mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-29 13:53:44 +00:00
Pool fixes + peds not forming circle fix
This commit is contained in:
parent
97008905b6
commit
62b8f0f553
22 changed files with 132 additions and 75 deletions
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@ -23,25 +23,25 @@ cAudioScriptObject::Reset()
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}
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void *
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cAudioScriptObject::operator new(size_t sz)
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cAudioScriptObject::operator new(size_t sz) throw()
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{
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return CPools::GetAudioScriptObjectPool()->New();
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}
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void *
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cAudioScriptObject::operator new(size_t sz, int handle)
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cAudioScriptObject::operator new(size_t sz, int handle) throw()
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{
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return CPools::GetAudioScriptObjectPool()->New(handle);
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}
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void
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cAudioScriptObject::operator delete(void *p, size_t sz)
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cAudioScriptObject::operator delete(void *p, size_t sz) throw()
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{
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CPools::GetAudioScriptObjectPool()->Delete((cAudioScriptObject *)p);
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}
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void
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cAudioScriptObject::operator delete(void *p, int handle)
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cAudioScriptObject::operator delete(void *p, int handle) throw()
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{
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CPools::GetAudioScriptObjectPool()->Delete((cAudioScriptObject *)p);
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}
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@ -12,10 +12,10 @@ public:
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void Reset(); /// ok
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static void* operator new(size_t);
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static void* operator new(size_t, int);
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static void operator delete(void*, size_t);
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static void operator delete(void*, int);
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static void* operator new(size_t) throw();
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static void* operator new(size_t, int) throw();
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static void operator delete(void*, size_t) throw();
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static void operator delete(void*, int) throw();
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static void LoadAllAudioScriptObjects(uint8 *buf, uint32 size);
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static void SaveAllAudioScriptObjects(uint8 *buf, uint32 *size);
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@ -4,8 +4,8 @@
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#include "Streaming.h"
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#include "Pools.h"
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void *CBuilding::operator new(size_t sz) { return CPools::GetBuildingPool()->New(); }
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void CBuilding::operator delete(void *p, size_t sz) { CPools::GetBuildingPool()->Delete((CBuilding*)p); }
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void *CBuilding::operator new(size_t sz) throw() { return CPools::GetBuildingPool()->New(); }
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void CBuilding::operator delete(void *p, size_t sz) throw() { CPools::GetBuildingPool()->Delete((CBuilding*)p); }
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void
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CBuilding::ReplaceWithNewModel(int32 id)
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@ -9,8 +9,8 @@ public:
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m_type = ENTITY_TYPE_BUILDING;
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bUsesCollision = true;
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}
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static void *operator new(size_t);
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static void operator delete(void*, size_t);
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static void *operator new(size_t) throw();
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static void operator delete(void*, size_t) throw();
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void ReplaceWithNewModel(int32 id);
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@ -4,5 +4,5 @@
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#include "Treadable.h"
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#include "Pools.h"
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void *CTreadable::operator new(size_t sz) { return CPools::GetTreadablePool()->New(); }
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void CTreadable::operator delete(void *p, size_t sz) { CPools::GetTreadablePool()->Delete((CTreadable*)p); }
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void *CTreadable::operator new(size_t sz) throw() { return CPools::GetTreadablePool()->New(); }
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void CTreadable::operator delete(void *p, size_t sz) throw() { CPools::GetTreadablePool()->Delete((CTreadable*)p); }
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@ -5,8 +5,8 @@
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class CTreadable : public CBuilding
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{
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public:
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static void *operator new(size_t);
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static void operator delete(void*, size_t);
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static void *operator new(size_t) throw();
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static void operator delete(void*, size_t) throw();
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bool GetIsATreadable(void) { return true; }
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};
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@ -27,7 +27,7 @@ CColModel::~CColModel(void)
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}
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void*
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CColModel::operator new(size_t)
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CColModel::operator new(size_t) throw()
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{
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CColModel* node = CPools::GetColModelPool()->New();
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assert(node);
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@ -35,7 +35,7 @@ CColModel::operator new(size_t)
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}
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void
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CColModel::operator delete(void *p, size_t)
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CColModel::operator delete(void *p, size_t) throw()
