'fix' fix

This commit is contained in:
Fire-Head 2020-04-15 19:53:08 +03:00
parent 85fe445fef
commit 708d247c98

View file

@ -30,23 +30,22 @@
#include "WeaponInfo.h"
#include "World.h"
uint16 gReloadSampleTime[WEAPONTYPE_TOTAL_INVENTORY_WEAPONS] =
uint16 gReloadSampleTime[WEAPONTYPE_LAST_WEAPONTYPE] =
{
0, // UNARMED
0, // BASEBALLBAT
250, // COLT45
400, // UZI
650, // SHOTGUN
300, // AK47
300, // M16
423, // SNIPERRIFLE
400, // ROCKETLAUNCHER
0, // FLAMETHROWER
0, // MOLOTOV
0, // GRENADE
0, // DETONATOR
0 // WEAPONTYPE_HELICANNON
0, // UNARMED
0, // BASEBALLBAT
250, // COLT45
400, // UZI
650, // SHOTGUN
300, // AK47
300, // M16
423, // SNIPERRIFLE
400, // ROCKETLAUNCHER
0, // FLAMETHROWER
0, // MOLOTOV
0, // GRENADE
0, // DETONATOR
0 // HELICANNON
};
CWeaponInfo *