implemented most of vice city path system

This commit is contained in:
aap 2020-05-03 15:57:57 +02:00
parent ff4af35292
commit 702da55ec9
20 changed files with 1149 additions and 367 deletions

View file

@ -118,7 +118,7 @@ SpawnCar(int id)
if(CModelInfo::IsBoatModel(id))
v->SetPosition(TheCamera.GetPosition() + TheCamera.GetForward()*15.0f);
else
v->SetPosition(ThePaths.m_pathNodes[node].pos);
v->SetPosition(ThePaths.m_pathNodes[node].GetPosition());
v->GetMatrix().GetPosition().z += 4.0f;
v->SetOrientation(0.0f, 0.0f, 3.49f);