mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-25 18:55:40 +00:00
Includes overhaul, fix some compiler warnings
This commit is contained in:
parent
357b67e3f5
commit
5a47379bf5
42 changed files with 105 additions and 146 deletions
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@ -13,6 +13,7 @@
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#include "World.h"
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#include "Zones.h"
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#include "sampman.h"
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#include "Wanted.h"
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const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
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const int policeChannel = channels + 1;
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@ -1,6 +1,6 @@
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#pragma once
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#include "Wanted.h"
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#include "Crime.h"
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struct cAMCrime {
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int32 type;
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#include "AudioSamples.h"
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#define MAX_VOLUME 127
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@ -1,8 +1,5 @@
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#include "common.h"
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#ifdef AUDIO_MSS
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#include <windows.h>
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#include <shobjidl.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#include <time.h>
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@ -11,6 +8,7 @@
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#include "eax-util.h"
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#include "mss.h"
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#include "common.h"
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#include "sampman.h"
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#include "AudioManager.h"
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#include "MusicManager.h"
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@ -1,17 +1,11 @@
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//#define JUICY_OAL
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#ifdef AUDIO_OAL
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#include "sampman.h"
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#include <time.h>
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#include "eax.h"
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#include "eax-util.h"
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#define WITHWINDOWS
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#include "common.h"
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#include "crossplatform.h"
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#ifdef _WIN32
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#include <io.h>
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#include <AL/al.h>
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@ -19,8 +13,22 @@
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#include <AL/alext.h>
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#include <AL/efx.h>
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#include <AL/efx-presets.h>
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#pragma comment(lib, "OpenAL32.lib")
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// for user MP3s
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#include <direct.h>
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#include <shlobj.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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#include "common.h"
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#include "crossplatform.h"
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#include "sampman.h"
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#include "oal/oal_utils.h"
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#include "oal/aldlist.h"
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#include "oal/channel.h"
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@ -38,19 +46,6 @@
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//TODO: max channels
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//TODO: loop count
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#ifdef _WIN32
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#pragma comment( lib, "OpenAL32.lib" )
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#endif
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// for user MP3s
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#ifdef _WIN32
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#include <direct.h>
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#include <shobjidl.h>
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#include <shlguid.h>
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#else
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#define _getcwd getcwd
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#endif
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cSampleManager SampleManager;
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bool _bSampmanInitialised = false;
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@ -1,6 +1,7 @@
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#include "common.h"
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#include "TempColModels.h"
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#include "Game.h"
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CColModel CTempColModels::ms_colModelPed1;
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CColModel CTempColModels::ms_colModelPed2;
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@ -1,6 +1,6 @@
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#pragma once
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#include "Collision.h"
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#include "ColModel.h"
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class CTempColModels
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{
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@ -126,7 +126,7 @@ CDarkel::DrawMessages()
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#if defined(PS2_HUD) || defined(FIX_BUGS)
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#ifdef FIX_BUGS
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(34.0f - 1.0f), SCREEN_SCALE_Y(108.0f + 1.0f), gUString);
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#else -
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#else
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CFont::PrintString(SCREEN_WIDTH-(34.0f - 1.0f), 108.0f + 1.0f, gUString);
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#endif
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#else
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@ -1,11 +1,10 @@
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#pragma once
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#include "Automobile.h"
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#include "audio_enums.h"
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#include "Camera.h"
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#include "config.h"
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#include "Lists.h"
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class CVehicle;
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class CCamera;
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enum eGarageState
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{
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@ -1,7 +1,5 @@
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#pragma once
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#include "common.h"
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#include "Font.h"
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#include "Ped.h"
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#include "PedType.h"
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#include "Text.h"
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#include "Sprite2d.h"
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@ -36,9 +34,11 @@ void FlushLog();