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{
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CPools::GetColModelPool()->Delete((CColModel*)p);
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}
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@ -33,7 +33,7 @@ struct CColModel
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void SetLinkPtr(CLink<CColModel*>*);
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void GetTrianglePoint(CVector &v, int i) const;
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void *operator new(size_t);
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void operator delete(void *p, size_t);
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void *operator new(size_t) throw();
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void operator delete(void *p, size_t) throw();
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CColModel& operator=(const CColModel& other);
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};
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@ -1873,8 +1873,7 @@ CStreaming::RemoveCurrentZonesModels(void)
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if (ms_currentPedGrp != -1)
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for (i = 0; i < NUMMODELSPERPEDGROUP; i++) {
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ms_bIsPedFromPedGroupLoaded[i] = false;
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if (CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1 &&
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CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01) {
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if (CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1) {
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SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
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SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
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}
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@ -452,6 +452,7 @@ CTheZones::GetZoneInfoForTimeOfDay(const CVector *pos, CZoneInfo *info)
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assert(d >= 0.0f && d <= 1.0f);
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n = 1.0f - d;
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}
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#ifdef FIX_BUGS
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info->carDensity = day->carDensity * d + night->carDensity * n;
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for(i = 0; i < ARRAY_SIZE(info->carThreshold); i++)
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info->carThreshold[i] = day->carThreshold[i] * d + night->carThreshold[i] * n;
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@ -465,6 +466,22 @@ CTheZones::GetZoneInfoForTimeOfDay(const CVector *pos, CZoneInfo *info)
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info->copPedThreshold = day->copPedThreshold * d + night->copPedThreshold * n;
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for(i = 0; i < ARRAY_SIZE(info->gangPedThreshold); i++)
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info->gangPedThreshold[i] = day->gangPedThreshold[i] * d + night->gangPedThreshold[i] * n;
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#else
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// This is a complete mess.
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info->carDensity = day->carDensity * n + night->carDensity * d;
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for(i = 0; i < ARRAY_SIZE(info->carThreshold); i++)
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info->carThreshold[i] = night->carThreshold[i] * d + night->carThreshold[i] * n;
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for(i = 0; i < ARRAY_SIZE(info->boatThreshold); i++)
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info->boatThreshold[i] = night->boatThreshold[i] * d + night->boatThreshold[i] * n;
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for(i = 0; i < ARRAY_SIZE(info->gangThreshold); i++)
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info->gangThreshold[i] = night->gangThreshold[i] * d + night->gangThreshold[i] * n;
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info->copThreshold = night->copThreshold * d + night->copThreshold * n;
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info->pedDensity = night->pedDensity * d + night->pedDensity * n;
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info->copPedThreshold = night->copPedThreshold * d + night->copPedThreshold * n;
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for(i = 0; i < ARRAY_SIZE(info->gangPedThreshold); i++)
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info->gangPedThreshold[i] = night->gangPedThreshold[i] * d + night->gangPedThreshold[i] * n;
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#endif
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}
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if(CClock::GetIsTimeInRange(5, 19))
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info->pedGroup = day->pedGroup;
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@ -4,8 +4,8 @@
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#include "World.h"
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#include "Dummy.h"
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void *CDummy::operator new(size_t sz) { return CPools::GetDummyPool()->New(); }
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void CDummy::operator delete(void *p, size_t sz) { CPools::GetDummyPool()->Delete((CDummy*)p); }
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void *CDummy::operator new(size_t sz) throw() { return CPools::GetDummyPool()->New(); }
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void CDummy::operator delete(void *p, size_t sz) throw() { CPools::GetDummyPool()->Delete((CDummy*)p); }
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void
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CDummy::Add(void)
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@ -12,8 +12,8 @@ public:
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void Add(void);
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void Remove(void);
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static void *operator new(size_t);
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static void operator delete(void*, size_t);
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static void *operator new(size_t) throw();
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static void operator delete(void*, size_t) throw();
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};
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bool IsDummyPointerValid(CDummy* pDummy);
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@ -25,10 +25,32 @@ int16 CObject::nNoTempObjects;
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//int16 CObject::nBodyCastHealth = 1000;
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float CObject::fDistToNearestTree;
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void *CObject::operator new(size_t sz) { return CPools::GetObjectPool()->New(); }
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void *CObject::operator new(size_t sz, int handle) { return CPools::GetObjectPool()->New(handle);};
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void CObject::operator delete(void *p, size_t sz) { CPools::GetObjectPool()->Delete((CObject*)p); }
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void CObject::operator delete(void *p, int handle) { CPools::GetObjectPool()->Delete((CObject*)p); }
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// Object pools tends to be full sometimes, let's free a temp. object in this case.
