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Fix vehicle cam. zoom values
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3 changed files with 63 additions and 47 deletions
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@ -4550,7 +4550,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
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// We may need those later
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// We may need those later
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bool isPlane = car->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE;
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bool isPlane = car->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE;
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bool isHeli = car->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI;
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bool isHeli = car->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI;
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bool isBike = car->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE || car->IsBike();
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bool isBike = car->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE;
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bool isCar = car->IsCar() && !isPlane && !isHeli && !isBike;
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bool isCar = car->IsCar() && !isPlane && !isHeli && !isBike;
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CPad* pad = CPad::GetPad(0);
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CPad* pad = CPad::GetPad(0);
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@ -4623,11 +4623,11 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
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// Taken from VC CCam::Cam_On_A_String_Unobscured. If we don't this, we will end up seeing the world from the inside of RC Goblin/Raider.
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// Taken from VC CCam::Cam_On_A_String_Unobscured. If we don't this, we will end up seeing the world from the inside of RC Goblin/Raider.
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// I couldn't find where SA does that. It's possible that they've increased the size of these veh.'s collision bounding box.
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// I couldn't find where SA does that. It's possible that they've increased the size of these veh.'s collision bounding box.
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if (car->m_modelIndex == MI_RCRAIDER || car->m_modelIndex == MI_RCBANDIT) {
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newDistance += 6.0f;
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if (car->m_modelIndex == MI_RCRAIDER || car->m_modelIndex == MI_RCGOBLIN)
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} else if (car->m_modelIndex == MI_RCBARON) {
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newDistance += INIT_RC_HELI_HORI_EXTRA;
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newDistance += 9.5f;
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else if (car->m_modelIndex == MI_RCBARON)
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}
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newDistance += INIT_RC_PLANE_HORI_EXTRA;
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float minDistForThisCar = approxCarLength * CARCAM_SET[camSetArrPos][3];
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float minDistForThisCar = approxCarLength * CARCAM_SET[camSetArrPos][3];
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@ -76,6 +76,16 @@ float CCamera::m_f3rdPersonCHairMultY;
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#define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
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#define CTRLDOWN(key) ((KEYDOWN(rsLCTRL) || KEYDOWN(rsRCTRL)) && KEYDOWN((RsKeyCodes)key))
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#endif
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#endif
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const float ZOOM_ONE_DISTANCE[] = { -0.6f, 0.05f, -3.2f, 0.05f, -2.41f };
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const float ZOOM_TWO_DISTANCE[] = { 1.9f, 1.4f, 0.65f, 1.9f, 6.49f };
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const float ZOOM_THREE_DISTANCE[] = { 15.9f, 15.9f, 15.9f, 15.9f, 25.25f };
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#ifdef FREE_CAM
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const float LCS_ZOOM_ONE_DISTANCE[] = { -1.0f, -0.2f, -3.2f, 0.05f, -2.41f };
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const float LCS_ZOOM_TWO_DISTANCE[] = { 2.0f, 2.2f, 1.65f, 2.9f, 6.49f };
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const float LCS_ZOOM_THREE_DISTANCE[] = { 6.0f, 6.0f, 15.9f, 15.9f, 15.0f };
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#endif
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CCamera::CCamera(void)
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CCamera::CCamera(void)
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{
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{
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Init();
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Init();
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@ -670,6 +680,10 @@ CCamera::CamControl(void)
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if(CarZoomIndicator != CAM_ZOOM_1STPRS && CarZoomIndicator != CAM_ZOOM_TOPDOWN)
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if(CarZoomIndicator != CAM_ZOOM_1STPRS && CarZoomIndicator != CAM_ZOOM_TOPDOWN)
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ReqMode = CCam::MODE_CAM_ON_A_STRING;
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ReqMode = CCam::MODE_CAM_ON_A_STRING;
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int vehApp = ((CVehicle*)pTargetEntity)->GetVehicleAppearance();
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int vehArrPos = 0;
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GetArrPosForVehicleType(vehApp, vehArrPos);
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switch(((CVehicle*)pTargetEntity)->m_vehType){
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switch(((CVehicle*)pTargetEntity)->m_vehType){
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case VEHICLE_TYPE_CAR:
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case VEHICLE_TYPE_CAR:
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case VEHICLE_TYPE_BIKE:
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case VEHICLE_TYPE_BIKE:
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@ -758,26 +772,26 @@ CCamera::CamControl(void)
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}
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}
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// Car zoom value
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// Car zoom value
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if(CarZoomIndicator == CAM_ZOOM_1STPRS && !m_bPlayerIsInGarage){
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if (CarZoomIndicator == CAM_ZOOM_1STPRS && !m_bPlayerIsInGarage) {
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CarZoomValue = 0.0f;
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CarZoomValue = 0.0f;
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ReqMode = CCam::MODE_1STPERSON;
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ReqMode = CCam::MODE_1STPERSON;
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}
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}
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#ifdef FREE_CAM
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#ifdef FREE_CAM
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else if (bFreeCam) {
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else if (bFreeCam) {
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if (CarZoomIndicator == CAM_ZOOM_1)
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if (CarZoomIndicator == CAM_ZOOM_1)
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CarZoomValue = ((CVehicle*)pTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_1 : FREE_CAR_ZOOM_VALUE_1;
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CarZoomValue = LCS_ZOOM_ONE_DISTANCE[vehArrPos];
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else if (CarZoomIndicator == CAM_ZOOM_2)
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else if (CarZoomIndicator == CAM_ZOOM_2)
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CarZoomValue = ((CVehicle*)pTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_2 : FREE_CAR_ZOOM_VALUE_2;
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CarZoomValue = LCS_ZOOM_TWO_DISTANCE[vehArrPos];
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else if (CarZoomIndicator == CAM_ZOOM_3)
