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Fix premature .ini saving leading to missing bindings
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parent
df89e5091e
commit
747ae04279
3 changed files with 12 additions and 11 deletions
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@ -3812,9 +3812,6 @@ CMenuManager::LoadSettings()
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if (LoadINISettings()) {
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LoadINIControllerSettings();
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}
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// if no re3.ini, create it, or update it with new values
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SaveINISettings();
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SaveINIControllerSettings();
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#endif
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m_PrefsVsync = m_PrefsVsyncDisp;
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@ -1935,10 +1935,12 @@ main(int argc, char *argv[])
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#ifdef LOAD_INI_SETTINGS
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LoadINIControllerSettings();
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if (connectedPadButtons != 0) {
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ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons);
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SaveINIControllerSettings();
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}
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if (connectedPadButtons != 0)
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ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons); // add (connected-saved) amount of new button assignments on top of ours
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// these have 2 purposes: creating .ini at the start, and adding newly introduced settings to old .ini at the start
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SaveINISettings();
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SaveINIControllerSettings();
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#endif
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}
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@ -2181,10 +2181,12 @@ WinMain(HINSTANCE instance,
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#ifdef LOAD_INI_SETTINGS
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LoadINIControllerSettings();
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if (connectedPadButtons != 0) {
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ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons);
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SaveINIControllerSettings();
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}
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if (connectedPadButtons != 0)
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ControlsManager.InitDefaultControlConfigJoyPad(connectedPadButtons); // add (connected-saved) amount of new button assignments on top of ours
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// these have 2 purposes: creating .ini at the start, and adding newly introduced settings to old .ini at the start
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SaveINISettings();
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SaveINIControllerSettings();
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#endif
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}
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