merged correct switch

This commit is contained in:
Nikolay Korolev 2021-08-15 18:41:59 +03:00
parent 26e5a7eed1
commit 6bdfb0d386

View file

@ -611,8 +611,18 @@ void CCarAI::TellOccupantsToFleeCar(CVehicle* pVehicle)
{
if (pVehicle->pDriver && !pVehicle->pDriver->IsPlayer()) {
pVehicle->pDriver->SetObjective(OBJECTIVE_FLEE_ON_FOOT_TILL_SAFE);
if (pVehicle->GetModelIndex() != MI_FIRETRUCK && pVehicle->GetModelIndex() == MI_AMBULAN)
switch (pVehicle->GetModelIndex()) {
case MI_FIRETRUCK:
case MI_FBIRANCH:
case MI_ENFORCER:
case MI_BARRACKS:
case MI_RHINO:
case MI_POLICE:
break;
case MI_AMBULAN:
pVehicle->pDriver->Say(SOUND_PED_LEAVE_VEHICLE);
break;
}
}
int timer = 100;
for (int i = 0; i < pVehicle->m_nNumMaxPassengers; i++) {