mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-19 07:19:22 +00:00
getting the vice city map to work
This commit is contained in:
parent
0b61ae11ec
commit
68d3ea9c42
27 changed files with 327 additions and 792 deletions
|
@ -71,10 +71,6 @@ public:
|
|||
float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz,
|
||||
eLevelName level);
|
||||
static void CreateMapZone(char *name, eZoneType type,
|
||||
float minx, float miny, float minz,
|
||||
float maxx, float maxy, float maxz,
|
||||
eLevelName level);
|
||||
static CZone *GetZone(uint16 i) { return &ZoneArray[i]; }
|
||||
static void PostZoneCreation(void);
|
||||
static void InsertZoneIntoZoneHierarchy(CZone *zone);
|
||||
|
@ -103,7 +99,6 @@ public:
|
|||
static void SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity);
|
||||
static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup);
|
||||
static int16 FindAudioZone(CVector *pos);
|
||||
static eLevelName FindZoneForPoint(const CVector &pos);
|
||||
static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &ZoneArray[i]; }
|
||||
static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - ZoneArray; }
|
||||
static void AddZoneToAudioZoneArray(CZone *zone);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue