Sort AudioCollision functions into original order

This commit is contained in:
Sergeanur 2021-07-27 22:02:25 +03:00
commit 782d38c6b7
3 changed files with 230 additions and 225 deletions

View file

@ -384,9 +384,9 @@ public:
char GetCDAudioDriveLetter() const;
int8 GetCurrent3DProviderIndex() const;
int8 AutoDetect3DProviders() const;
float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used
float GetCollisionOneShotRatio(int32 a, float b) const;
float GetCollisionRatio(float a, float b, float c, float d) const; // inlined in vc
float GetCollisionLoopingRatio(uint32 a, uint32 b, float c); // not used
float GetCollisionOneShotRatio(int32 a, float b);
float GetCollisionRatio(float a, float b, float c, float d); // inlined in vc
float GetDistanceSquared(const CVector &v) const; // inlined in vc
int32 GetJumboTaxiFreq() const; // inlined in vc
uint8 GetMissionAudioLoadingStatus(uint8 slot) const;