CPlayerInfo done

This commit is contained in:
eray orçunus 2019-12-10 02:02:02 +03:00
commit 6cbf1db519
7 changed files with 374 additions and 28 deletions

View file

@ -360,7 +360,7 @@ public:
uint8 bHitSteepSlope : 1; // has ped collided/is standing on a steep slope (surface type)
uint8 m_ped_flagH4 : 1;
uint8 bClearObjective : 1;
uint8 m_ped_flagH10 : 1; // bTryingToReachDryLand? reset when we landed on something not vehicle and object
uint8 bTryingToReachDryLand : 1;
uint8 bCollidedWithMyVehicle : 1;
uint8 bRichFromMugging : 1; // ped has lots of cash from mugging people - will drop money if someone points gun to him
uint8 m_ped_flagH80 : 1;
@ -696,6 +696,7 @@ public:
void SetCarJack(CVehicle*);
bool WarpPedToNearLeaderOffScreen(void);
void Solicit(void);
void SetExitBoat(CVehicle*);
// Static methods
static CVector GetLocalPositionToOpenCarDoor(CVehicle *veh, uint32 component, float offset);