mirror of
https://github.com/GTAmodding/re3.git
synced 2024-11-15 15:18:59 +00:00
Simplify CControllerConfigManager::InitialiseControllerActionNameArray
This commit is contained in:
parent
5470801332
commit
7b26bfdd76
1 changed files with 42 additions and 109 deletions
|
@ -109,7 +109,7 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
|
||||||
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD);
|
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsRSHIFT, KEYBOARD);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA);
|
SetControllerKeyAssociatedWithAction(VEHICLE_HORN, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||||
|
|
||||||
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD);
|
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, rsRCTRL, KEYBOARD);
|
||||||
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA);
|
SetControllerKeyAssociatedWithAction (VEHICLE_HANDBRAKE, ' ', OPTIONAL_EXTRA);
|
||||||
|
@ -162,11 +162,11 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
|
||||||
#ifndef FIX_BUGS
|
#ifndef FIX_BUGS
|
||||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD
|
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD
|
||||||
#else
|
#else
|
||||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD); // BUG: must be KEYBOARD ?
|
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsRSHIFT, KEYBOARD);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA);
|
SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
|
||||||
|
|
||||||
SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD);
|
SetControllerKeyAssociatedWithAction (PED_CYCLE_TARGET_LEFT, '[', KEYBOARD);
|
||||||
|
|
||||||
|
@ -351,115 +351,48 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
|
||||||
|
|
||||||
void CControllerConfigManager::InitialiseControllerActionNameArray()
|
void CControllerConfigManager::InitialiseControllerActionNameArray()
|
||||||
{
|
{
|
||||||
wchar buff[40+2];
|
wchar buf[ACTIONNAME_LENGTH + 2];
|
||||||
|
|
||||||
AsciiToUnicode("PED_LOOKBEHIND", buff);
|
#define SETACTIONNAME(name) AsciiToUnicode(#name, buf); CMessages::WideStringCopy(m_aActionNames[name], buf, ACTIONNAME_LENGTH);
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_LOOKBEHIND], buff, sizeof(m_aActionNames[PED_LOOKBEHIND]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_CYCLE_WEAPON_LEFT", buff);
|
SETACTIONNAME(PED_LOOKBEHIND);
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_LEFT]));
|
SETACTIONNAME(PED_CYCLE_WEAPON_LEFT);
|
||||||
|
SETACTIONNAME(PED_CYCLE_WEAPON_RIGHT);
|
||||||
|
SETACTIONNAME(PED_LOCK_TARGET);
|
||||||
|
SETACTIONNAME(PED_JUMPING);
|
||||||
|
SETACTIONNAME(PED_SPRINT);
|
||||||
|
SETACTIONNAME(PED_CYCLE_TARGET_LEFT);
|
||||||
|
SETACTIONNAME(PED_CYCLE_TARGET_RIGHT);
|
||||||
|
SETACTIONNAME(PED_CENTER_CAMERA_BEHIND_PLAYER);
|
||||||
|
SETACTIONNAME(VEHICLE_LOOKBEHIND);
|
||||||
|
SETACTIONNAME(VEHICLE_LOOKLEFT);
|
||||||
|
SETACTIONNAME(VEHICLE_LOOKRIGHT);
|
||||||
|
SETACTIONNAME(VEHICLE_HORN);
|
||||||
|
SETACTIONNAME(VEHICLE_HANDBRAKE);
|
||||||
|
SETACTIONNAME(VEHICLE_ACCELERATE);
|
||||||
|
SETACTIONNAME(VEHICLE_BRAKE);
|
||||||
|
SETACTIONNAME(VEHICLE_CHANGE_RADIO_STATION);
|
||||||
|
SETACTIONNAME(TOGGLE_SUBMISSIONS);
|
||||||
|
SETACTIONNAME(PED_SNIPER_ZOOM_IN);
|
||||||
|
SETACTIONNAME(PED_SNIPER_ZOOM_OUT);
|
||||||
|
SETACTIONNAME(PED_1RST_PERSON_LOOK_LEFT);
|
||||||
|
SETACTIONNAME(PED_1RST_PERSON_LOOK_RIGHT);
|
||||||
|
SETACTIONNAME(PED_1RST_PERSON_LOOK_UP);
|
||||||
|
SETACTIONNAME(PED_1RST_PERSON_LOOK_DOWN);
|
||||||
|
SETACTIONNAME(SHOW_MOUSE_POINTER_TOGGLE);
|
||||||
|
SETACTIONNAME(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
|
||||||
|
SETACTIONNAME(PED_FIREWEAPON);
|
||||||
|
SETACTIONNAME(VEHICLE_ENTER_EXIT);
|
||||||
|
SETACTIONNAME(GO_LEFT);
|
||||||
|
SETACTIONNAME(GO_RIGHT);
|
||||||
|
SETACTIONNAME(GO_FORWARD);
|
||||||
|
SETACTIONNAME(GO_BACK);
|
||||||
|
SETACTIONNAME(NETWORK_TALK);
|
||||||
|
SETACTIONNAME(TOGGLE_DPAD);
|
||||||
|
SETACTIONNAME(SWITCH_DEBUG_CAM_ON);
|
||||||
|
SETACTIONNAME(TAKE_SCREEN_SHOT);
|
||||||
|
|
||||||
AsciiToUnicode("PED_CYCLE_WEAPON_RIGHT", buff);
|
#undef SETACTIONNAME
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_WEAPON_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_WEAPON_RIGHT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_LOCK_TARGET", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_LOCK_TARGET], buff, sizeof(m_aActionNames[PED_LOCK_TARGET]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_JUMPING", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_JUMPING], buff, sizeof(m_aActionNames[PED_JUMPING]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_SPRINT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_SPRINT], buff, sizeof(m_aActionNames[PED_SPRINT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_CYCLE_TARGET_LEFT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_LEFT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_LEFT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_CYCLE_TARGET_RIGHT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_CYCLE_TARGET_RIGHT], buff, sizeof(m_aActionNames[PED_CYCLE_TARGET_RIGHT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_CENTER_CAMERA_BEHIND_PLAYER", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER], buff, sizeof(m_aActionNames[PED_CENTER_CAMERA_BEHIND_PLAYER]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_LOOKBEHIND", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKBEHIND], buff, sizeof(m_aActionNames[VEHICLE_LOOKBEHIND]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_LOOKLEFT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKLEFT], buff, sizeof(m_aActionNames[VEHICLE_LOOKLEFT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_LOOKRIGHT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_LOOKRIGHT], buff, sizeof(m_aActionNames[VEHICLE_LOOKRIGHT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_HORN", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_HORN], buff, sizeof(m_aActionNames[VEHICLE_HORN]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_HANDBRAKE", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_HANDBRAKE], buff, sizeof(m_aActionNames[VEHICLE_HANDBRAKE]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_ACCELERATE", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_ACCELERATE], buff, sizeof(m_aActionNames[VEHICLE_ACCELERATE]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_BRAKE", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_BRAKE], buff, sizeof(m_aActionNames[VEHICLE_BRAKE]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_CHANGE_RADIO_STATION", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION], buff, sizeof(m_aActionNames[VEHICLE_CHANGE_RADIO_STATION]));
|
|
||||||
|
|
||||||
AsciiToUnicode("TOGGLE_SUBMISSIONS", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[TOGGLE_SUBMISSIONS], buff, sizeof(m_aActionNames[TOGGLE_SUBMISSIONS]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_SNIPER_ZOOM_IN", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_IN], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_IN]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_SNIPER_ZOOM_OUT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_SNIPER_ZOOM_OUT], buff, sizeof(m_aActionNames[PED_SNIPER_ZOOM_OUT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_1RST_PERSON_LOOK_LEFT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_LEFT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_1RST_PERSON_LOOK_RIGHT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_RIGHT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_1RST_PERSON_LOOK_UP", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_UP], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_UP]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_1RST_PERSON_LOOK_DOWN", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN], buff, sizeof(m_aActionNames[PED_1RST_PERSON_LOOK_DOWN]));
|
|
||||||
|
|
||||||
AsciiToUnicode("SHOW_MOUSE_POINTER_TOGGLE", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE], buff, sizeof(m_aActionNames[SHOW_MOUSE_POINTER_TOGGLE]));
|
|
||||||
|
|
||||||
AsciiToUnicode("CAMERA_CHANGE_VIEW_ALL_SITUATIONS", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS], buff, sizeof(m_aActionNames[CAMERA_CHANGE_VIEW_ALL_SITUATIONS]));
|
|
||||||
|
|
||||||
AsciiToUnicode("PED_FIREWEAPON", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[PED_FIREWEAPON], buff, sizeof(m_aActionNames[PED_FIREWEAPON]));
|
|
||||||
|
|
||||||
AsciiToUnicode("VEHICLE_ENTER_EXIT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[VEHICLE_ENTER_EXIT], buff, sizeof(m_aActionNames[VEHICLE_ENTER_EXIT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("GO_LEFT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[GO_LEFT], buff, sizeof(m_aActionNames[GO_LEFT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("GO_RIGHT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[GO_RIGHT], buff, sizeof(m_aActionNames[GO_RIGHT]));
|
|
||||||
|
|
||||||
AsciiToUnicode("GO_FORWARD", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[GO_FORWARD], buff, sizeof(m_aActionNames[GO_FORWARD]));
|
|
||||||
|
|
||||||
AsciiToUnicode("GO_BACK", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[GO_BACK], buff, sizeof(m_aActionNames[GO_BACK]));
|
|
||||||
|
|
||||||
AsciiToUnicode("NETWORK_TALK", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[NETWORK_TALK], buff, sizeof(m_aActionNames[NETWORK_TALK]));
|
|
||||||
|
|
||||||
AsciiToUnicode("TOGGLE_DPAD", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[TOGGLE_DPAD], buff, sizeof(m_aActionNames[TOGGLE_DPAD]));
|
|
||||||
|
|
||||||
AsciiToUnicode("SWITCH_DEBUG_CAM_ON", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[SWITCH_DEBUG_CAM_ON], buff, sizeof(m_aActionNames[SWITCH_DEBUG_CAM_ON]));
|
|
||||||
|
|
||||||
AsciiToUnicode("TAKE_SCREEN_SHOT", buff);
|
|
||||||
CMessages::WideStringCopy(m_aActionNames[TAKE_SCREEN_SHOT], buff, sizeof(m_aActionNames[TAKE_SCREEN_SHOT]));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, int32 padnumber)
|
void CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown(int32 button, int32 padnumber)
|
||||||
|
|
Loading…
Reference in a new issue