mirror of
https://github.com/GTAmodding/re3.git
synced 2024-12-25 16:45:42 +00:00
CAutoPilot and CCurves
This commit is contained in:
parent
ca6d2d3181
commit
7234e6e698
3 changed files with 80 additions and 2 deletions
|
@ -2,5 +2,50 @@
|
|||
#include "patcher.h"
|
||||
#include "AutoPilot.h"
|
||||
|
||||
WRAPPER void CAutoPilot::RemoveOnePathNode() { EAXJMP(0x413A00); }
|
||||
#include "CarCtrl.h"
|
||||
#include "Curves.h"
|
||||
#include "PathFind.h"
|
||||
|
||||
#if 0
|
||||
WRAPPER void CAutoPilot::ModifySpeed(float) { EAXJMP(0x4137B0); }
|
||||
#else
|
||||
void CAutoPilot::ModifySpeed(float speed)
|
||||
{
|
||||
m_fMaxTrafficSpeed = max(0.01f, speed);
|
||||
float positionBetweenNodes = (float)(CTimer::GetTimeInMilliseconds() - m_nTimeEnteredCurve) / m_nTimeToSpendOnCurrentCurve;
|
||||
CCarPathLink* pCurrentLink = &ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo];
|
||||
CCarPathLink* pNextLink = &ThePaths.m_carPathLinks[m_nNextPathNodeInfo];
|
||||
float currentPathLinkForwardX = m_nCurrentDirection * ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo].dirX;
|
||||
float currentPathLinkForwardY = m_nCurrentDirection * ThePaths.m_carPathLinks[m_nCurrentPathNodeInfo].dirY;
|
||||
float nextPathLinkForwardX = m_nNextDirection * ThePaths.m_carPathLinks[m_nNextPathNodeInfo].dirX;
|
||||
float nextPathLinkForwardY = m_nNextDirection * ThePaths.m_carPathLinks[m_nNextPathNodeInfo].dirY;
|
||||
CVector positionOnCurrentLinkIncludingLane(
|
||||
pCurrentLink->posX + ((m_nCurrentLane + 0.5f) * LANE_WIDTH) * currentPathLinkForwardY,
|
||||
pCurrentLink->posY - ((m_nCurrentLane + 0.5f) * LANE_WIDTH) * currentPathLinkForwardX,
|
||||
0.0f);
|
||||
CVector positionOnNextLinkIncludingLane(
|
||||
pNextLink->posX + ((m_nNextLane + 0.5f) * LANE_WIDTH) * nextPathLinkForwardY,
|
||||
pNextLink->posY - ((m_nNextLane + 0.5f) * LANE_WIDTH) * nextPathLinkForwardX,
|
||||
0.0f);
|
||||
m_nTimeToSpendOnCurrentCurve = CCurves::CalcSpeedScaleFactor(
|
||||
&positionOnCurrentLinkIncludingLane,
|
||||
&positionOnNextLinkIncludingLane,
|
||||
currentPathLinkForwardX, currentPathLinkForwardY,
|
||||
nextPathLinkForwardX, nextPathLinkForwardY
|
||||
) * (1000.0f / m_fMaxTrafficSpeed);
|
||||
#ifdef FIX_BUGS
|
||||
/* Casting timer to float is very unwanted, and in this case even causes crashes. */
|
||||
m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
|
||||
(uint32)(positionBetweenNodes * m_nTimeToSpendOnCurrentCurve);
|
||||
#else
|
||||
m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() - positionBetweenNodes * m_nSpeedScaleFactor;
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
void CAutoPilot::RemoveOnePathNode()
|
||||
{
|
||||
--m_nPathFindNodesCount;
|
||||
for (int i = 0; i < m_nPathFindNodesCount; i++)
|
||||
m_aPathFindNodesInfo[i] = m_aPathFindNodesInfo[i + 1];
|
||||
}
|
|
@ -428,7 +428,7 @@ CCarCtrl::GenerateOneRandomCar()
|
|||
pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
|
||||
(uint32)((0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve);
|
||||
#else
|
||||
pCar->AutoPilot.m_nTotalSpeedScaleFactor = CTimer::GetTimeInMilliseconds() -
|
||||
pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
|
||||
(0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nSpeedScaleFactor;
|
||||
#endif
|
||||
CVector directionCurrentLink(directionCurrentLinkX, directionCurrentLinkY, 0.0f);
|
||||
|
|
|
@ -2,5 +2,38 @@
|
|||
#include "patcher.h"
|
||||
#include "Curves.h"
|
||||
|
||||
#if 0
|
||||
WRAPPER float CCurves::CalcSpeedScaleFactor(CVector*, CVector*, float, float, float, float) { EAXJMP(0x420410); }
|
||||
#else
|
||||
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
|
||||
{
|
||||
CVector2D dir1(dir1X, dir1Y);
|
||||
CVector2D dir2(dir2X, dir2Y);
|
||||
float distance = (*pPoint1 - *pPoint2).Magnitude2D();
|
||||
float dp = DotProduct2D(dir1, dir2);
|
||||
if (dp > 0.9f)
|
||||
return distance + Abs((pPoint1->x * dir1Y - pPoint1->y * dir1X) - (pPoint2->x * dir1Y - pPoint2->y * dir1X));
|
||||
else
|
||||
return ((1.0f - dp) * 0.2f + 1.0f) * distance;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
WRAPPER void CCurves::CalcCurvePoint(CVector*, CVector*, CVector*, CVector*, float, int32, CVector*, CVector*) { EAXJMP(0x4204D0); }
|
||||
#else
|
||||
void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVector* pDir2, float between, int32 timeOnCurve, CVector* pOutPos, CVector* pOutDir)
|
||||
{
|
||||
float actualFactor = CalcSpeedScaleFactor(pPos1, pPos2, pDir1->x, pDir1->y, pDir2->x, pDir2->y);
|
||||
CVector2D dir1 = *pDir1 * actualFactor;
|
||||
CVector2D dir2 = *pDir2 * actualFactor;
|
||||
float curveCoef = 0.5f - 0.5f * cos(3.1415f * between);
|
||||
*pOutPos = CVector(
|
||||
(pPos1->x + between * dir1.x) * (1.0f - curveCoef) + (pPos2->x - (1 - between) * dir2.x) * curveCoef,
|
||||
(pPos1->y + between * dir1.y) * (1.0f - curveCoef) + (pPos2->y - (1 - between) * dir2.y) * curveCoef,
|
||||
0.0f);
|
||||
*pOutDir = CVector(
|
||||
(dir1.x * (1.0f - curveCoef) + dir2.x * curveCoef) / (timeOnCurve * 0.001f),
|
||||
(dir1.y * (1.0f - curveCoef) + dir2.y * curveCoef) / (timeOnCurve * 0.001f),
|
||||
0.0f);
|
||||
}
|
||||
#endif
|
Loading…
Reference in a new issue