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#ifdef FIX_BUGS
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void *CObject::operator new(size_t sz) throw() {
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CObject *obj = CPools::GetObjectPool()->New();
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if (!obj) {
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CObjectPool *objectPool = CPools::GetObjectPool();
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for (int32 i = 0; i < objectPool->GetSize(); i++) {
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CObject *existing = objectPool->GetSlot(i);
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if (existing && existing->ObjectCreatedBy == TEMP_OBJECT) {
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int32 handle = objectPool->GetIndex(existing);
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CWorld::Remove(existing);
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delete existing;
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obj = objectPool->New(handle);
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break;
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}
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}
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}
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return obj;
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}
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#else
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void *CObject::operator new(size_t sz) throw() { return CPools::GetObjectPool()->New(); }
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#endif
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void *CObject::operator new(size_t sz, int handle) throw() { return CPools::GetObjectPool()->New(handle); };
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void CObject::operator delete(void *p, size_t sz) throw() { CPools::GetObjectPool()->Delete((CObject*)p); }
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void CObject::operator delete(void *p, int handle) throw() { CPools::GetObjectPool()->Delete((CObject*)p); }
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CObject::CObject(void)
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{
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@ -87,10 +87,10 @@ public:
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static int16 nNoTempObjects;
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static float fDistToNearestTree;
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static void *operator new(size_t);
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static void *operator new(size_t, int);
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static void operator delete(void*, size_t);
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static void operator delete(void*, int);
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static void *operator new(size_t) throw();
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static void *operator new(size_t, int) throw();
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static void operator delete(void*, size_t) throw();
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static void operator delete(void*, int) throw();
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CObject(void);
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CObject(int32, bool);
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@ -46,7 +46,14 @@ CStinger::Init(CPed *pPed)
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pOwner = pPed;
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for (i = 0; i < NUM_STINGER_SEGMENTS; i++) {
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pSpikes[i] = new CStingerSegment;
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pSpikes[i] = new CStingerSegment();
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#ifdef FIX_BUGS
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if (!pSpikes[i]) {
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// Abort!! Pool is full
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Remove();
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return;
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}
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#endif
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pSpikes[i]->bUsesCollision = false;
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}
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bIsDeployed = true;
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@ -77,8 +84,11 @@ CStinger::Remove()
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CStingerSegment *spikeSegment = pSpikes[i];
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#ifdef FIX_BUGS
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CWorld::Remove(spikeSegment);
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delete spikeSegment;
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if (spikeSegment) {
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CWorld::Remove(spikeSegment);
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delete spikeSegment;
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pSpikes[i] = nil;
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}
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#else
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if (spikeSegment->m_entryInfoList.first != nil)
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spikeSegment->bRemoveFromWorld = true;
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@ -92,9 +102,15 @@ CStinger::Remove()
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void
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CStinger::Deploy(CPed *pPed)
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{
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// So total number of stingers allowed at the same time is 2, each by different CCopPed.
