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mission replay
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parent
30061396e8
commit
70080f1fdb
16 changed files with 313 additions and 78 deletions
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@ -182,6 +182,9 @@ enum Config {
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# define PC_MENU
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# define PC_WATER
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#elif defined GTA_XBOX
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#elif defined GTA_MOBILE
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# define MISSION_REPLAY
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# define SIMPLER_MISSIONS
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#endif
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// This is enabled for all released games.
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@ -372,14 +375,15 @@ enum Config {
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#define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely
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#define SUPPORT_JAPANESE_SCRIPT
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//#define SUPPORT_XBOX_SCRIPT
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//#define SUPPORT_MOBILE_SCRIPT
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#define SUPPORT_MOBILE_SCRIPT
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#if (defined SUPPORT_XBOX_SCRIPT && defined SUPPORT_MOBILE_SCRIPT)
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static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually exclusive");
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#endif
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#ifdef PC_MENU
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//#define MISSION_REPLAY // mobile feature
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#define MISSION_REPLAY // mobile feature
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//#define SIMPLER_MISSIONS // apply simplifications from mobile
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#define USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
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#endif
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//#define SIMPLIER_MISSIONS // apply simplifications from mobile
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#define USE_ADVANCED_SCRIPT_DEBUG_OUTPUT
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#define SCRIPT_LOG_FILE_LEVEL 0 // 0 == no log, 1 == overwrite every frame, 2 == full log
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@ -396,6 +400,10 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
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#undef USE_BASIC_SCRIPT_DEBUG_OUTPUT
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#endif
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#ifndef MISSION_REPLAY
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#undef USE_MISSION_REPLAY_OVERRIDE_FOR_NON_MOBILE_SCRIPT
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#endif
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// Replay
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//#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool!
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//#define USE_BETA_REPLAY_MODE // adds another replay mode, a few seconds slomo (caution: buggy!)
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