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fixed review stuff
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4 changed files with 1 additions and 22 deletions
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@ -11,18 +11,6 @@ public:
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float m_lodDistances[3];
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uint8 m_numAtomics;
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uint8 m_alpha;
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/* // For reference, PS2 has:
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uint8 m_firstDamaged;
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uint8 m_normalCull : 1;
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uint8 m_isDamaged : 1;
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uint8 m_isBigBuilding : 1;
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uint8 m_noFade : 1;
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uint8 m_drawLast : 1;
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uint8 m_additive : 1;
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uint8 m_isSubway : 1;
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uint8 m_ignoreLight : 1;
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// m_noZwrite is missing because not needed
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*/
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uint16 m_firstDamaged : 2; // 0: no damage model
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// 1: 1 and 2 are damage models
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// 2: 2 is damage model
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