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CVehicle
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8705562559
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33 changed files with 1448 additions and 438 deletions
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@ -18,6 +18,7 @@
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#include "Vehicle.h"
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#include "World.h"
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#include "ZoneCull.h"
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#include "SpecialFX.h"
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int32 CWeather::SoundHandle = -1;
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@ -271,9 +272,10 @@ void CWeather::Update(void)
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SunGlare += InterpolationValue;
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if (SunGlare > 0.0f) {
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SunGlare *= Min(1.0f, 7.0 * CTimeCycle::GetSunPosition().z);
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SunGlare *= Min(1.0f, 7.0 * CTimeCycle::GetSunDirection().z);
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SunGlare = clamp(SunGlare, 0.0f, 1.0f);
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// TODO(MIAMI): if (CSpecialFX::bSnapShotActive)...
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if (!CSpecialFX::bSnapShotActive)
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SunGlare *= (1.0f - (CGeneral::GetRandomNumber()&0x1F)*0.007f);
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}
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Wind = InterpolationValue * Windiness[NewWeatherType] + (1.0f - InterpolationValue) * Windiness[OldWeatherType];
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