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Small type use fixes
# Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/vehicles/Cranes.cpp
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7 changed files with 17 additions and 17 deletions
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@ -319,7 +319,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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bCanGiveUpSunbathing = true;
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m_audioEntityId = DMAudio.CreateEntity(AUDIOTYPE_PHYSICAL, this);
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DMAudio.SetEntityStatus(m_audioEntityId, 1);
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DMAudio.SetEntityStatus(m_audioEntityId, true);
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m_fearFlags = CPedType::GetThreats(m_nPedType);
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m_threatEntity = nil;
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m_eventOrThreat = CVector2D(0.0f, 0.0f);
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