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CVehicle
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parent
8705562559
commit
7bf8337854
33 changed files with 1448 additions and 438 deletions
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@ -77,6 +77,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
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SetModelIndex(id);
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pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId);
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pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)mi->m_handlingId);
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field_49C = 20.0f;
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field_4D8 = 0;
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@ -176,7 +177,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
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m_nNumPassengers = 0;
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m_bombType = CARBOMB_NONE;
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bHadDriver = false;
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bDriverLastFrame = false;
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m_pBombRigger = nil;
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if(m_nDoorLock == CARLOCK_UNLOCKED &&
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@ -272,25 +273,14 @@ CAutomobile::ProcessControl(void)
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}
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// Process driver
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if(pDriver){
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if(!bHadDriver && m_bombType == CARBOMB_ONIGNITIONACTIVE){
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// If someone enters the car and there is a bomb, detonate
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m_nBombTimer = 1000;
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m_pBlowUpEntity = m_pBombRigger;
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if(m_pBlowUpEntity)
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m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
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DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
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}
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bHadDriver = true;
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if(IsUpsideDown() && CanPedEnterCar()){
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if(!pDriver->IsPlayer() &&
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!(pDriver->m_leader && pDriver->m_leader->bInVehicle) &&
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pDriver->CharCreatedBy != MISSION_CHAR)
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pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
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}
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if(IsUpsideDown() && CanPedEnterCar()){
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if(!pDriver->IsPlayer() &&
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!(pDriver->m_leader && pDriver->m_leader->bInVehicle) &&
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pDriver->CharCreatedBy != MISSION_CHAR)
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pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
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}
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}else
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bHadDriver = false;
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ActivateBombWhenEntered();
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// Process passengers
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if(m_nNumPassengers != 0 && IsUpsideDown() && CanPedEnterCar()){
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@ -304,18 +294,7 @@ CAutomobile::ProcessControl(void)
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CRubbish::StirUp(this);
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// blend in clump
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int clumpAlpha = CVisibilityPlugins::GetClumpAlpha((RpClump*)m_rwObject);
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if(bFadeOut){
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clumpAlpha -= 8;
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if(clumpAlpha < 0)
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clumpAlpha = 0;
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}else if(clumpAlpha < 255){
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clumpAlpha += 16;
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if(clumpAlpha > 255)
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clumpAlpha = 255;
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}
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CVisibilityPlugins::SetClumpAlpha((RpClump*)m_rwObject, clumpAlpha);
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UpdateClumpAlpha();
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AutoPilot.m_bSlowedDownBecauseOfCars = false;
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AutoPilot.m_bSlowedDownBecauseOfPeds = false;
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@ -726,19 +705,8 @@ CAutomobile::ProcessControl(void)
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traction *= 4.0f;
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if(FindPlayerVehicle() && FindPlayerVehicle() == this){
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if(CPad::GetPad(0)->WeaponJustDown()){
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if(m_bombType == CARBOMB_TIMED){
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m_bombType = CARBOMB_TIMEDACTIVE;
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m_nBombTimer = 7000;
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m_pBlowUpEntity = FindPlayerPed();
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CGarages::TriggerMessage("GA_12", -1, 3000, -1);
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DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
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}else if(m_bombType == CARBOMB_ONIGNITION){
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m_bombType = CARBOMB_ONIGNITIONACTIVE;
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CGarages::TriggerMessage("GA_12", -1, 3000, -1);
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DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
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}
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}
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if(CPad::GetPad(0)->WeaponJustDown())
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ActivateBomb();
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}else if(strongGrip1 || CVehicle::bCheat3){
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traction *= 1.2f;
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acceleration *= 1.4f;
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@ -1934,6 +1902,8 @@ CAutomobile::PreRender(void)
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}
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CShadows::StoreShadowForCar(this);
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DoSunGlare();
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}
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void
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@ -3939,7 +3909,7 @@ CAutomobile::SetUpWheelColModel(CColModel *colModel)
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if(m_aCarNodes[CAR_WHEEL_LM] != nil && m_aCarNodes[CAR_WHEEL_RM] != nil){
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mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_LM]));
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colModel->spheres[4].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_TIRE, CAR_PIECE_WHEEL_RF);
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colModel->spheres[4].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_TIRE, CAR_PIECE_WHEEL_LR);
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mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_RM]));
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colModel->spheres[5].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_TIRE, CAR_PIECE_WHEEL_RR);
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colModel->numSpheres = 6;
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@ -3949,9 +3919,8 @@ CAutomobile::SetUpWheelColModel(CColModel *colModel)
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return true;
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}
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// this probably isn't used in III yet
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void
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CAutomobile::BurstTyre(uint8 wheel)
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CAutomobile::BurstTyre(uint8 wheel, bool applyForces)
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{
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switch(wheel){
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case CAR_PIECE_WHEEL_LF: wheel = VEHWHEEL_FRONT_LEFT; break;
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@ -3969,8 +3938,10 @@ CAutomobile::BurstTyre(uint8 wheel)
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CCarCtrl::SwitchVehicleToRealPhysics(this);
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}
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ApplyMoveForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f));
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ApplyTurnForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f), GetForward());
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if(applyForces){
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ApplyMoveForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f));
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ApplyTurnForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f), GetForward());
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}
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}
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}
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@ -4337,7 +4308,7 @@ GetCurrentAtomicObjectCB(RwObject *object, void *data)
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return object;
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}
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CColPoint spherepoints[MAX_COLLISION_POINTS];
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static CColPoint aTempPedColPts[MAX_COLLISION_POINTS];
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CObject*
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CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
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@ -4457,7 +4428,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
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if(CCollision::ProcessColModels(obj->GetMatrix(), *obj->GetColModel(),
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this->GetMatrix(), *this->GetColModel(),
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spherepoints, nil, nil) > 0)
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aTempPedColPts, nil, nil) > 0)
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obj->m_pCollidingEntity = this;
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if(bRenderScorched)
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