.
|
||||
// you can also set *disabled if you want to gray it out.
|
||||
|
|
|
@ -40,8 +40,8 @@ bool CPopulation::ms_bGivePedsWeapons;
|
|||
int32 CPopulation::m_AllRandomPedsThisType = -1;
|
||||
float CPopulation::PedDensityMultiplier = 1.0f;
|
||||
uint32 CPopulation::ms_nTotalMissionPeds;
|
||||
int32 CPopulation::MaxNumberOfPedsInUse = 25;
|
||||
int32 CPopulation::MaxNumberOfPedsInUseInterior = 40;
|
||||
int32 CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS;
|
||||
int32 CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR;
|
||||
uint32 CPopulation::ms_nNumCivMale;
|
||||
uint32 CPopulation::ms_nNumCivFemale;
|
||||
uint32 CPopulation::ms_nNumCop;
|
||||
|
@ -1095,6 +1095,7 @@ CPopulation::ManagePopulation(void)
|
|||
}
|
||||
|
||||
float dist = (ped->GetPosition() - playerPos).Magnitude2D();
|
||||
|
||||
bool pedIsFarAway = false;
|
||||
|
||||
if (ped->IsGangMember())
|
||||
|
|
Loading…
Reference in a new issue