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More PathFind fixes
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1 changed files with 6 additions and 5 deletions
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@ -794,7 +794,7 @@ CPathFind::SwitchRoadsOffInArea(float x1, float x2, float y1, float y2, float z1
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{
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int i;
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for(i = 0; i < m_numPathNodes; i++)
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for(i = 0; i < m_numCarPathNodes; i++)
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if (x1 <= m_pathNodes[i].pos.x && m_pathNodes[i].pos.x <= x2 &&
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y1 <= m_pathNodes[i].pos.y && m_pathNodes[i].pos.y <= y2 &&
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z1 <= m_pathNodes[i].pos.z && m_pathNodes[i].pos.z <= z2 &&
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@ -821,7 +821,8 @@ CPathFind::SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float
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int i;
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int firstNode, lastNode;
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if(type == PATH_CAR){
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// this is NOT PATH_CAR
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if(type != 0){
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firstNode = 0;
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lastNode = m_numCarPathNodes;
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}else{
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@ -830,9 +831,9 @@ CPathFind::SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float
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}
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if(z1 > z2){
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float tmp = z1;
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z1 = z2;
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z2 = tmp;
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float tmp = z2;
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z2 = z1;
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z1 = tmp;
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}
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// angle of vector from p2 to p1
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