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#define SPHERE_MARKER_PULSE_FRACTION (0.1f)
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER (0.000621371192f)
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#define METERS_IN_FOOT (0.3048f)
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#define FEET_IN_METER (3.28084f)
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define METERS_IN_FOOT (0.3f)
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#define FEET_IN_METER (3.33f)
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#endif
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@ -32,6 +32,7 @@
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#include "WaterLevel.h"
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#include "Weather.h"
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#include "Zones.h"
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#include "Wanted.h"
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int8 CRunningScript::ProcessCommands500To599(int32 command)
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{
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@ -38,6 +38,7 @@
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#include "WaterLevel.h"
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#include "World.h"
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#include "Zones.h"
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#include "Wanted.h"
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int8 CRunningScript::ProcessCommands800To899(int32 command)
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{
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@ -1,11 +1,7 @@
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define WITHDINPUT
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#include "common.h"
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#include "platform.h"
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#include "crossplatform.h" // for Windows version
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#include "crossplatform.h"
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#include "ControllerConfig.h"
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#include "Pad.h"
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#include "FileMgr.h"
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#define FORCE_PC_SCALING
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#define WITHWINDOWS
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#define WITHDINPUT
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#include "common.h"
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#ifndef PS2_MENU
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#include "crossplatform.h"
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@ -145,14 +141,6 @@ int8 CMenuManager::m_nDisplayMSAALevel = 0;
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int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
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#endif
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#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
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#define MILES_IN_METER 0.000621371192f
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#define FEET_IN_METER 3.28084f
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#else
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#define MILES_IN_METER (1 / 1670.f)
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#define FEET_IN_METER 3.33f
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#endif
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int32 CMenuManager::OS_Language = LANG_ENGLISH;
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int8 CMenuManager::m_PrefsUseVibration;
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int8 CMenuManager::m_DisplayControllerOnFoot;
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@ -1,6 +1,3 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#pragma warning( pop )
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#include "common.h"
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#include "platform.h"
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#include "Accident.h"
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#include "Antennas.h"
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#include "Bridge.h"
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#include "Camera.h"
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#include "CarCtrl.h"
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#include "CarGen.h"
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#include "CdStream.h"
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#include "Shadows.h"
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#include "Skidmarks.h"
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#include "SpecialFX.h"
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#include "Sprite2d.h"
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#include "Stats.h"
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#include "Streaming.h"
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#include "SurfaceTable.h"
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#pragma once
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#include "common.h"
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class CPtrNode
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{
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public:
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@ -1,11 +1,4 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#if defined RW_D3D9 || defined RWLIBS
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#pragma warning( pop )
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#define WITHDINPUT
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#include "common.h"
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#include "crossplatform.h"
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#include "platform.h"
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#pragma once
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#include "Collision.h"
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#include "ColModel.h"
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enum eWastedBustedState
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{
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#include "CopPed.h"
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#include "CutsceneMgr.h"
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#include "DMAudio.h"
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#include "Entity.h"
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#include "EventList.h"
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#include "Explosion.h"
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#include "Fire.h"
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#include "Glass.h"
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#include "Messages.h"
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#include "ModelIndices.h"
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#include "Object.h"
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#include "ParticleObject.h"
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#include "Ped.h"
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#include "PlayerPed.h"
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#include "Population.h"
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#include "ProjectileInfo.h"
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#include "Record.h"
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#include "RpAnimBlend.h"
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#include "Shadows.h"
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#include "TempColModels.h"
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#include "Vehicle.h"
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#include "WaterLevel.h"
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#include "World.h"
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@ -3,6 +3,7 @@
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#include "Game.h"
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#include "Lists.h"
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#include "PlayerInfo.h"
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#include "Collision.h"
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/* Sectors span from -2000 to 2000 in x and y.
