mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 10:29:01 +00:00
More PathFind fixes
This commit is contained in:
parent
9d2b7a99b3
commit
5c36eae89f
1 changed files with 6 additions and 5 deletions
|
@ -794,7 +794,7 @@ CPathFind::SwitchRoadsOffInArea(float x1, float x2, float y1, float y2, float z1
|
|||
{
|
||||
int i;
|
||||
|
||||
for(i = 0; i < m_numPathNodes; i++)
|
||||
for(i = 0; i < m_numCarPathNodes; i++)
|
||||
if (x1 <= m_pathNodes[i].pos.x && m_pathNodes[i].pos.x <= x2 &&
|
||||
y1 <= m_pathNodes[i].pos.y && m_pathNodes[i].pos.y <= y2 &&
|
||||
z1 <= m_pathNodes[i].pos.z && m_pathNodes[i].pos.z <= z2 &&
|
||||
|
@ -821,7 +821,8 @@ CPathFind::SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float
|
|||
int i;
|
||||
int firstNode, lastNode;
|
||||
|
||||
if(type == PATH_CAR){
|
||||
// this is NOT PATH_CAR
|
||||
if(type != 0){
|
||||
firstNode = 0;
|
||||
lastNode = m_numCarPathNodes;
|
||||
}else{
|
||||
|
@ -830,9 +831,9 @@ CPathFind::SwitchRoadsInAngledArea(float x1, float y1, float z1, float x2, float
|
|||
}
|
||||
|
||||
if(z1 > z2){
|
||||
float tmp = z1;
|
||||
z1 = z2;
|
||||
z2 = tmp;
|
||||
float tmp = z2;
|
||||
z2 = z1;
|
||||
z1 = tmp;
|
||||
}
|
||||
|
||||
// angle of vector from p2 to p1
|
||||
|
|
Loading…
Reference in a new issue