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Pool fixes + peds not forming circle fix
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22 changed files with 132 additions and 75 deletions
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@ -278,10 +278,10 @@ public:
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float m_fSteerInput;
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uint8 m_vehType;
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static void *operator new(size_t);
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static void *operator new(size_t sz, int slot);
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static void operator delete(void*, size_t);
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static void operator delete(void*, int);
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static void *operator new(size_t) throw();
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static void *operator new(size_t sz, int slot) throw();
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static void operator delete(void*, size_t) throw();
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static void operator delete(void*, int) throw();
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CVehicle(void) {} // FAKE
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CVehicle(uint8 CreatedBy);
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