mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-26 04:43:44 +00:00
script file 1 done (hopefully)
This commit is contained in:
parent
0ee87d7b46
commit
75d1715442
3 changed files with 302 additions and 329 deletions
File diff suppressed because it is too large
Load diff
|
@ -47,6 +47,14 @@ void FlushLog();
|
||||||
|
|
||||||
#define KEY_LENGTH_IN_SCRIPT (8)
|
#define KEY_LENGTH_IN_SCRIPT (8)
|
||||||
|
|
||||||
|
#define GET_INTEGER_PARAM(i) (ScriptParams[i])
|
||||||
|
#define GET_FLOAT_PARAM(i) (*(float*)&ScriptParams[i])
|
||||||
|
#define GET_VECTOR_PARAM(i) (CVector(GET_FLOAT_PARAM(i), GET_FLOAT_PARAM(i+1), GET_FLOAT_PARAM(i+2)))
|
||||||
|
|
||||||
|
#define SET_INTEGER_PARAM(i, x) ScriptParams[i] = x
|
||||||
|
#define SET_FLOAT_PARAM(i, x) *(float*)&ScriptParams[i] = x
|
||||||
|
#define SET_VECTOR_PARAM(i, v) { *(float*)&ScriptParams[i] = (v).x; *(float*)&ScriptParams[i+1] = (v).y; *(float*)&ScriptParams[i+2] = (v).z; }
|
||||||
|
|
||||||
#define GTA_SCRIPT_COLLECTIVE
|
#define GTA_SCRIPT_COLLECTIVE
|
||||||
|
|
||||||
struct intro_script_rectangle
|
struct intro_script_rectangle
|
||||||
|
|
|
@ -1357,11 +1357,13 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
|
||||||
CTxdStore::AddRef(slot);
|
CTxdStore::AddRef(slot);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
/*
|
||||||
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
|
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
|
||||||
{
|
{
|
||||||
CTheScripts::RemoveScriptTextureDictionary();
|
CTheScripts::RemoveScriptTextureDictionary();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
case COMMAND_SET_OBJECT_DYNAMIC:
|
case COMMAND_SET_OBJECT_DYNAMIC:
|
||||||
{
|
{
|
||||||
CollectParameters(&m_nIp, 2);
|
CollectParameters(&m_nIp, 2);
|
||||||
|
|
Loading…
Reference in a new issue