mirror of
https://github.com/GTAmodding/re3.git
synced 2025-07-12 12:34:09 +00:00
updated player control names
This commit is contained in:
parent
08af34bc99
commit
7a71a47f74
7 changed files with 23 additions and 19 deletions
|
@ -9958,7 +9958,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
|
|||
SaveGameForPause(3);
|
||||
#endif
|
||||
CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
|
||||
CPad::GetPad(ScriptParams[0])->DisablePlayerControls |= PLAYERCONTROL_DISABLED_80;
|
||||
CPad::GetPad(ScriptParams[0])->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
|
||||
pPlayerInfo->MakePlayerSafe(true);
|
||||
CCutsceneMgr::StartCutsceneProcessing();
|
||||
return 0;
|
||||
|
@ -10684,7 +10684,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
|
|||
printf("End preload end of game audio\n");
|
||||
return 0;
|
||||
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
|
||||
CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
|
||||
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CAMERA);
|
||||
return 0;
|
||||
#ifndef GTA_PS2
|
||||
// To be precise, on PS2 previous handlers were in 1000-1099 function
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue