mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 03:19:02 +00:00
Fix overflow in audio code
This commit is contained in:
parent
3136ce6451
commit
77f31105de
1 changed files with 1 additions and 1 deletions
|
@ -977,7 +977,7 @@ void
|
|||
cAudioManager::AdjustSamplesVolume()
|
||||
{
|
||||
for (int i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) {
|
||||
tSound *pSample = &m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i] + 1];
|
||||
tSound *pSample = &m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
|
||||
|
||||
if (!pSample->m_bIs2D)
|
||||
pSample->m_nEmittingVolume = ComputeEmittingVolume(pSample->m_nEmittingVolume, pSample->m_fSoundIntensity, pSample->m_fDistance);
|
||||
|
|
Loading…
Reference in a new issue