sync with re3

-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
This commit is contained in:
Fire-Head 2021-01-09 01:01:41 +03:00
parent c6c55d0130
commit 7a3ee349da
11 changed files with 145 additions and 24 deletions

View file

@ -220,6 +220,16 @@ void LoadINISettings()
CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
#endif
gBackfaceCulling = CheckAndReadIniInt("Rendering", "BackfaceCulling", gBackfaceCulling);
#ifdef PROPER_SCALING
CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling);
#endif
#ifdef FIX_RADAR
CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
#endif
#ifdef FIX_SPRITES
CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites);
#endif
}
void SaveINISettings()
@ -259,6 +269,16 @@ void SaveINISettings()
#endif
CheckAndSaveIniInt("Rendering", "BackfaceCulling", gBackfaceCulling, changed);
#ifdef PROPER_SCALING
CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed);
#endif
#ifdef FIX_RADAR
CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
#endif
#ifdef FIX_SPRITES
CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed);
#endif
if (changed)
cfg.write_file("reVC.ini");
}
@ -673,6 +693,16 @@ extern bool gbRenderWorld2;
DebugMenuAddVarBool8("Render", "Don't render Vehicles", &gbDontRenderVehicles, nil);
DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil);
DebugMenuAddVarBool8("Render", "Don't Render Water", &gbDontRenderWater, nil);
#ifdef PROPER_SCALING
DebugMenuAddVarBool8("Draw", "Proper Scaling", &CDraw::ms_bProperScaling, nil);
#endif
#ifdef FIX_RADAR
DebugMenuAddVarBool8("Draw", "Fix Radar", &CDraw::ms_bFixRadar, nil);
#endif
#ifdef FIX_SPRITES
DebugMenuAddVarBool8("Draw", "Fix Sprites", &CDraw::ms_bFixSprites, nil);
#endif
#ifndef FINAL
DebugMenuAddVarBool8("Debug", "Print Memory Usage", &gbPrintMemoryUsage, nil);