mirror of
https://github.com/GTAmodding/re3.git
synced 2025-10-19 01:29:22 +00:00
Sort AudioCollision functions into original order
This commit is contained in:
parent
c0488b3190
commit
782d38c6b7
3 changed files with 230 additions and 225 deletions
|
@ -17,7 +17,18 @@ public:
|
|||
float m_fDistance;
|
||||
int32 m_nBaseVolume;
|
||||
|
||||
// no methods
|
||||
cAudioCollision() { Reset(); }
|
||||
|
||||
void Reset()
|
||||
{
|
||||
m_pEntity1 = nil;
|
||||
m_pEntity2 = nil;
|
||||
m_bSurface1 = 0;
|
||||
m_bSurface2 = 0;
|
||||
m_fIntensity1 = m_fIntensity2 = 0.0f;
|
||||
m_vecPosition = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_fDistance = 0.0f;
|
||||
}
|
||||
};
|
||||
|
||||
VALIDATE_SIZE(cAudioCollision, 40);
|
||||
|
@ -31,7 +42,15 @@ public:
|
|||
uint8 m_bCollisionsInQueue;
|
||||
cAudioCollision m_sQueue;
|
||||
|
||||
cAudioCollisionManager();
|
||||
cAudioCollisionManager()
|
||||
{
|
||||
m_sQueue.Reset();
|
||||
|
||||
for(int i = 0; i < NUMAUDIOCOLLISIONS; i++)
|
||||
m_bIndicesTable[i] = NUMAUDIOCOLLISIONS;
|
||||
|
||||
m_bCollisionsInQueue = 0;
|
||||
}
|
||||
void AddCollisionToRequestedQueue();
|
||||
};
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue