OAL Loops, fixes

This commit is contained in:
erorcun 2021-02-02 16:39:08 +03:00
parent 1b293a3cfb
commit 713562685a
6 changed files with 143 additions and 66 deletions

View file

@ -5591,7 +5591,7 @@ CMenuManager::DrawQuitGameScreen(void)
if (splash == nil)
splash = LoadSplash("OUTRO");
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X(28.0f), MENU_Y(8.0f), MENU_X(157.0f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(SCREEN_STRETCH_X(28.0f), MENU_Y(8.0f), SCREEN_STRETCH_X(27.0f) + MENU_X(130.f), MENU_Y(138.0f)), CRGBA(255, 255, 255, 255 - alpha));
// Or we can see menu background from sides
#ifdef ASPECT_RATIO_SCALE