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https://github.com/GTAmodding/re3.git
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Merge remote-tracking branch 'upstream/miami' into miami
This commit is contained in:
commit
5c8888d2ed
4 changed files with 41 additions and 12 deletions
36
premake5.lua
36
premake5.lua
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@ -23,6 +23,22 @@ else
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Librw = os.getenv("LIBRW") or "librw"
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end
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function getsys(a)
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if a == 'windows' then
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return 'win'
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end
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return a
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end
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function getarch(a)
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if a == 'x86_64' then
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return 'amd64'
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elseif a == 'ARM' then
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return 'arm'
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end
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return a
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end
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workspace "reVC"
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language "C++"
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configurations { "Debug", "Release" }
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@ -40,6 +56,8 @@ workspace "reVC"
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filter { "system:linux" }
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platforms {
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"linux-x86-librw_gl3_glfw-oal",
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"linux-amd64-librw_gl3_glfw-oal",
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"linux-arm-librw_gl3_glfw-oal",
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}
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filter "configurations:Debug"
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@ -58,6 +76,12 @@ workspace "reVC"
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filter { "platforms:*x86*" }
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architecture "x86"
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filter { "platforms:*amd64*" }
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architecture "amd64"
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filter { "platforms:*arm*" }
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architecture "ARM"
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filter { "platforms:*librw_d3d9*" }
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defines { "RW_D3D9" }
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if(not _OPTIONS["with-librw"]) then
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@ -68,17 +92,12 @@ workspace "reVC"
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defines { "RW_GL3" }
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includedirs { path.join(_OPTIONS["glfwdir"], "include") }
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includedirs { path.join(_OPTIONS["glewdir"], "include") }
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if(not _OPTIONS["with-librw"]) then
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libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") }
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end
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filter "platforms:win*librw_gl3_glfw*"
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defines { "GLEW_STATIC" }
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if(not _OPTIONS["with-librw"]) then
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libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") }
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end
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filter "platforms:linux*librw_gl3_glfw*"
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if(not _OPTIONS["with-librw"]) then
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libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") }
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end
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filter {}
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@ -182,7 +201,6 @@ project "reVC"
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targetextension ".exe"
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filter "platforms:linux*"
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targetextension ".elf"
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defines { "OPENAL" }
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links { "openal", "mpg123", "sndfile", "pthread" }
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@ -7459,7 +7459,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
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return;
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}
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if (processedAccelSampleStopped) {
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if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + 345, 0))
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if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, 0))
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return;
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SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
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SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1);
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@ -7482,7 +7482,7 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams *params, CAutomobile *
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}
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if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) {
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++CurrentPretendGear;
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if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + 345, 0))
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if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, 0))
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return;
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SampleManager.SetChannelLoopCount(m_nActiveSamples, 1);
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SampleManager.SetChannelLoopPoints(m_nActiveSamples, 0, -1);
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@ -470,7 +470,7 @@ RwBool RwRenderStateSet(RwRenderState state, void *value)
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uint32 uival = (uintptr)value;
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uint32 fog;
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switch(state){
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case rwRENDERSTATETEXTURERASTER: SetRenderState(TEXTURERASTER, uival); return true;
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case rwRENDERSTATETEXTURERASTER: SetRenderStatePtr(TEXTURERASTER, value); return true;
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case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true;
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case rwRENDERSTATETEXTUREADDRESSU: SetRenderState(TEXTUREADDRESSU, uival); return true;
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case rwRENDERSTATETEXTUREADDRESSV: SetRenderState(TEXTUREADDRESSV, uival); return true;
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@ -60,6 +60,16 @@ void FlushObrsPrintfs()
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void *
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RwMallocAlign(RwUInt32 size, RwUInt32 align)
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{
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#ifdef FIX_BUGS
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uintptr ptralign = align-1;
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void *mem = (void *)malloc(size + sizeof(uintptr) + ptralign);
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ASSERT(mem != nil);
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void *addr = (void *)((((uintptr)mem) + sizeof(uintptr) + ptralign) & ~ptralign);
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ASSERT(addr != nil);
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#else
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void *mem = (void *)malloc(size + align);
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ASSERT(mem != nil);
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@ -67,6 +77,7 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align)
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void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1));
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ASSERT(addr != nil);
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#endif
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*(((void **)addr) - 1) = mem;
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