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some lcs stuff
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5 changed files with 157 additions and 28 deletions
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@ -164,6 +164,8 @@ public:
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int32 LastTimeTouched;
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int32 AverageWeapon;
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int32 AverageEntries;
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float unk_B4;
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float unk_B8;
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#ifdef DETECT_PAD_INPUT_SWITCH
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static bool IsAffectedByController;
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@ -123,6 +123,7 @@ public:
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static bool HasColLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_COL); }
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static bool HasAnimLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_ANIM); }
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static bool CanRemoveModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0; }
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static bool IsScriptOwnedModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0; }
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static bool CanRemoveTxd(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_TXD); }
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static bool CanRemoveCol(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_COL); }
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static bool CanRemoveAnim(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_ANIM); }
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