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else if (CarZoomIndicator == CAM_ZOOM_3)
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CarZoomValue = ((CVehicle*)pTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_3 : FREE_CAR_ZOOM_VALUE_3;
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CarZoomValue = LCS_ZOOM_THREE_DISTANCE[vehArrPos];
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}
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}
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#endif
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#endif
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else if(CarZoomIndicator == CAM_ZOOM_1)
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else if (CarZoomIndicator == CAM_ZOOM_1)
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CarZoomValue = DEFAULT_CAR_ZOOM_VALUE_1;
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CarZoomValue = ZOOM_ONE_DISTANCE[vehArrPos];
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else if(CarZoomIndicator == CAM_ZOOM_2)
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else if(CarZoomIndicator == CAM_ZOOM_2)
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CarZoomValue = DEFAULT_CAR_ZOOM_VALUE_2;
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CarZoomValue = ZOOM_TWO_DISTANCE[vehArrPos];
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else if(CarZoomIndicator == CAM_ZOOM_3)
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else if(CarZoomIndicator == CAM_ZOOM_3)
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CarZoomValue = DEFAULT_CAR_ZOOM_VALUE_3;
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CarZoomValue = ZOOM_THREE_DISTANCE[vehArrPos];
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if(CarZoomIndicator == CAM_ZOOM_TOPDOWN && !m_bPlayerIsInGarage){
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if(CarZoomIndicator == CAM_ZOOM_TOPDOWN && !m_bPlayerIsInGarage){
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CarZoomValue = 1.0f;
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CarZoomValue = 1.0f;
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@ -3103,26 +3117,42 @@ CCamera::SetZoomValueFollowPedScript(int16 dist)
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void
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void
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CCamera::SetZoomValueCamStringScript(int16 dist)
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CCamera::SetZoomValueCamStringScript(int16 dist)
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{
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{
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#ifdef FREE_CAM
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if (Cams[ActiveCam].CamTargetEntity->IsVehicle()) {
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if (bFreeCam) {
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int vehApp = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->GetVehicleAppearance();
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switch (dist) {
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int vehArrPos = 0;
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case 0: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_1 : FREE_CAR_ZOOM_VALUE_1; break;
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GetArrPosForVehicleType(vehApp, vehArrPos);
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case 1: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_2 : FREE_CAR_ZOOM_VALUE_2; break;
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case 2: m_fCarZoomValueScript = ((CVehicle*)Cams[ActiveCam].CamTargetEntity)->IsBoat() ? FREE_BOAT_ZOOM_VALUE_3 : FREE_CAR_ZOOM_VALUE_3; break;
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default: break;
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}
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} else
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#endif
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{
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switch (dist) {
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case 0: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_1; break;
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case 1: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_2; break;
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case 2: m_fCarZoomValueScript = DEFAULT_CAR_ZOOM_VALUE_3; break;
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default: break;
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}
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}
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m_bUseScriptZoomValueCar = true;
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#ifdef FREE_CAM
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if (bFreeCam) {
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switch (dist) {
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case 0: m_fCarZoomValueScript = LCS_ZOOM_ONE_DISTANCE[vehArrPos]; break;
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case 1: m_fCarZoomValueScript = LCS_ZOOM_TWO_DISTANCE[vehArrPos]; break;
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case 2: m_fCarZoomValueScript = LCS_ZOOM_THREE_DISTANCE[vehArrPos]; break;
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default: break;
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}
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}
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else
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#endif
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{
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switch (dist) {
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case 0: m_fCarZoomValueScript = ZOOM_ONE_DISTANCE[vehArrPos]; break;
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case 1: m_fCarZoomValueScript = ZOOM_TWO_DISTANCE[vehArrPos]; break;
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case 2: m_fCarZoomValueScript = ZOOM_THREE_DISTANCE[vehArrPos]; break;
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default: break;
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}
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}
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m_bUseScriptZoomValueCar = true;
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} else {
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switch (dist) {
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case 0: m_fPedZoomValueScript = 0.25f; break;
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case 1: m_fPedZoomValueScript = 1.5f; break;
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case 2: m_fPedZoomValueScript = 2.9f; break;
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default: break;
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}
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m_bUseScriptZoomValuePed = true;
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}
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}
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}
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void
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void
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@ -26,20 +26,6 @@ enum
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CAM_ZOOM_CINEMATIC,
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CAM_ZOOM_CINEMATIC,
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};
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};
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#ifdef FREE_CAM // LCS values
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#define FREE_CAR_ZOOM_VALUE_1 (-1.0f)
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#define FREE_CAR_ZOOM_VALUE_2 (2.0f)
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#define FREE_CAR_ZOOM_VALUE_3 (6.0f)
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#define FREE_BOAT_ZOOM_VALUE_1 (-2.41f)
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#define FREE_BOAT_ZOOM_VALUE_2 (6.49f)
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#define FREE_BOAT_ZOOM_VALUE_3 (15.0f)
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#endif
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#define DEFAULT_CAR_ZOOM_VALUE_1 (0.05f)
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#define DEFAULT_CAR_ZOOM_VALUE_2 (1.9f)
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#define DEFAULT_CAR_ZOOM_VALUE_3 (3.9f)
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const float DefaultFOV = 70.0f; // beta: 80.0f
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const float DefaultFOV = 70.0f; // beta: 80.0f
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class CCam
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class CCam
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