Merge branch 'master' into miami

This commit is contained in:
Sergeanur 2020-05-16 05:07:39 +03:00
commit 76dd769085
10 changed files with 321 additions and 447 deletions

View file

@ -11,6 +11,7 @@
#include "AudioScriptObject.h"
#include "ParticleObject.h"
#include "Particle.h"
#include "soundlist.h"
#define MAX_PARTICLES_ON_SCREEN (1000)
@ -1268,7 +1269,7 @@ void CParticle::Update()
nil,
particle->m_fSize, color, particle->m_nRotationStep, 0, 0, 0);
PlayOneShotScriptObject(_SCRSOUND_BULLET_SHELL_HIT_GROUND_1, particle->m_vecPosition);
PlayOneShotScriptObject(SCRIPT_SOUND_GUNSHELL_DROP, particle->m_vecPosition);
}
break;
@ -1287,7 +1288,7 @@ void CParticle::Update()
nil,
particle->m_fSize, color, 0, 0, 0, 0);
PlayOneShotScriptObject(_SCRSOUND_BULLET_SHELL_HIT_GROUND_2, particle->m_vecPosition);
PlayOneShotScriptObject(SCRIPT_SOUND_GUNSHELL_DROP_SOFT, particle->m_vecPosition);
}
break;