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Island loading and PS2 alpha test added to options
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parent
a728a542be
commit
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14 changed files with 417 additions and 104 deletions
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@ -32,6 +32,7 @@
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#include "Replay.h"
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#endif
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#include "main.h"
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#include "Frontend.h"
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bool CStreaming::ms_disableStreaming;
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bool CStreaming::ms_bLoadingBigModel;
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@ -727,7 +728,9 @@ CStreaming::RequestBigBuildings(eLevelName level)
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for(i = n; i >= 0; i--){
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b = CPools::GetBuildingPool()->GetSlot(i);
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if(b && b->bIsBIGBuilding
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#ifndef NO_ISLAND_LOADING
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#ifdef NO_ISLAND_LOADING
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&& ((CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_LOW) || (b->m_level == level))
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#else
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&& b->m_level == level
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#endif
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)
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@ -740,7 +743,9 @@ CStreaming::RequestBigBuildings(eLevelName level)
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void
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CStreaming::RequestIslands(eLevelName level)
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{
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#ifndef NO_ISLAND_LOADING
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_HIGH)
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#endif
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switch(level){
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case LEVEL_INDUSTRIAL:
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RequestModel(islandLODcomInd, BIGBUILDINGFLAGS);
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@ -756,7 +761,6 @@ CStreaming::RequestIslands(eLevelName level)
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break;
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default: break;
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}
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#endif
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}
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void
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@ -942,14 +946,17 @@ CStreaming::RemoveBuildings(eLevelName level)
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void
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CStreaming::RemoveUnusedBigBuildings(eLevelName level)
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{
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#ifndef NO_ISLAND_LOADING
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if(level != LEVEL_INDUSTRIAL)
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RemoveBigBuildings(LEVEL_INDUSTRIAL);
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if(level != LEVEL_COMMERCIAL)
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RemoveBigBuildings(LEVEL_COMMERCIAL);
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if(level != LEVEL_SUBURBAN)
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RemoveBigBuildings(LEVEL_SUBURBAN);
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_LOW)
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#endif
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{
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if (level != LEVEL_INDUSTRIAL)
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RemoveBigBuildings(LEVEL_INDUSTRIAL);
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if (level != LEVEL_COMMERCIAL)
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RemoveBigBuildings(LEVEL_COMMERCIAL);
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if (level != LEVEL_SUBURBAN)
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RemoveBigBuildings(LEVEL_SUBURBAN);
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}
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RemoveIslandsNotUsed(level);
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}
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@ -969,7 +976,15 @@ DeleteIsland(CEntity *island)
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void
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CStreaming::RemoveIslandsNotUsed(eLevelName level)
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{
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#ifndef NO_ISLAND_LOADING
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#ifdef NO_ISLAND_LOADING
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if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_HIGH) {
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DeleteIsland(pIslandLODindustEntity);
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DeleteIsland(pIslandLODcomIndEntity);
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DeleteIsland(pIslandLODcomSubEntity);
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DeleteIsland(pIslandLODsubIndEntity);
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DeleteIsland(pIslandLODsubComEntity);
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} else
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#endif
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switch(level){
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case LEVEL_INDUSTRIAL:
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DeleteIsland(pIslandLODindustEntity);
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@ -987,16 +1002,13 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level)
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DeleteIsland(pIslandLODcomIndEntity);
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break;
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default:
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#endif // !NO_ISLAND_LOADING
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DeleteIsland(pIslandLODindustEntity);
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DeleteIsland(pIslandLODcomIndEntity);
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DeleteIsland(pIslandLODcomSubEntity);
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DeleteIsland(pIslandLODsubIndEntity);
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DeleteIsland(pIslandLODsubComEntity);
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#ifndef NO_ISLAND_LOADING
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break;
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}
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#endif // !NO_ISLAND_LOADING
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}
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void
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