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some CPed cleanup
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2 changed files with 71 additions and 100 deletions
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@ -22,23 +22,6 @@ struct CPedAudioData
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int m_nMaxRandomDelayTime;
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};
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// For hit sounds in fight
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enum {
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S33 = SOUND_FIGHT_PUNCH_33,
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S34 = SOUND_FIGHT_KICK_34,
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S35 = SOUND_FIGHT_HEADBUTT_35,
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S36 = SOUND_FIGHT_PUNCH_36,
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S37 = SOUND_FIGHT_PUNCH_37,
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S38 = SOUND_FIGHT_CLOSE_PUNCH_38,
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S39 = SOUND_FIGHT_PUNCH_39,
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S40 = SOUND_FIGHT_PUNCH_OR_KICK_BELOW_40 ,
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S41 = SOUND_FIGHT_PUNCH_41,
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S42 = SOUND_FIGHT_PUNCH_FROM_BEHIND_42,
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S43 = SOUND_FIGHT_KNEE_OR_KICK_43,
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S44 = SOUND_FIGHT_KICK_44,
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NO_SND = SOUND_TOTAL_PED_SOUNDS
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};
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struct FightMove
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{
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AnimationId animId;
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