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if (NumOfStingerSegments < NUM_STINGER_SEGMENTS*2 && !pPed->bInVehicle && pPed->IsPedInControl()) {
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if (!bIsDeployed && RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_STD_THROW_UNDER) == nil) {
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Init(pPed);
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#ifdef FIX_BUGS
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// Above call won't set it to true no more when object pool is full
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if (!bIsDeployed)
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return;
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#endif
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pPed->SetPedState(PED_DEPLOY_STINGER);
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CAnimManager::AddAnimation(pPed->GetClump(), ASSOCGRP_STD, ANIM_STD_THROW_UNDER);
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}
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}
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}
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// Only called when bIsDeployed
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void
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CStinger::Process()
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{
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@ -232,10 +249,11 @@ CStinger::Process()
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break;
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case STINGERSTATE_REMOVE:
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Remove();
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break;
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}
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#ifdef FIX_BUGS
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if (bIsDeployed)
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return;
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#else
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break;
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#endif
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}
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CheckForBurstTyres();
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}
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@ -93,7 +93,7 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP)
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m_nHassleTimer = 0;
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field_61C = 0;
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field_624 = 0;
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m_pStinger = new CStinger;
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m_pStinger = new CStinger();
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SetWeaponLockOnTarget(nil);
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}
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@ -53,10 +53,10 @@ bool CPed::bFannyMagnetCheat;
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bool CPed::bPedCheat3;
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CVector2D CPed::ms_vec2DFleePosition;
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void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New(); }
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void *CPed::operator new(size_t sz, int handle) { return CPools::GetPedPool()->New(handle); }
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void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
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void CPed::operator delete(void *p, int handle) { CPools::GetPedPool()->Delete((CPed*)p); }
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void *CPed::operator new(size_t sz) throw() { return CPools::GetPedPool()->New(); }
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void *CPed::operator new(size_t sz, int handle) throw() { return CPools::GetPedPool()->New(handle); }
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void CPed::operator delete(void *p, size_t sz) throw() { CPools::GetPedPool()->Delete((CPed*)p); }
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void CPed::operator delete(void *p, int handle) throw() { CPools::GetPedPool()->Delete((CPed*)p); }
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float gfTommyFatness = 1.0f;
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@ -650,10 +650,10 @@ public:
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CVector m_vecSpotToGuard;
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float m_radiusToGuard;
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static void *operator new(size_t);
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static void *operator new(size_t, int);
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static void operator delete(void*, size_t);
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static void operator delete(void*, int);
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static void *operator new(size_t) throw();
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static void *operator new(size_t, int) throw();
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static void operator delete(void*, size_t) throw();
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static void operator delete(void*, int) throw();
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CPed(uint32 pedType);
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~CPed(void);
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@ -1434,7 +1434,7 @@ CPopulation::PlaceGangMembersInFormation(ePedType pedType, int pedAmount, CVecto
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CPed *createdPeds[5];
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if (!TheCamera.IsSphereVisible(coors, 3.0f) || MIN_CREATION_DIST * PedCreationDistMultiplier() <= (coors - FindPlayerPed()->GetPosition()).Magnitude2D()) {
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if (CPedPlacement::IsPositionClearForPed(coors, 3.0f, -1, 0)) {
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if (CPedPlacement::IsPositionClearForPed(coors, 3.0f, -1, nil)) {
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bool leaderFoundGround;
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float leaderGroundZ = CWorld::FindGroundZFor3DCoord(coors.x, coors.y, coors.z, &leaderFoundGround) + 1.0f;
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if (leaderFoundGround) {
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@ -1514,7 +1514,7 @@ CPopulation::PlaceGangMembersInCircle(ePedType pedType, int pedAmount, CVector c
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if (!TheCamera.IsSphereVisible(coors, circleR) ||
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MIN_CREATION_DIST * PedCreationDistMultiplier() <= (coors - FindPlayerPed()->GetPosition()).Magnitude2D()) {
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if (CPedPlacement::IsPositionClearForPed(coors, circleR, -1, 0)) {
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if (CPedPlacement::IsPositionClearForPed(coors, circleR, -1, nil)) {
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int pedIdx = 0;
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CVector leaderPos;
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#ifdef FIX_BUGS
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@ -1558,9 +1558,9 @@ CPopulation::PlaceGangMembersInCircle(ePedType pedType, int pedAmount, CVector c
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}
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bool memberCanSeeLeader = createLeader ? true : CWorld::GetIsLineOfSightClear(finalPos, leaderPos, true, false, false, false, false, false, false);
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bool notTooCloseToLeader = createLeader ? true : !(Abs(finalPos.z - leaderPos.z) < 1.0f);
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bool notTooHighFromLeader = createLeader ? true : !(Abs(finalPos.z - leaderPos.z) >= 1.0f);
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if (!foundObstacle && memberCanSeeLeader && notTooCloseToLeader) {
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if (!foundObstacle && memberCanSeeLeader && notTooHighFromLeader) {
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CPed* newPed = AddPed(pedType, gangModel, finalPos);
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if (newPed) {
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createdPeds[pedIdx++] = newPed;
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@ -1573,6 +1573,9 @@ CPopulation::PlaceGangMembersInCircle(ePedType pedType, int pedAmount, CVector c
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newPed->bCanAttackPlayerWithCops = true;
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CVisibilityPlugins::SetClumpAlpha(newPed->GetClump(), 0);
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#ifdef FIX_BUGS
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createLeader = false;
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#endif
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}
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// No.
