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Some CPool and CPools funcs, restoring original logic of pool lookup loops
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13 changed files with 147 additions and 51 deletions
9
src/weapons/ProjectileInfo.h
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9
src/weapons/ProjectileInfo.h
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#pragma once
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class CObject;
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class CProjectileInfo
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{
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public:
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static bool RemoveIfThisIsAProjectile(CObject *pObject);
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};
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