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* With 100x100 sectors, each is 40x40 units. */
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VALIDATE_SIZE(CSector, 0x28);
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class CEntity;
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struct CColPoint;
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struct CColLine;
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struct CStoredCollPoly;
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class CWorld
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{
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static CPtrList ms_bigBuildingsList[NUM_LEVELS];
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static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup);
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static int16 FindAudioZone(CVector *pos);
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static eLevelName FindZoneForPoint(const CVector &pos);
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static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &ZoneArray[i]; }
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static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - ZoneArray; }
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static CZone *GetPointerForZoneIndex(ssize_t i) { return i == -1 ? nil : &ZoneArray[i]; }
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static ssize_t GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - ZoneArray; }
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static void AddZoneToAudioZoneArray(CZone *zone);
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static void InitialiseAudioZoneArray(void);
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static void SaveAllZones(uint8 *buffer, uint32 *length);
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#include <string.h>
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#include <math.h>
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#if defined _WIN32 && defined WITHWINDOWS
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#if !defined RW_D3D9 && defined LIBRW
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#undef WITHD3D
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#undef WITHDINPUT
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#endif
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#if (defined WITHD3D && !defined LIBRW)
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#define WITHWINDOWS
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#endif
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#if defined _WIN32 && defined WITHWINDOWS && !defined _INC_WINDOWS
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#include <windows.h>
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#endif
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#if defined _WIN32 && defined WITHD3D
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#include <windows.h>
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#ifndef USE_D3D9
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#include <d3d8types.h>
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#else
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#include <d3d9types.h>
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#ifdef WITHD3D
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#ifdef LIBRW
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#define WITH_D3D // librw includes d3d9 itself via this right now
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#else
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#ifndef USE_D3D9
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#include <d3d8types.h>
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#else
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#include <d3d9types.h>
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#endif
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#endif
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#endif
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#ifdef WITHDINPUT
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#endif
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#include <rwcore.h>
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#define rwVENDORID_ROCKSTAR 0x0253F2
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// Get rid of bullshit windows definitions, we're not running on an 8086
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#ifdef far
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#undef far
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#endif
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#ifdef near
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#undef near
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#endif
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#define Max(a,b) ((a) > (b) ? (a) : (b))
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#define Min(a,b) ((a) < (b) ? (a) : (b))
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#include <csignal>
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#define WITHWINDOWS
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#include "common.h"
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#include "crossplatform.h"
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#include "Renderer.h"
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#include "Credits.h"
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#include "Camera.h"
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#include "ControllerConfig.h"
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#endif
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#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
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#include "crossplatform.h"
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#endif
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#ifndef _WIN32
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#include "assert.h"
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#include <stdarg.h>
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@ -1,4 +1,4 @@
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef EXTENDED_PIPELINES
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@ -1,4 +1,4 @@
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef RW_D3D9
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@ -1,5 +1,4 @@
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#define WITHWINDOWS
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef EXTENDED_COLOURFILTER
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@ -1,4 +1,4 @@
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#define WITH_D3D
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#define WITHD3D
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#include "common.h"
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#ifdef SCREEN_DROPLETS
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@ -1,5 +1,5 @@