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#ifndef FIX_BUGS
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@ -1581,9 +1584,6 @@ CPopulation::PlaceGangMembersInCircle(ePedType pedType, int pedAmount, CVector c
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#endif
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}
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}
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#ifdef FIX_BUGS
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createLeader = false;
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#endif
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}
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}
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||||
if (pedIdx >= 3) {
|
||||
|
@ -1623,7 +1623,7 @@ CPopulation::PlaceCouple(ePedType manType, int32 manModel, ePedType womanType, i
|
|||
return;
|
||||
|
||||
if (!TheCamera.IsSphereVisible(coors, 1.5f) || MIN_CREATION_DIST * PedCreationDistMultiplier() <= (coors - FindPlayerPed()->GetPosition()).Magnitude2D()) {
|
||||
if (CPedPlacement::IsPositionClearForPed(coors, CModelInfo::GetModelInfo(manModel)->GetColModel()->boundingSphere.radius, -1, 0)) {
|
||||
if (CPedPlacement::IsPositionClearForPed(coors, CModelInfo::GetModelInfo(manModel)->GetColModel()->boundingSphere.radius, -1, nil)) {
|
||||
bool manFoundGround;
|
||||
float manGroundZ = CWorld::FindGroundZFor3DCoord(coors.x, coors.y, coors.z, &manFoundGround) + 1.0f;
|
||||
if (manFoundGround) {
|
||||
|
@ -1705,7 +1705,7 @@ CPopulation::PlaceMallPedsAsStationaryGroup(CVector const& coors, int32 group)
|
|||
if (!TheCamera.IsSphereVisible(coors, circleR) ||
|
||||
MIN_CREATION_DIST * PedCreationDistMultiplier() <= (coors - FindPlayerPed()->GetPosition()).Magnitude2D()) {
|
||||
|
||||
if (CPedPlacement::IsPositionClearForPed(coors, circleR, -1, 0)) {
|
||||
if (CPedPlacement::IsPositionClearForPed(coors, circleR, -1, nil)) {
|
||||
int pedIdx = 0;
|
||||
CVector leaderPos;
|
||||
#ifdef FIX_BUGS
|
||||
|
@ -1730,6 +1730,7 @@ CPopulation::PlaceMallPedsAsStationaryGroup(CVector const& coors, int32 group)
|
|||
|
||||
int pedModel = ChooseCivilianOccupation(group);
|
||||
CPedModelInfo *pedModelInfo = (CPedModelInfo*)CModelInfo::GetModelInfo(pedModel);
|
||||
|
||||
if (pedModelInfo->GetRwObject()) {
|
||||
CEntity* obstacles[6] = { nil, nil, nil, nil, nil, nil };
|
||||
CPedPlacement::IsPositionClearForPed(finalPos, CModelInfo::GetModelInfo(pedModel)->GetColModel()->boundingSphere.radius, ARRAY_SIZE(obstacles), obstacles);
|
||||
|
@ -1751,9 +1752,9 @@ CPopulation::PlaceMallPedsAsStationaryGroup(CVector const& coors, int32 group)
|
|||
}
|
||||
bool memberCanSeeLeader = createLeader ? true : CWorld::GetIsLineOfSightClear(finalPos, leaderPos, true, false, false, false, false, false, false);
|
||||
|
||||
bool notTooCloseToLeader = createLeader ? true : !(Abs(finalPos.z - leaderPos.z) < 1.0f);
|
||||
bool notTooHighFromLeader = createLeader ? true : !(Abs(finalPos.z - leaderPos.z) >= 1.0f);
|
||||
|
||||
if (!foundObstacle && memberCanSeeLeader && notTooCloseToLeader) {
|
||||
if (!foundObstacle && memberCanSeeLeader && notTooHighFromLeader) {
|
||||
CPed *newPed = AddPed(pedModelInfo->m_pedType, pedModel, finalPos);
|
||||
if (newPed) {
|
||||
createdPeds[pedIdx++] = newPed;
|
||||
|
@ -1764,6 +1765,9 @@ CPopulation::PlaceMallPedsAsStationaryGroup(CVector const& coors, int32 group)
|
|||
newPed->m_fRotationCur = angle;
|
||||
newPed->m_fearFlags = 0;
|
||||
CVisibilityPlugins::SetClumpAlpha(newPed->GetClump(), 0);
|
||||
#ifdef FIX_BUGS
|
||||
createLeader = false;
|
||||
#endif
|
||||
}
|
||||
// No.
