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We don't need rw.cpp anymore
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1 changed files with 0 additions and 40 deletions
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#ifndef LIBRW
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#include "common.h"
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#include "rwcore.h"
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#include "rpworld.h"
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#include "rpmatfx.h"
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#include "rpskin.h"
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#include "rphanim.h"
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#include "rtbmp.h"
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typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut,
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const RwV3d * pointsIn,
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RwInt32 numPoints,
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const RwMatrix * matrix);
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#ifndef RWLIBS
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#else
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extern "C"
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{
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void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size);
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void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size);
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RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root);
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RwFrame* _rwFramePurgeClone(RwFrame* root);
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RwBool RwFrameDirty(RwFrame const* frame);
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void _rwFrameInit(RwFrame* frame);
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RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat);
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void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size);
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void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size);
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RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors);
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void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size);
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void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size);
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RwBool _rwPluginRegistryOpen();
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RwBool _rwPluginRegistryClose();
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RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
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}
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#endif
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#endif
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