This commit is contained in:
aap 2020-05-24 15:14:27 +02:00
parent 8705562559
commit 7bf8337854
33 changed files with 1448 additions and 438 deletions

View file

@ -77,6 +77,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
SetModelIndex(id);
pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId);
pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)mi->m_handlingId);
field_49C = 20.0f;
field_4D8 = 0;
@ -176,7 +177,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
m_nNumPassengers = 0;
m_bombType = CARBOMB_NONE;
bHadDriver = false;
bDriverLastFrame = false;
m_pBombRigger = nil;
if(m_nDoorLock == CARLOCK_UNLOCKED &&
@ -272,25 +273,14 @@ CAutomobile::ProcessControl(void)
}
// Process driver
if(pDriver){
if(!bHadDriver && m_bombType == CARBOMB_ONIGNITIONACTIVE){
// If someone enters the car and there is a bomb, detonate
m_nBombTimer = 1000;
m_pBlowUpEntity = m_pBombRigger;
if(m_pBlowUpEntity)
m_pBlowUpEntity->RegisterReference((CEntity**)&m_pBlowUpEntity);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TICK, 1.0f);
}
bHadDriver = true;
if(IsUpsideDown() && CanPedEnterCar()){
if(!pDriver->IsPlayer() &&
!(pDriver->m_leader && pDriver->m_leader->bInVehicle) &&
pDriver->CharCreatedBy != MISSION_CHAR)
pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
}
if(IsUpsideDown() && CanPedEnterCar()){
if(!pDriver->IsPlayer() &&
!(pDriver->m_leader && pDriver->m_leader->bInVehicle) &&
pDriver->CharCreatedBy != MISSION_CHAR)
pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, this);
}
}else
bHadDriver = false;
ActivateBombWhenEntered();
// Process passengers
if(m_nNumPassengers != 0 && IsUpsideDown() && CanPedEnterCar()){
@ -304,18 +294,7 @@ CAutomobile::ProcessControl(void)
CRubbish::StirUp(this);
// blend in clump
int clumpAlpha = CVisibilityPlugins::GetClumpAlpha((RpClump*)m_rwObject);
if(bFadeOut){
clumpAlpha -= 8;
if(clumpAlpha < 0)
clumpAlpha = 0;
}else if(clumpAlpha < 255){
clumpAlpha += 16;
if(clumpAlpha > 255)
clumpAlpha = 255;
}
CVisibilityPlugins::SetClumpAlpha((RpClump*)m_rwObject, clumpAlpha);
UpdateClumpAlpha();
AutoPilot.m_bSlowedDownBecauseOfCars = false;
AutoPilot.m_bSlowedDownBecauseOfPeds = false;
@ -726,19 +705,8 @@ CAutomobile::ProcessControl(void)
traction *= 4.0f;
if(FindPlayerVehicle() && FindPlayerVehicle() == this){
if(CPad::GetPad(0)->WeaponJustDown()){
if(m_bombType == CARBOMB_TIMED){
m_bombType = CARBOMB_TIMEDACTIVE;
m_nBombTimer = 7000;
m_pBlowUpEntity = FindPlayerPed();
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_TIMED_ACTIVATED, 1.0f);
}else if(m_bombType == CARBOMB_ONIGNITION){
m_bombType = CARBOMB_ONIGNITIONACTIVE;
CGarages::TriggerMessage("GA_12", -1, 3000, -1);
DMAudio.PlayOneShot(m_audioEntityId, SOUND_BOMB_ONIGNITION_ACTIVATED, 1.0f);
}
}
if(CPad::GetPad(0)->WeaponJustDown())
ActivateBomb();
}else if(strongGrip1 || CVehicle::bCheat3){
traction *= 1.2f;
acceleration *= 1.4f;
@ -1934,6 +1902,8 @@ CAutomobile::PreRender(void)
}
CShadows::StoreShadowForCar(this);
DoSunGlare();
}
void
@ -3939,7 +3909,7 @@ CAutomobile::SetUpWheelColModel(CColModel *colModel)
if(m_aCarNodes[CAR_WHEEL_LM] != nil && m_aCarNodes[CAR_WHEEL_RM] != nil){
mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_LM]));
colModel->spheres[4].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_TIRE, CAR_PIECE_WHEEL_RF);
colModel->spheres[4].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_TIRE, CAR_PIECE_WHEEL_LR);
mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_RM]));
colModel->spheres[5].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_TIRE, CAR_PIECE_WHEEL_RR);
colModel->numSpheres = 6;
@ -3949,9 +3919,8 @@ CAutomobile::SetUpWheelColModel(CColModel *colModel)
return true;
}
// this probably isn't used in III yet
void
CAutomobile::BurstTyre(uint8 wheel)
CAutomobile::BurstTyre(uint8 wheel, bool applyForces)
{
switch(wheel){
case CAR_PIECE_WHEEL_LF: wheel = VEHWHEEL_FRONT_LEFT; break;
@ -3969,8 +3938,10 @@ CAutomobile::BurstTyre(uint8 wheel)
CCarCtrl::SwitchVehicleToRealPhysics(this);
}
ApplyMoveForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f));
ApplyTurnForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f), GetForward());
if(applyForces){
ApplyMoveForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f));
ApplyTurnForce(GetRight() * CGeneral::GetRandomNumberInRange(-0.3f, 0.3f), GetForward());
}
}
}
@ -4337,7 +4308,7 @@ GetCurrentAtomicObjectCB(RwObject *object, void *data)
return object;
}
CColPoint spherepoints[MAX_COLLISION_POINTS];
static CColPoint aTempPedColPts[MAX_COLLISION_POINTS];
CObject*
CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
@ -4457,7 +4428,7 @@ CAutomobile::SpawnFlyingComponent(int32 component, uint32 type)
if(CCollision::ProcessColModels(obj->GetMatrix(), *obj->GetColModel(),
this->GetMatrix(), *this->GetColModel(),
spherepoints, nil, nil) > 0)
aTempPedColPts, nil, nil) > 0)
obj->m_pCollidingEntity = this;
if(bRenderScorched)