|
||||
#ifndef FIX_BUGS
|
||||
|
@ -1772,9 +1776,6 @@ CPopulation::PlaceMallPedsAsStationaryGroup(CVector const& coors, int32 group)
|
|||
#endif
|
||||
}
|
||||
}
|
||||
#ifdef FIX_BUGS
|
||||
createLeader = false;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
if (pedIdx >= 3) {
|
||||
|
|
|
@ -28,10 +28,10 @@ RwMemoryFunctions memFuncs = {
|
|||
|
||||
#ifdef USE_CUSTOM_ALLOCATOR
|
||||
// game seems to be using heap directly here, but this is nicer
|
||||
void *operator new(size_t sz) { return MemoryMgrMalloc(sz); }
|
||||
void *operator new[](size_t sz) { return MemoryMgrMalloc(sz); }
|
||||
void operator delete(void *ptr) noexcept { MemoryMgrFree(ptr); }
|
||||
void operator delete[](void *ptr) noexcept { MemoryMgrFree(ptr); }
|
||||
void *operator new(size_t sz) throw() { return MemoryMgrMalloc(sz); }
|
||||
void *operator new[](size_t sz) throw() { return MemoryMgrMalloc(sz); }
|
||||
void operator delete(void *ptr) throw() { MemoryMgrFree(ptr); }
|
||||
void operator delete[](void *ptr) throw() { MemoryMgrFree(ptr); }
|
||||
#endif
|
||||
|
||||
void*
|
||||
|
|
|
@ -50,10 +50,10 @@ bool CVehicle::bDisableRemoteDetonationOnContact;
|
|||
bool CVehicle::m_bDisplayHandlingInfo;
|
||||
#endif
|
||||
|
||||
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
|
||||
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }
|
||||
void CVehicle::operator delete(void *p, size_t sz) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
|
||||
void CVehicle::operator delete(void *p, int handle) { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
|
||||
void *CVehicle::operator new(size_t sz) throw() { return CPools::GetVehiclePool()->New(); }
|
||||
void *CVehicle::operator new(size_t sz, int handle) throw() { return CPools::GetVehiclePool()->New(handle); }
|
||||
void CVehicle::operator delete(void *p, size_t sz) throw() { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
|
||||
void CVehicle::operator delete(void *p, int handle) throw() { CPools::GetVehiclePool()->Delete((CVehicle*)p); }
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
// I think they meant that
|
||||
|
|
|
@ -278,10 +278,10 @@ public:
|
|||
float m_fSteerInput;
|
||||
uint8 m_vehType;
|
||||
|
||||
static void *operator new(size_t);
|
||||
static void *operator new(size_t sz, int slot);
|
||||
static void operator delete(void*, size_t);
|
||||
static void operator delete(void*, int);
|
||||
static void *operator new(size_t) throw();
|
||||
static void *operator new(size_t sz, int slot) throw();
|
||||
static void operator delete(void*, size_t) throw();
|
||||
static void operator delete(void*, int) throw();
|
||||
|
||||
CVehicle(void) {} // FAKE
|
||||
CVehicle(uint8 CreatedBy);
|
||||
|
|
Loading…
Reference in a new issue