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Full CGameLogic
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19 changed files with 400 additions and 6 deletions
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@ -11,7 +11,11 @@ public:
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static int32 &PeopleKilledByOthers;
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static int32 &HelisDestroyed;
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static int32 *PedsKilledOfThisType; //[NUM_PEDTYPES]
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static int32 &TimesDied;
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static int32 &TimesArrested;
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static int32 &KillsSinceLastCheckpoint;
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public:
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static void AnotherKillFrenzyPassed();
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static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
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};
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