mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 11:59:02 +00:00
Script fix
This commit is contained in:
parent
30c780c300
commit
5bb217fcb6
1 changed files with 6 additions and 7 deletions
|
@ -4676,7 +4676,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
|
|||
CollectParameters(&m_nIp, 2);
|
||||
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
|
||||
assert(pPed);
|
||||
pPed->m_fHealth = *(float*)&ScriptParams[1];
|
||||
pPed->m_fHealth = ScriptParams[1];
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_SET_CHAR_HEALTH:
|
||||
|
@ -4684,9 +4684,8 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
|
|||
CollectParameters(&m_nIp, 2);
|
||||
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||
assert(pPed);
|
||||
float health = *(float*)&ScriptParams[1];
|
||||
if (health != 0.0f) {
|
||||
pPed->m_fHealth = *(float*)&ScriptParams[1];
|
||||
if (ScriptParams[1]) {
|
||||
pPed->m_fHealth = ScriptParams[1];
|
||||
}
|
||||
else if (pPed->bInVehicle) {
|
||||
pPed->SetDead();
|
||||
|
@ -4703,7 +4702,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
|
|||
CollectParameters(&m_nIp, 2);
|
||||
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
|
||||
assert(pVehicle);
|
||||
pVehicle->m_fHealth = *(float*)&ScriptParams[1];
|
||||
pVehicle->m_fHealth = ScriptParams[1];
|
||||
return 0;
|
||||
}
|
||||
case COMMAND_GET_PLAYER_HEALTH:
|
||||
|
@ -4839,7 +4838,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
|
|||
CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
|
||||
assert(pSourcePed);
|
||||
pSourcePed->ClearLookFlag();
|
||||
pSourcePed->bIsRestoringLook = false;
|
||||
pSourcePed->bKeepTryingToLook = false;
|
||||
if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
|
||||
pSourcePed->RestorePreviousState();
|
||||
return 0;
|
||||
|
@ -4850,7 +4849,7 @@ int8 CRunningScript::ProcessCommandsFrom500To599(int32 command)
|
|||
CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
|
||||
assert(pSourcePed);
|
||||
pSourcePed->ClearLookFlag();
|
||||
pSourcePed->bIsRestoringLook = false;
|
||||
pSourcePed->bKeepTryingToLook = false;
|
||||
if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
|
||||
pSourcePed->RestorePreviousState();
|
||||
return 0;
|
||||
|
|
Loading…
Reference in a new issue