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#define _CRT_SECURE_NO_WARNINGS
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#define WITH_D3D
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#define WITH_D3D // not WITHD3D, so it's librw define
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#include <rwcore.h>
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#include <rpworld.h>
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#include <rpmatfx.h>
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@ -4,7 +4,7 @@
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#include "TxdStore.h"
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#include "2dEffect.h"
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#include "BaseModelInfo.h"
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#include "ColModel.h"
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CBaseModelInfo::CBaseModelInfo(ModelInfoType type)
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{
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@ -1,6 +1,6 @@
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#pragma once
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#include "Collision.h"
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struct CColModel;
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#define MAX_MODEL_NAME (24)
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@ -10,6 +10,7 @@
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#include "VehicleModelInfo.h"
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#include "XtraCompsModelInfo.h"
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#include "Instance.h"
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#include "Game.h"
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class CModelInfo
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{
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@ -1,6 +1,7 @@
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#pragma once
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#include "ClumpModelInfo.h"
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#include "ColModel.h"
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#include "PedType.h"
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enum PedNode {
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@ -31,6 +31,7 @@
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#include "ParticleObject.h"
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#include "Floater.h"
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#include "Range2D.h"
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#include "Wanted.h"
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CPed *gapTempPedList[50];
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uint16 gnNumTempPedList;
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@ -9,6 +9,7 @@
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#include "Physical.h"
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#include "Weapon.h"
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#include "WeaponInfo.h"
|
||||
#include "Collision.h"
|
||||
|
||||
#define FEET_OFFSET 1.04f
|
||||
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
#define WITHWINDOWS
|
||||
#ifndef LIBRW
|
||||
#define WITHD3D
|
||||
#endif
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#define WITH_D3D
|
||||
#define WITHD3D
|
||||
#include "common.h"
|
||||
|
||||
#include "main.h"
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
#if defined RW_D3D9 || defined RWLIBS
|
||||
#define WITHD3D
|
||||
#endif
|
||||
#include "common.h"
|
||||
#include <rpskin.h>
|
||||
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
#ifdef PS2_MENU
|
||||
#include "crossplatform.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "main.h"
|
||||
#include "DMAudio.h"
|
||||
|
|
|
@ -1,22 +1,30 @@
|
|||
#if defined RW_GL3 && !defined LIBRW_SDL2
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <shlobj.h>
|
||||
#include <basetsd.h>
|
||||
#include <mmsystem.h>
|
||||
#include <regstr.h>
|
||||
#include <shellapi.h>
|
||||
#include <windowsx.h>
|
||||
#include <basetsd.h>
|
||||
#include <regstr.h>
|
||||
#include <shlobj.h>
|
||||
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <errno.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
#define WITHWINDOWS
|
||||
#include "common.h"
|
||||
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
#pragma warning( pop )
|
||||
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
|
@ -73,23 +81,6 @@ static psGlobalType PsGlobal;
|
|||
size_t _dwMemAvailPhys;
|
||||
RwUInt32 gGameState;
|
||||
|
||||
#ifdef _WIN32
|
||||
DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#include <stddef.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#endif
|
||||
|
||||
#ifdef DONT_TRUST_RECOGNIZED_JOYSTICKS
|
||||
char gSelectedJoystickName[128] = "";
|
||||
#endif
|
||||
|
|
|
@ -2,7 +2,6 @@
|
|||
|
||||
#define _WIN32_WINDOWS 0x0500
|
||||
#define WINVER 0x0500
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
|
||||
#include <winerror.h>
|
||||
#include <windows.h>
|
||||
|
@ -20,13 +19,7 @@
|
|||
#pragma warning( push )
|
||||
#pragma warning( disable : 4005)
|
||||
|
||||
#ifdef USE_D3D9
|
||||
#include <d3d9.h>
|
||||
#else
|
||||
#include <d3d8.h>
|
||||
#endif
|
||||
#include <ddraw.h>
|
||||
#include <dinput.h>
|
||||
#include <DShow.h>
|
||||
#pragma warning( pop )
|
||||
|
||||
|
@ -41,6 +34,9 @@
|
|||
#pragma comment( lib, "strmiids.lib" )
|
||||
#pragma comment( lib, "dinput8.lib" )
|
||||
|
||||
#define WITHD3D
|
||||
#define WITHDINPUT
|
||||
#include "common.h"
|
||||
#if (defined(_MSC_VER))
|
||||
#include <tchar.h>
|
||||
#endif /* (defined(_MSC_VER)) */
|
||||
|
@ -82,7 +78,6 @@ static psGlobalType PsGlobal;
|
|||
#define JIF(x) if (FAILED(hr=(x))) \
|
||||
{debug(TEXT("FAILED(hr=0x%x) in ") TEXT(#x) TEXT("\n"), hr); return;}
|
||||
|
||||
#include "common.h"
|
||||
#include "main.h"
|
||||
#include "FileMgr.h"
|
||||
#include "Text.h"
|
||||
|
@ -93,12 +88,14 @@ static psGlobalType PsGlobal;
|
|||
#include "Frontend.h"
|
||||
#include "Game.h"
|
||||
#include "PCSave.h"
|
||||
#include "MemoryCard.h"
|
||||
#include "Sprite2d.h"
|
||||
#include "AnimViewer.h"
|
||||
#include "Font.h"
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
#ifdef PS2_MENU
|
||||
#include "MemoryCard.h"
|
||||
#include "Font.h"
|
||||
#endif
|
||||
|
||||
VALIDATE_SIZE(psGlobalType, 0x28);
|
||||
|
||||
// DirectShow interfaces
|
||||
|
|
|
@ -44,6 +44,7 @@
|
|||
#include "PlayerPed.h"
|
||||
#include "Object.h"
|
||||
#include "Automobile.h"
|
||||
#include "Wanted.h"
|
||||
|
||||
bool bAllCarCheat; // unused
|
||||
|
||||
|
|
|
@ -3,8 +3,9 @@
|
|||
#include "Physical.h"
|
||||
#include "AutoPilot.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "AnimManager.h"
|
||||
#include "Weapon.h"
|
||||
#include "AnimationId.h"
|
||||
#include "WeaponType.h"
|
||||
#include "Collision.h"
|
||||
|
||||
class CPed;
|
||||
class CFire;
|
||||
|
|
Loading…
Reference in a new issue